Hello, we have a problem to login the Game on the Server V12.1. The Server has now V12.1, we was start the game in V12.0.1 and now was came the update to V12.1 I became the Error message in the Logfile Plugins: Failed to load 'C:/SERVICES/ni3970235_1_SHARE/ftproot/empyrion/DedicatedServer/EmpyrionDedicated_Data/Plugins/Magick.Native-Q16-HDRI-x64.dll' because one or more of its dependencies could not be loaded. Must we now start a completely new game? or can we rescue the "old" Game? Thank for your help
Force close the Server with the Task Manager Then try to boot again. Its known this might happen but we dont have a solution yet It doesnt always happen
Logfile from before the crash / stop Mono path[0] = 'F:/Steam/steamapps/common/Empyrion - Dedicated Server/DedicatedServer/EmpyrionDedicated_Data/Managed' Mono config path = 'F:/Steam/steamapps/common/Empyrion - Dedicated Server/DedicatedServer/MonoBleedingEdge/etc' Initialize engine version: 2019.2.14f1 (49dd4e9fa428) [XR] Discovering subsystems at path F:/Steam/steamapps/common/Empyrion - Dedicated Server/DedicatedServer/EmpyrionDedicated_Data/UnitySubsystems Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly - Completed reload, in 1.508 seconds UnloadTime: 0.377600 ms 27-04:12:14.766 06_12 -LOG- Args: DedicatedServer/EmpyrionDedicated.exe -batchmode -nographics -dedicated server_dedicated.yaml -logFile ../Logs/2956/Dedicated_200627-061212-84.log 27-04:12:14.782 06_12 -LOG- Dedi log path = F:\Steam\steamapps\common\Empyrion - Dedicated Server\DedicatedServer\EmpyrionDedicated_Data\..\..\Logs\2956 27-04:12:14.938 06_12 -LOG- ************************************************************************* 27-04:12:14.938 06_12 -LOG- Dedicated Server Empyrion - Galactic Survival 27-04:12:14.938 06_12 -LOG- Version: Alpha 12.1 27-04:12:14.938 06_12 -LOG- Build: 2956 27-04:12:14.938 06_12 -LOG- Platform: Win, 64 Bit 27-04:12:14.938 06_12 -LOG- OS: Windows 10 (10.0.0) 64bit 27-04:12:14.938 06_12 -LOG- DRAM: 32635 27-04:12:14.938 06_12 -LOG- CPU: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz 27-04:12:14.938 06_12 -LOG- Freq: 3408 27-04:12:14.938 06_12 -LOG- Cores: 4 27-04:12:14.938 06_12 -LOG- Gfx: Null Device 27-04:12:14.938 06_12 -LOG- VRAM: 128 27-04:12:14.938 06_12 -LOG- SL: 3 27-04:12:14.938 06_12 -LOG- Force DX9: False 27-04:12:14.938 06_12 -LOG- Instancing: False 27-04:12:14.938 06_12 -LOG- TimeZone: +02:00 27-04:12:14.938 06_12 -LOG- Culture: de-AT 27-04:12:14.938 06_12 -LOG- Last build: 2956 27-04:12:14.938 06_12 -LOG- Dedicated server build 27-04:12:14.938 06_12 -LOG- Build: Release (cancelList) 27-04:12:14.938 06_12 -LOG- MainThreadId: 11256 27-04:12:14.938 06_12 -LOG- ************************************************************************* 27-04:12:15.219 06_12 -LOG- Loading file 'F:\Steam\steamapps\common\Empyrion - Dedicated Server\DedicatedServer/../server_dedicated.yaml' 27-04:12:15.297 06_12 -LOG- Task Type=rootSyncObject ThreadId=7676 ManagedId=4 27-04:12:15.313 06_12 -LOG- Save game version Alpha 12.0, Build 2939 Plugins: Failed to load 'F:/Steam/steamapps/common/Empyrion - Dedicated Server/DedicatedServer/EmpyrionDedicated_Data/Plugins/Magick.Native-Q16-HDRI-x64.dll' because one or more of its dependencies could