Could we have thruster force scaled to controls input,as for now they seems to react with full force on slightest touch of controlls,precise aiming while hovering/banking fight is practically impossible with fixed weapons. I dont know exactly what cause this ,is it as i wrote above or w/o RCs ship cant keep position but its especially hard while you hover,and most fights is done here while hovering and srtrafing to avoid shots. It can be realistic so aircraft is more stable when its moving forward,but weapons and visibility ranges here not allows for classic strafing runs ,too little time window to aim and shoot this way.