Hi! Sorry for my english. Can you allow to use <color> tag of rich text in LCD Screen? The tag is recognized but i think the material/shader used in Unity do not allow to recolor the text with the tag. Maybe because we can recolour the whole text with the current system in LCD Screen GUI. Other tags like <b>, <i> or <size=X> works like a charm. You can maybe add a second material. The tag <material=X> allow to switch between different materials on a TextMesh.