UPDATED Quest: Destille/Brewery under Attack. No Enemies spawn.

Discussion in 'Bugs' started by Sandy Gaia, Jun 21, 2021.

  1. Sandy Gaia

    Sandy Gaia Lieutenant

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    Build: 1.52 3389
    Mode: (Survival)
    Mode: (Singleplayer)

    SERVER NAME: ---
    SEED-ID: 947865

    If applicable:
    MODIFIED PLAYFIELDS: No

    Reproducibility: always with this savegame
    Severity: Minor

    Type: Temperature Quest
    Summary: Quest: Destille/Brewery under Attack. No Enemies spawn.

    Description:
    Quest Mission: Bring Back Recipe => Rootmaster => Go To Office
    Back in Office: ...Battlestations... Lock and Load
    Defeat Troops (0/10)
    => No Enemies to defeat

    I am waiting for the enemies, no one come inside/outside.
    That is not the first started game with this issue at this point.

    Steps to Reproduce: go back to Office and wait for "Lock and Load", go outside, no enemies arrival
     

    Attached Files:

    #1
    Last edited: Jun 26, 2021
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  2. Hummel-o-War

    Hummel-o-War Administrator
    Staff Member Community Manager

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    What were you doing after the Brewmaster sent you to the office? Did you see the notice from Lhark "Battlestations"? Did you stay inside or go outside
     
    #2
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  3. Sandy Gaia

    Sandy Gaia Lieutenant

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    I am going back, stay inside and Message on Weapons come. Mission "Eliminate Enemies" 0/10 , no enemies come, going outside no enemies.
    I have save state, help this?
     
    #3
  4. Hummel-o-War

    Hummel-o-War Administrator
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    Yes!
     
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  5. Sandy Gaia

    Sandy Gaia Lieutenant

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    SaveGame added at Top.
    Bug Info updated.
    Can you reproduce the bug with the savegame?
     
    #5
    Last edited: Jun 29, 2021
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  6. El_Globo

    El_Globo Commander

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    Build: 1.5.XX
    Mode: survival
    Mode: solo/multi

    SERVER NAME:
    SEED-ID: 755297

    If applicable:
    MODIFIED PLAYFIELDS: no

    Reproducibility: second time on second playthrough, was working before (1.4+)
    Severity: quest breaking / but can complete mission step with check box

    Type: spawn / trigger

    Summary: when the zirax attack the distillery the alarm trigger but the two enemy waves don't spawn at all !

    Description: see above

    Steps to Reproduce: do the quest !

    Screenshots, Crash Logs, any other Relevant Information or Download links:

    see attached saved game
     

    Attached Files:

    #6
  7. Sandy Gaia

    Sandy Gaia Lieutenant

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    also happens live Let's Play at 12:50
     
    #7
  8. Tatcher a Hainu

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    Build 1.5.5 3442
    Mode: survival /singleplayer

    I can confirm that. Lark calls "Battlestations", also the message "Lock and Load" appears. No enemies spawn.
     
    #8
  9. Bruno C

    Bruno C Ensign

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    Hi
    I confirm too. Go check the box !
    (V1.5.6 3446)
     
    #9
  10. cmguardia

    cmguardia Captain

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    This has already been talked about somewhere that I don't remember. These steps work for me and some others:
    1-Go up to the top of the building where they gave you the attack notice.
    2- Go out to the balcony.
    3- Go back in and go down the elevator.
    4- Exit through the nearest door.
    5- Go back in and go up the elevator.
    6- Go out to the balcony and the enemies are spawning.
    It happened to me before V1.
    I hope it is understood.

    There are other steps that were also taken by other people.

    Ya se ha hablado de esto en alguna parte que no recuerdo. A mi y algunos otros nos funciona estos pasos:
    1-Sube a la parte alta del edificio donde te dieron el aviso de ataque.
    2- Sal al balcón.
    3- Vuelva a entrar y baja por el ascensor.
    4- Sal por la puerta mas próxima.
    5- Vuelve a entrar y subir el ascensor.
    6- Sal al balcón y los enemigos están engendrando.
    Me sucedio desde antes de V1.
    Espero que se entienda.

    Hay otros pasos que también funcionaban dados por otras personas.
     
    #10

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