not be loaded. (Filename: C:\buildslave\unity\build\Runtime/Misc/Plugins.cpp Line: 292) Fallback handler could not load library F:/Steam/steamapps/common/Empyrion - Dedicated Server/DedicatedServer/EmpyrionDedicated_Data/Mono/Magick.Native-Q16-HDRI-x64.dll Fallback handler could not load library F:/Steam/steamapps/common/Empyrion - Dedicated Server/DedicatedServer/EmpyrionDedicated_Data/Mono/Magick.Native-Q16-HDRI-x64.dll Fallback handler could not load library F:/Steam/steamapps/common/Empyrion - Dedicated Server/DedicatedServer/EmpyrionDedicated_Data/Mono/Magick.Native-Q16-HDRI-x64.dll Fallback handler could not load library F:/Steam/steamapps/common/Empyrion - Dedicated Server/DedicatedServer/EmpyrionDedicated_Data/Mono/Magick.Native-Q16-HDRI-x64 Fallback handler could not load library F:/Steam/steamapps/common/Empyrion - Dedicated Server/DedicatedServer/EmpyrionDedicated_Data/Mono/Magick.Native-Q16-HDRI-x64.dll Fallback handler could not load library F:/Steam/steamapps/common/Empyrion - Dedicated Server/DedicatedServer/EmpyrionDedicated_Data/Mono/Magick.Native-Q16-HDRI-x64 Fallback handler could not load library F:/Steam/steamapps/common/Empyrion - Dedicated Server/DedicatedServer/EmpyrionDedicated_Data/Mono/libMagick.Native-Q16-HDRI-x64.dll Fallback handler could not load library F:/Steam/steamapps/common/Empyrion - Dedicated Server/DedicatedServer/EmpyrionDedicated_Data/Mono/libMagick.Native-Q16-HDRI-x64.dll Fallback handler could not load library F:/Steam/steamapps/common/Empyrion - Dedicated Server/DedicatedServer/EmpyrionDedicated_Data/Mono/libMagick.Native-Q16-HDRI-x64.dll 27-04:12:15.578 06_12 -EXC- System.TypeInitializationException: The type initializer for 'NativeMagickSettings' threw an exception. ---> System.DllNotFoundException: Magick.Native-Q16-HDRI-x64.dll at (wrapper managed-to-native) ImageMagick.Environment+NativeMethods+X64.Environment_Initialize() at ImageMagick.Environment+NativeEnvironment.Initialize () [0x00000] in <4fab1c4d8e744537860530f7c75b389a>:0 at ImageMagick.Environment.Initialize () [0x0001d] in <4fab1c4d8e744537860530f7c75b389a>:0 at ImageMagick.MagickSettings+NativeMagickSettings..cctor () [0x00000] in <4fab1c4d8e744537860530f7c75b389a>:0 --- End of inner exception stack trace --- at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_generic_class_init(intptr) at ImageMagick.MagickSettings..ctor () [0x00011] in <4fab1c4d8e744537860530f7c75b389a>:0 at ImageMagick.MagickImage..ctor () [0x00006] in <4fab1c4d8e744537860530f7c75b389a>:0 at ImageMagick.MagickImage..ctor (System.String fileName) [0x00000] in <4fab1c4d8e744537860530f7c75b389a>:0 at Assembly-CSharp.PcitureSet.UncheckFile (System.String , System.Single ) [0x00006] in <6b1e117cc35c48b9a66709d2d94e27a5>:0 at Assembly-CSharp.FormOptions.CopySelection (System.String , System.String , System.Int32 , System.Boolean ) [0x00065] in <6b1e117cc35c48b9a66709d2d94e27a5>:0 at Assembly-CSharp.BitmapInfo.QuoteSymbol (System.String , System.String[] , System.Boolean ) [0x004a4] in <6b1e117cc35c48b9a66709d2d94e27a5>:0 at Assembly-CSharp.BitmapInfo.SaveControl (System.String , System.String , System.String , System.Boolean ) [0x0005e] in <6b1e117cc35c48b9a66709d2d94e27a5>:0 at Assembly-CSharp.PageSite.QuoteSymbol (System.String ) [0x0005d] in <6b1e117cc35c48b9a66709d2d94e27a5>:0 at Assembly-CSharp.PageSite.CleanNetwork (Assembly-CSharp.DiskSerializer+SolutionScope ) [0x00000] in <6b1e117cc35c48b9a66709d2d94e27a5>:0 at Assembly-CSharp.DiskSerializer.ShowBookmark (System.Object ) [0x000f4] in <6b1e117cc35c48b9a66709d2d94e27a5>:0 27-04:12:15.688 06_12 -LOG- Altering table Marketplace not successfull: SQL logic error duplicate column name: maxtranscost. Table already in correct format. 27-04:12:15.719 06_12 -LOG- Game dat file loaded 27-04:12:16.282 06_12 -LOG- Loaded sector file F:\Steam\steamapps\common\Empyrion - Dedicated Server\DedicatedServer/../Saves/Games/A Vast Universe/Sectors/Sectors.yaml with 43 playfields, needed 336ms 27-04:12:16.438 06_12 -LOG- Generating stars=17702 took 156 27-04:12:16.453 06_12 -LOG- Faction statistics enabled 27-04:12:16.453 06_12 -LOG- Mode=containerAvailable, GameSeed=5010936, UniqueId=463205702, EntityId=118001 Plugins: Failed to load 'F:/Steam/steamapps/common/Empyrion - Dedicated Server/DedicatedServer/EmpyrionDedicated_Data/Plugins/steam_api64.dll' because one or more of its dependencies could not be loaded. (Filename: C:\buildslave\unity\build\Runtime/Misc/Plugins.cpp Line: 292) Fallback handler could not load library F:/Steam/steamapps/common/Empyrion - Dedicated Server/DedicatedServer/EmpyrionDedicated_Data/Mono/steam_api64 Fallback handler could not load library F:/Steam/steamapps/common/Empyrion - Dedicated Server/DedicatedServer/EmpyrionDedicated_Data/Mono/steam_api64.dll Fallback handler could not load library F:/Steam/steamapps/common/Empyrion - Dedicated Server/DedicatedServer/EmpyrionDedicated_Data/Mono/steam_api64 Fallback handler could not load library F:/Steam/steamapps/common/Empyrion - Dedicated Server/DedicatedServer/EmpyrionDedicated_Data/Mono/libsteam_api64 Fallback handler could not load library F:/Steam/steamapps/common/Empyrion - Dedicated Server/DedicatedServer/EmpyrionDedicated_Data/Mono/libsteam_api64.dll Fallback handler could not load library F:/Steam/steamapps/common/Empyrion - Dedicated Server/DedicatedServer/EmpyrionDedicated_Data/Mono/libsteam_api64 DllNotFoundException: steam_api64 at (wrapper managed-to-native) Steamworks.NativeMethods.SteamAPI_RegisterCallback(intptr,int) at Steamworks.Callback`1[T].Register (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00053] in <04be2e6c519e4ff0b570cd6bea431f58>:0 at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00033] in <04be2e6c519e4ff0b570cd6bea431f58>:0 at Steamworks.Callback`1[T].CreateGameServer (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <04be2e6c519e4ff0b570cd6bea431f58>:0 at Assembly-CSharp.TextFileEditor.CopySelection (System.Boolean ) [0x00008] in <6b1e117cc35c48b9a66709d2d94e27a5>:0 at Assembly-CSharp.NetworkTree+DriveQueue.QuoteSymbol (System.Boolean ) [0x00012] in <6b1e117cc35c48b9a66709d2d94e27a5>:0 at Assembly-CSharp.NetworkTree.UnregisterVector (System.Boolean ) [0x00012] in <6b1e117cc35c48b9a66709d2d94e27a5>:0 at Assembly-CSharp.TextFileInvoker.QuoteSymbol () [0x005fc] in <6b1e117cc35c48b9a66709d2d94e27a5>:0 at MBS_S.set_CopySelection (MBS_S+ConfigEditor ) [0x00014] in <6b1e117cc35c48b9a66709d2d94e27a5>:0 at GameStartup.Awake () [0x002af] in <6b1e117cc35c48b9a66709d2d94e27a5>:0 (Filename: <04be2e6c519e4ff0b570cd6bea431f58> Line: 0)
