I've been working on a new mod that will make it easier to find objects in space. You must be piloting a vessel that vessel must have a Radar Dish that vessel must be powered on you say /scan in either chat (faction or global) The ten nearest RadarContacts are marked on the map. Mod does not see players Mod does not see Docked vessels Mod does not see planets, moons or asteroid belts Mod does not see resources on a planet (boo, can't change) Mod Only sees: POIs Freighters Asteroids CVs SVs (not docked) HVs (not docked) PVs Current Released version: Entities at >2500k show as [UnknownContact] Entities closer than 2500k show as RadarContact (temporary to push out a working version) Later versions will: -say the name of the nearby RadarContacts -Alert other players in the same playfield If that playfield is PvP ("You Were Scanned" as a Red Alert) -Mod will remember objects that you and your faction scan from close proximity -If your faction has a base and/or vessel with radar And antenna and you scan that playfield while piloting a vessel with an antenna, every member of your faction in that playfield will receive all the radar contacts for each of your faction's bases and vessels with a radar and antenna in that playfield. -multiple radar dishes to extend range, with diminishing returns. -listening Outpost: if a hostile faction scans one if your bases (with certain devices) x number of times, your faction "decrypts their signal" and you know all they know each time They scan. For as long as your listening Outpost is still alive.