Not a bug solarsystemconfig.yaml ignoring icon and color settings

Discussion in 'Archive (Read Only)' started by ravien_ff, Nov 14, 2019.

  1. ravien_ff

    ravien_ff Rear Admiral

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    Mode: Survival
    Mode: Singleplayer

    SERVER NAME: NA
    SEED-ID: Any

    If applicable:
    MODIFIED PLAYFIELDS: Yes

    Reproducibility: Always
    Severity: Trivial

    Type: Sector map

    Summary: Setting an icon or color for an asteroid field or station sector POI in solarsystemconfig.yaml has no effect on the in-game sector map.

    Description: Setting an icon or a color for an asteroid field or a station sector POI doesn't change what it looks like in-game. I know the map is a work in progress but thought I'd submit a bug report on this just in case.

    Steps to Reproduce: Modify the solarsystemconfig.yaml file for a randomly generated scenario and set a different icon or color for a station, then start a new game.
    This could be important for scenario authors who want to distinguish between different sector POIs by icon and color, for example making Zirax stations red and Polaris stations blue.

    Screenshots, Crash Logs, any other Relevant Information or Download links:

    Code for station that should make it a blue square icon:

    Code:
      StationTypes:
          - Name: SpaceTradingStation
            Color: [0.0, 0.0, 1]
            Icon: Square
            Distance: [200, 1200]
            HasOrbit: false
            HasTerrain: false
            Playfields:
                - SpaceTradingStation
                

    Station when viewed on the sector map is a purple triangle:
    20191113235017_1.jpg
     
    #1
  2. Taelyn

    Taelyn Administrator
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    They didnt work with the old map either. Its intentional

    They only worked with a 2D map and there isnt one anymore
     
    #2
    ravien_ff likes this.
  3. ravien_ff

    ravien_ff Rear Admiral

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    Okay thank you!
     
    #3

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