Build: 1.8.1 3843 Mode: singleplayer If applicable: MODIFIED PLAYFIELDS: no Reproducibility: always Severity: Major Type: sensors and logic Summary: Sensors with big field just can't work properly Description: You broke the game with your optimisations(I suppose). Sensors can have a dectection field that goes beyond their rendering limit, and they just stop working when not being rendered. I have a big ship with big rooms, and now, half the logic doesn't work anymore. Steps to Reproduce: -Just put a sensor with max detection field and try to make it operate anything like a hangar door. -As you move away from the sensor, it disappears and just stops working, and when you leave it's detection field, it just can't send an "off signal" and the door stays open.