Heyas Somebody please able to explain me the following situation? Currently working on expanding the Vertigo Cluster Scenario by 4 more sectors. To do so, I started by added a 'single point' of Arrival for those new sectors, which will then lead into the rest of it's sector. While this works for 3 sectors, the 4th sector is not showing warp lines. However, the connection is made, as one can warp there using a ship. I thought of a distance too far (had 100AU) but it didnt get fixed when i reduced distance to 30AU. Aside, why would or should it get 'cut' on one side while working on the other side… Here's the image and the Code Code: #### #### DOES WORK #### # Brandt Pi Station - Coordinates: [-107, 0, 0] Color: 0.7, 0.5, 0 Icon: Kite OrbitLine: false SectorMapType: Station Allow: [ Yeudoi Orbit, Naulet Asteroid Field, Girivar Asteroid Field, Nilesh Orbit, Meratorius Pi Station, Cladex Gamma Station, DS9 ] Deny: [ Vegan Delta Orbit, Brandt Pi Station, Lamatria Orbit, Auske Orbit, Estroela Orbit, Ferrubid Orbit, Brandt Pi Station, Keffen Orbit, Bromalis Orbit, Giriruhah Orbit, Stetia Orbit, Theanid Orbit, Uln Orbit, Hemnath Orbit, Wirtam Orbit, Azelja Asteroid Field, Taras Asteroid Field, Opis Orbit, Luunn Orbit, Trigyesh Orbit, Munish Orbit, Onina Orbit, Vardhaman Orbit, Effina Orbit, Aqualea Orbit, Heka Orbit, Ammery Orbit, Narayan Orbit, Doules Orbit, Jatin Orbit, Eyatan Orbit, Damodara Orbit, Yupty Orbit, Genno Orbit, Taslia Orbit, Gopesh Orbit, Hypanos Orbit, Shiot Orbit, Zalan Orbit, Bettno Orbit, Optune Asteroid Field, Dra Orbit, Mokor Orbit, Tulmarea Orbit, Malladis Orbit, Gopal Orbit, Dendrode Orbit, Scelet Orbit, Xanres Orbit, Uskryne Orbit, Aja Orbit, Sulpus Orbit, Vertigant Orbit, Vertigo Prime Orbit, Hades Asteroid Field, Dhrupad Mu Station, Kinsath Asteroid Field, Jatin Orbit, Eyatan Orbit, Damodara Orbit, Yupty Orbit, Genno Orbit, Taslia Orbit, Gopesh Orbit, Hypanos Orbit, Shiot Orbit, Zalan Orbit, Bettno Orbit, Optune Asteroid Field, Dra Orbit, Muhyotii Asteroid Field, Zenitaia Orbit, Argintaris Orbit, Mokor Orbit, Tulmarea Orbit, Malladis Orbit, Gopal Orbit, Dendrode Orbit, Scelet Orbit, Xanres Orbit, Uskryne Orbit, Aja Orbit, Sulpus Orbit, Vertigant Orbit, Vertigo Prime Orbit, Server Safezone 1, Server Safezone 2, ] Playfields: - ['0, 0, 0', Brandt Pi Station, Brandt Pi Station] # Star Trek Universe # Deep Space 9 - Coordinates: [-400, -200, 0] Color: 0.7, 0.5, 0 Icon: Circle OrbitLine: true SectorMapType: Station Allow: [ Brandt Pi Station, Gene Cluster ] Playfields: - ['0, 0, 0', DS9, DS9] #### #### DOES NOT WORK #### # Dhrupad Mu Station - Coordinates: [107, 0, 0] Color: 0.7, 0.5, 0 Icon: Kite OrbitLine: false SectorMapType: Station Allow: [ Hades Asteroid Field, Kinsath Asteroid Field, Ammery Orbit, Hypanos Orbit, Cladex Gamma Station, Meratorius Pi Station, Yavin Orbit ] Deny: [ Vegan Delta Orbit, Dhrupad Mu Station, Jatin Orbit, Eyatan Orbit, Yupty Orbit, Genno Orbit, Taslia Orbit, Damodara Orbit,Gopesh Orbit, Shiot Orbit, Zalan Orbit, Bettno Orbit, Optune Asteroid Field, Dra Orbit, Muhyotii Asteroid Field, Opis Orbit, Luunn Orbit, Trigyesh Orbit, Munish Orbit, Onina Orbit, Vardhaman Orbit, Effina Orbit, Aqualea Orbit, Heka Orbit, Narayan Orbit, Doules Orbit, Mokor Orbit, Tulmarea Orbit, Malladis Orbit, Gopal Orbit, Dendrode Orbit, Scelet Orbit, Xanres Orbit, Uskryne Orbit, Aja Orbit, Yeudoi Orbit, Sulpus Orbit, Vertigant Orbit, Vertigo Prime Orbit, Girivar Asteroid Field, Lamatria Orbit, Auske Orbit, Estroela Orbit, Keffen Orbit, Bromalis Orbit, Giriruhah Orbit, Stetia Orbit, Nilesh Orbit, Theanid Orbit, Ferrubid Orbit, Uln Orbit, Hemnath Orbit, Wirtam Orbit,Naulet Asteroid Field, Brandt Pi Station, Girivar Asteroid Field, Lamatria Orbit, Auske Orbit, Estroela Orbit, Keffen Orbit, Bromalis Orbit, Giriruhah Orbit, Stetia Orbit, Nilesh Orbit, Theanid Orbit, Ferrubid Orbit, Uln Orbit, Hemnath Orbit, Wirtam Orbit, Azelja Asteroid Field, Taras Asteroid Field, Zenitaia Orbit, Argintaris Orbit, Dra Orbit, Server Safezone 1, Server Safezone 2, ] Playfields: - ['0, 0, 0', Dhrupad Mu Station, Dhrupad Mu Station] # Star Wars Universe # Yavin - Coordinates: [400, -199, -0] Color: 0.4, 0.7, 0 Icon: Circle OrbitLine: true SectorMapType: Planet Allow: [ Dago Bah Orbit, Dhrupad Mu Station ] Playfields: - ['0, 0, 0', Yavin Orbit, Yavin Orbit] - ['0, 0, 0', Yavin, Yavin] - ['-6388, 9083, -1663', Yavin 4, Yavin 4] # Dago Bah - Coordinates: [500, -202, 0] Color: 0.4, 0.7, 0 Icon: Circle OrbitLine: true SectorMapType: Planet Allow: [ Yavin Orbit ] Playfields: - ['0, 0, 0', Dago Bah Orbit, Dago Bah Orbit] - ['0, 0, 0', Dago Bah, Dago Bah] - ['-7388, 7083, -563', Dago Bah Moon, Dago Bah Moon] Any ideas why it works on 3 sides, but not for Star Wars? Thank you in advance!

