What is wrong with the create thread? Why do I have to choose a prefix? None of them match. Build: 3511 (since 1.6) Mode: sp, but all I guess MODIFIED PLAYFIELDS: no Reproducibility: always Severity: trivial Type: rendering Summary: Windows shape 1x2/2x2 and windows shape 1x1 have mismatched rendering distance limits. Description: When you move away from your build with windows and 1x1 windows shapes stop being rendered, 1x2 and 2x2 windows shapes are still being rendered, and will stop being rendered a lot later. It is unpleasant for build that mix together shapes 1x2/2x2 with 1x1 Steps to Reproduce: 1) Just build something with all the windows shapes you want to test 2) Move away and notice how all the 1x2 and 2x2 shapes don't want to disappear following the 1x1 shapes.
I noticed this also. One of my SVs uses a mix of 2x1 and 1x1 windows on the cockpit, and when I pan the camera around in freelook all the small panes disappear. I thought I had taken damage and had the nose shot off. Seems the LOD on that for SV is a bit too short. Zoomed: How it should look: