Using the new ability to create randomized scenarios, I created one that is simply a default survival game but with double the number of planets and a couple other enhancements. I've seen a lot of requests from people asking how to increase the number of planets in their games so hopefully someone will find this scenario useful. Expanded Default Survival (double the planets) - Alpha 9 This scenario randomly generates a new survival map on game start with double the planets as normal and adds a few minor enhancements. It does not contain new types of planets, it merely increases the number of default planets that are generated. Good for anyone who wants a randomly generated survival game with more planets without having to edit config files or subscribe to a static scenario. This creates a default Survival game with the following changes: *Doubled min and max counts of non-starter planets, asteroid fields, and trade stations. *Increased max number of moons per planet to 2. *Added a Desert neighbor within 15AU to Arid starter to ensure you always have access to the resources needed to build a CV.