Order: Planet, [Moons /Planets], Orbit Naming: SectorMapType: Station --> Name must end on ...Station Position: First Planet an Orbit have to set on 0,0,0 Playfieldtype: Must match SectorMapType ....

Thank you Astic for your reply. However, your listing doesnt really help me to understand the issue. - i fail to understand what you're saying. Because: ## Star Trek - Works Deep Space 9 is a Station Orbit, but has no Station in Name. Orbit is on 0,0,0. The 'Gene Cluster' has several planets, None on 0,0,0 but has a working and visible warp line. ## Star Wars - Does not Work Yavin, is a regular planet Orbit, with Orbit and planet on 0,0,0 Dago Bah is a regular System with 1 Orbit, 1 planet, 1 moon, but has no (visible warp line) connection to Yavin, but can be traveled by ship. Or are you saying, that if i put a planet on 0,0,0 within the Gene Cluster (star trek, already workin as expected), the Yavin Orbit (star wars) will start work as well?

Lass es dir von @ASTIC auf deutsch (Deutscher an Schweizer) erklären, dann gehts sicher leichter als das herum übersetzen

Ahh… got it now.. 1. Order has changed, Orbit is no longer first, but last That's been my issue… Though, on 3 of 4 it worked regardless…

Diese Liste an Punkten ist so zu verstehen das dies alles Fehlerquellen für nicht existente Warplinien sind. PS: Leider hat Eleon die Bedingungen für Warplinien von Patch zu Patch geändert ohne mal zu Beschreiben was zu Warplinien führt oder was Warplinien unterdrückt :-(