Filed / Tracking Sensors are broken [00264]

Discussion in 'Tracking / Filed' started by Kats, Jun 23, 2022 at 5:08 PM.

  1. Kats

    Kats Lieutenant

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    Build: 1.8.1 3843
    Mode: singleplayer

    If applicable:
    MODIFIED PLAYFIELDS: no

    Reproducibility: always
    Severity: Major

    Type: sensors and logic

    Summary: Sensors with big field just can't work properly

    Description:
    You broke the game with your optimisations(I suppose). Sensors can have a dectection field that goes beyond their rendering limit, and they just stop working when not being rendered.
    I have a big ship with big rooms, and now, half the logic doesn't work anymore.

    Steps to Reproduce:
    -Just put a sensor with max detection field and try to make it operate anything like a hangar door.
    -As you move away from the sensor, it disappears and just stops working, and when you leave it's detection field, it just can't send an "off signal" and the door stays open.
     
    #1
    Last edited: Jun 24, 2022 at 9:20 PM
    jmaasing and Vollinger like this.
  2. Taelyn

    Taelyn Administrator
    Staff Member Community Manager

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    We are aware of this problem
     
    #2
    Pach likes this.
  3. Vollinger

    Vollinger Ensign

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    Additionally to that, when you use the "interactive mode" to set up its sensor area, it breaks once you leave the devices render distance.

    I would hereby request to increase the severity of "annoying" to major, since this practically breaks various POIs and CVs.

    Oh, and while you're fixing it: don't just increase the render distance to 17 or 18 blocks, since motion sensors lag behind up to 2 seconds in certain occasions and the whole thing will still be broken if you enter/leave that 2 blocks distance faster than the game can register. JFYI.
     
    #3
    Last edited: Jun 24, 2022 at 4:41 PM
  4. Kats

    Kats Lieutenant

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    Ok lol
    I will change it to major.
    And actually, I don't think sensors lag when entering their field. Lights do take time to light up, but any other device always reacts right away.
    At least, I have never observed any lag for other devices.
     
    #4

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