This is a known issue. Just close the Dedi and Restart it again We have no solution yet how to solve this
Since this update, I regularly have to manually for-close the process, and then start the server again. We are running the server on a dedicated hardware server with EAH. The server is set to restart regularly, and has previously been doing this with no issues. However since the last patch, it always fails on the first startup attempt. Code: Plugins: Failed to load 'D:/servers/Empyrion/DedicatedServer/EmpyrionDedicated_Data/Plugins/steam_api64.dll' because one or more of its dependencies could not be loaded. (Filename: C:\buildslave\unity\build\Runtime/Misc/Plugins.cpp Line: 292) Fallback handler could not load library D:/servers/Empyrion/DedicatedServer/EmpyrionDedicated_Data/Mono/steam_api64 Fallback handler could not load library D:/servers/Empyrion/DedicatedServer/EmpyrionDedicated_Data/Mono/steam_api64.dll Fallback handler could not load library D:/servers/Empyrion/DedicatedServer/EmpyrionDedicated_Data/Mono/steam_api64 Fallback handler could not load library D:/servers/Empyrion/DedicatedServer/EmpyrionDedicated_Data/Mono/libsteam_api64 Fallback handler could not load library D:/servers/Empyrion/DedicatedServer/EmpyrionDedicated_Data/Mono/libsteam_api64.dll Fallback handler could not load library D:/servers/Empyrion/DedicatedServer/EmpyrionDedicated_Data/Mono/libsteam_api64 DllNotFoundException: steam_api64 at (wrapper managed-to-native) Steamworks.NativeMethods.SteamAPI_RegisterCallback(intptr,int) at Steamworks.Callback`1[T].Register (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00053] in <da52dcb46bc34be0bb83d69b254ffc90>:0 at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00033] in <da52dcb46bc34be0bb83d69b254ffc90>:0 at Steamworks.Callback`1[T].CreateGameServer (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <da52dcb46bc34be0bb83d69b254ffc90>:0 at Assembly-CSharp.ToolbarOptions.ExtractAssembly (System.Boolean ) [0x00008] in <8678e1ef874d4278aabb309af02f119f>:0 at Assembly-CSharp.MenuItemConverter+ServerSerializer.DeleteMenu (System.Boolean ) [0x00012] in <8678e1ef874d4278aabb309af02f119f>:0 at Assembly-CSharp.MenuItemConverter.ConnectClient (System.Boolean ) [0x00012] in <8678e1ef874d4278aabb309af02f119f>:0 at Assembly-CSharp.FileSettings.DeleteMenu () [0x005fc] in <8678e1ef874d4278aabb309af02f119f>:0 at MBS_S.set_ExtractAssembly (MBS_S+BookmarkSet ) [0x00014] in <8678e1ef874d4278aabb309af02f119f>:0 at GameStartup.Awake () [0x002af] in <8678e1ef874d4278aabb309af02f119f>:0 (Filename: <da52dcb46bc34be0bb83d69b254ffc90> Line: 0) This is the error received. It does not matter if it is a quick restart, or if I shut the server off for several minutes and then start it. I have attempted to verify the files, and all showed good. I even deleted that file and re-downloaded it. The fix is quite simply to kill the EmpyrionDedicated.exe process, and then to start the server up again. On the second attempt it will start properly 9/10 times. As a result of this issue, I'm unable to run automated restarts, and must be present every time we are restarting the server.