[MOD] Bounty

Discussion in 'The Hangar Bay' started by joemorin73, Apr 27, 2017.

  1. joemorin73

    joemorin73 Captain

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    Has that guy gotten to you? Put a price on his head!

    https://1drv.ms/u/s!AqvXBFJCQ8T0jY5P4paBkOEam_zjAA

    Notes:
    • Experimental only.
    • Players can set a price on any player online.
    • Players are "taxed" on any bounty they place.
    • Tax rates can be configured in the yaml configuration.
    • Bounties are announced when placed.
    • Players can list placed bounties.
    • BT:? for all commands
    • Responds to !MODS command.
     
    #1
  2. piddlefoot

    piddlefoot Rear Admiral

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    Your best mod yet champ hehehe time to go a hunting Empyrionites !
     
    #2
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  3. piddlefoot

    piddlefoot Rear Admiral

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    You keeping this up to date, will it be updated for 6.0 ?

    Its a feature the devs should add I recon, and use the traders to deliver payment etc.
     
    #3
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  4. joemorin73

    joemorin73 Captain

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    All my mods are up to date. The dlls have not changed since Part IV, I believe. There are some improvements I plan on doing soon.

    Although it would be interesting to see this part of the game, I would rather see Eleon open access to the Traders from the API. If done right, the traders could access our API code and allow us to create different purposes for them. I would like to see API so I could make a bounty dealer, lottery vendor, mission supplier, information attendant, etc. Again, give more APIs to the modders, we'll find some new things to create.
     
    #4
  5. SpazTazTic

    SpazTazTic Ensign

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    For some reason in 6.3.1 the mod doesnt pick up player online that are online
     
    #5
  6. Jaydee

    Jaydee Ensign

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    Is there a way to change how messages work? I think the grammar of placing a bounty is wrong.
     
    #6
  7. SixxGunZ

    SixxGunZ Lieutenant

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    Is there any chance you could possibly update?
     
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