The pulse laser turret projectiles aren't colliding with NPC's/mobs. This was noticed with the Base pulse laser turrets but I'm pretty sure the same thing is happening with CV pulse lasers as well. They are dealing damage to structures and they are colliding with terrain just fine. When they are shot at a NPC or a mob then the shot doesn't collide with them and deals zero damage. No modified files or config.ecf. According to the default config file they should be causing damage just fine. I tested shooting them at Zirax soldiers and also Alien Assassins. Neither were damaged at all. I was using manual fire, bit I don't think it matters. Tested in creative and survival.