Showcase - WiP New Resource Rock models

Discussion in 'News & Announcements' started by Taelyn, Mar 9, 2022.

  1. Taelyn

    Taelyn Administrator
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    Hi Galactic Survivalists!

    These are some of the renewed and thus better recognisable (resources) stones we will put in your way in update 1.8!

    image.png

    Taelyn
    Community Manager
    Eleon Game Studios
     
    #1
  2. ravien_ff

    ravien_ff Rear Admiral

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    Much easier to recognize those! Looks great.
     
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  3. XLJedi

    XLJedi Lieutenant

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    These are much better! ...nice improvement.
     
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  4. Monroe

    Monroe Commander

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  5. Peter Conway

    Peter Conway Lieutenant

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    Cool, much less of a 'painted' look,
    good for the murshun :thumpUp:
     
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  6. Myrmidon

    Myrmidon Rear Admiral

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    Very nice. Would love to see them in game of course. Can't wait. :thumpUp:
     
    #6
  7. Tales

    Tales Ensign

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    I like it, Beautiful Design.
     
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  8. jadefalcon

    jadefalcon Captain

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    upload_2022-3-10_18-35-34.png
    Does anyone else see a frowny face?

    upload_2022-3-10_18-38-3.png


    EDIT:: I remembered where I'd seen this face before....
    upload_2022-3-10_18-42-30.png
     
    #8
  9. jadefalcon

    jadefalcon Captain

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  10. Fractalite

    Fractalite Rear Admiral

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    #10
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  11. ravien_ff

    ravien_ff Rear Admiral

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    Make it a DLC I'd buy it for $3. :D
     
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  12. Peter Conway

    Peter Conway Lieutenant

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    Sorry, I wouldn't!... and I thought Horse Armour was taking the P*

    *Edit, sorry, early morning and my serious persona is still grumpy, only when I pressed the button did I realise that you were probably referring to the 'Faces' rocks as a DLC.... could be fun
     
    #12
  13. ravien_ff

    ravien_ff Rear Admiral

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    Yes the silly rock faces.

    The actual rock models are not going to be a DLC of course.
     
    #13
  14. Gromaica

    Gromaica Ensign

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    SIMPSONS PREDICT EMPYRION 1.8 !!! AWESOME !!!
    ;D
    BTW, These Rocks looks fantastic [Shift] eins eins eins
    The harvestable Food-Upgrade were already breathtaking!

    (I put the other Questions better in suitable Threads ^^)

    Keep your ... relaxness? is this a word? ehm... japp, macht weiter so! ;P
     
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  15. idx64

    idx64 Lieutenant

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    Interesting, now the cobalt will be seen in radioactive areas, ohhh.-
     
    #15
  16. akimzav

    akimzav Lieutenant

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    Those look really good, much more distinct!
    Maybe it's too much to ask, but I would also like to see some variations of the same rock, like, 2 or 3 models (slightly different crystal sizes and locations, slightly varying stone bases). Even a seemingly small number of variations of a repetitive in-game object can do a lot for a player's perception of the game's diversity.
     
    #16
  17. imlarry425

    imlarry425 Captain

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    Just an echo on the comment @akimzav made ... this could add another dimension (quality) to ore that's currently limited to size of deposit. Here's various flavors of copper as found on Earth- imagine how jazzed you would be to find a native copper deposit early in the game.

    [​IMG]
     
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  18. akimzav

    akimzav Lieutenant

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    Nice idea!
    It also presents an opportunity to add some depth to the mining aspect of the game via a dirt-cheap feature (in terms of the development time): tiered mineral scanners. Higher tiers would be able to detect deposits of lower mineral density, which would pair with the corresponding world generation feature (also dirt-cheap): the higher the mineral density, the less overall quantity there tends to be in a deposit.

    It would:
    • Promote building specialized mining ships, because they:
      • must be equipped with high-tier scanner
      • can lift much more low-mineral-density ore
      • now can actually outperform a guy with a drill in hand
      • specifically direct their power/cpu on high performance scanners/drills/lasers, instead of weapons
    • Diversify game visuals
    • Diversify planet types
     
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  19. IndigoWyrd

    IndigoWyrd Rear Admiral

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    Liking the look here!
    Will these also be used for the small nodes seen with the ore scanner as well, when that opportunity presents itself?
     
    #19

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