Hey guys, new to the forum but I've been enjoying the game quite a lot with my BF. Congrats and thank you for not only a great title but an Alpha game that has not been either a disappointment or mishandled. <3 Anyway, on topic. I read through some of the expected features the devs posted they want to include. So here's my take on some interesting additions that may or may not suit everyone. 1. Skills/Blueprints I'd love to see a skill tree that affects your character. Like using alien DNA and other resources to augment your character's attributes and unlock perks affecting things like sprint speed or resistance to injuries. Maybe cybernetic implants that you find abroad can be implanted by a new medical device. I don't mind the current system of unlocking blueprints but it feels almost too easy at times. It may not be a popular opinion but I think having to research for T2+ versions of things by scanning cores, having the blueprints drop rarely and feeding T2 items to a scanner machine would make sense. Especially if you want to have a dynamic economy that shows realistic supply and demand. T2+ anything should be valuable but it loses value when it's a snap to acquire without much effort. 2. Mods More complex mods and more things that can take mods. I think Mass Effect Andromeda (for all its faults) had a pretty good modding system. Besides modding your armor to increase elemental dmg or weapons to add corrosive etc. You could also add armor penetration at the cost of range and flesh rending at the cost of armor penetration. Along with this I think it's be cool to have mods specifically made for SV, HV and CS. Like boost CPU by 10% or increases mining yield by 5% And having these mods come in multiple tiers making Alien/Xeno raiding all the more important. Each mod would have to go into either the Core or another block that has to connect to the vehicle. 3. Base/HV/SV/CS/(SS?) Space Station Plz. The idea is a huge structure that is stationary minus a warpcore. Have specific locations on the orbital map that are designated for space stations. These can be trade hubs, repair docks, clan HQs or forward bases. I know the idea might be a bit redundant but it does make sense for those that would prefer to live off-planet but not use the CV as a home. Just an idea.