Large constructor allows block to be placed within its bounds that is destroyed when upgrading

Discussion in 'Backlog' started by Garaman, Jan 29, 2024.

  1. Garaman

    Garaman Captain

    Joined:
    Aug 23, 2020
    Messages:
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    Build: 1.10.8 4262
    Mode: Creative/Survival
    Mode: Single Player/Multi Player

    Reproducibility: Always
    Severity: Minor

    Type: Block Placement

    Summary: One voxel on the large constructor model allows a block or device to be place there, but this block is destroyed when upgrading it.

    Description:
    You can place a block or device on the open corner of the new large constructor model in the open area above the control panel. However when you upgrade the constructor to an advanced version the block is consumed by the larger constructor model. No upgrades should ever delete a block or device.

    Steps to Reproduce:
    1. Place a large constructor
    2. Place a 1x1 block (or larger) that occupies the space above the control panel
    3. Upgrade the large constructor to advanced using a multitool. The block you placed will be destroyed.
    4. Downgrade back to a large constructor to verify it is gone and not just obscured.
    Screenshots:

    Large constructor with a block placed inside of it before upgrade, after upgrade, and after downgrade:
    [​IMG]
     
    #1
    Myrmidon likes this.
  2. DiMithras

    DiMithras Lieutenant

    Joined:
    Aug 26, 2022
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    Generally I would say this behavior is sensible :D
    Everything except for placing a block inside a constructor.
     
    #2

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