Fixed Some Steam blueprints will cause error on Statistics

Discussion in 'Fixed (Read Only)' started by byo13, Dec 7, 2020.

  1. byo13

    byo13 Captain

    Joined:
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    Build: 1.3 3187 (EXP)
    Mode: Survival
    Mode: Singleplayer

    SERVER NAME: Local
    SEED-ID: 691977

    Reproducibility: Always
    Severity: Major

    Type: Blueprints

    Description: Some Steam blueprints will cause error when viewing the Statistics page in the Control Panel.

    Steps to Reproduce:
    1. Create a new game;
    2. Use 'sbp' console command;
    3. Spawn one of the blueprints below;
    4. In Control Panel, the Statistics page will show the error message in the image and log.

    Tested blueprints:
    52 Perri Miner (https://steamcommunity.com/sharedfiles/filedetails/?id=2274340335)
    Avalon Starter Base (https://steamcommunity.com/sharedfiles/filedetails/?id=1193745073)

    Screenshots, Crash Logs, any other Relevant Information or Download links:

    upload_2020-12-7_18-36-44.png

    Error in log:
    Code:
    NullReferenceException: Object reference not set to an instance of an object
      at Assembly-CSharp.FormConverterMemoryConverter.DeleteMemory () [0x0008c] in <c58d24ec99e340fa9d6d41c75c804648>:0
      at EventDelegate.Execute () [0x00016] in <77ef8770f22945d585885fc3dc0d1807>:0
      at EventDelegate.Execute (System.Collections.Generic.List`1[T] list) [0x00012] in <77ef8770f22945d585885fc3dc0d1807>:0
    UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
    UnityEngine.DebugLogHandler:LogException(Exception, Object)
    UnityEngine.Logger:LogException(Exception, Object)
    UnityEngine.Debug:LogException(Exception)
    EventDelegate:Execute(List`1)
    UIProgressBar:Start()
     
    (Filename: <c58d24ec99e340fa9d6d41c75c804648> Line: 0)
     
    #1
  2. Pantera

    Pantera Administrator Staff Member

    • Developer
    • Moderator
    Joined:
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    A fix this is ready for the next EXP patch on Wednesday.
     
    #2
    byo13 likes this.

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