Hallo und DANKE schon jetzt. Wenn ich Empyrion lade komme ich aus dem Ladebildschirm nicht mehr raus Woran kann das liegen? ich habe das Spiel mehrmals Installiert und die lokalen Dateien bei Steam geprüft. Es werden keine Fehler angezeigt, es kommt auch keine Fehlermeldung. Hier meine Systeminfo Betriebssystemname Microsoft Windows 10 Pro Version 10.0.16299 Build 16299 Weitere Betriebssystembeschreibung Nicht verfügbar Betriebssystemhersteller Microsoft Corporation Systemname BERND-PC Systemhersteller Gigabyte Technology Co., Ltd. Systemmodell GA-78LMT-S2P Systemtyp x64-basierter PC System-SKU Prozessor AMD FX (tm) -4100 Vierkernprozessor, 3600 MHz, 2 Kern (e), 4 logische (r) Prozessor (en) BIOS-Version / -Datum Award Software International, Inc. F2, 20.03.2012 SMBIOS-Version 2.4 Version des eingebetteten Controllers 255.255 BIOS-Modus Vorgängerversion Hauptplatinenhersteller Gigabyte Technology Co., Ltd. Hauptplatinenmodell Nicht verfügbar Hauptplatinenname Hauptplatine Plattformrolle Desktop Sicherer Startzustand Nicht unterstützt PCR7-Konfiguration Bindung nicht möglich Windows-Verzeichnis C: \ WINDOWS Systemverzeichnis C: \ WINDOWS \ system32 Startgerät \ Gerät \ FestplatteVolume1 Gebietsschema Deutschland Hardwareabstraktionsebene Version = "10.0.16299.371" Benutzername Bernd-PC \ Bernd Zeitzone Mitteleuropäische Sommerzeit Installierter physischer Speicher (RAM) 12,0 GB Gesamter physischer Speicher 12,0 GB Verfügbarer physischer Speicher 8,25 GB Gesamter virtueller Speicher 24,0 GB Verfügbarer virtueller Speicher 19,9 GB Größe der Auslagerungsdatei 12,0 GB Auslagerungsdatei C: \ pagefile.sys Virtualisierungsbasierte Sicherheit Nicht aktiviert Unterstützung der Geräteverschlüsselung für den Fall, dass das TPM nicht verfügbar ist. Das Gerät unterstützt kein InstantGo., Unzulässige DMA-fähige Busse / Geräte erkannt, Das TPM ist nicht verfügbar. Hyper-V - VM-Monitormodulserweiterungen Ja Hyper-V - SLAT-Erweiterungen (Ja) Hyper-V - Virtualisierung in Firmware aktiviert Nein Hyper-V - Datenausführungsverhinderung Vielleicht weiß jemand Rat Belurelic
Na erstmal das Spiel, bis zum Zenariomenü komme ich erst gar nicht, im ertsn Ladebildschirm friert der Ladevorgang ein. mfG Belurelic
Versuch mal die EXE direkt aus dem Explorer zu starten, es gibt zwei, eine die mit dem EAC startet und eine die "nur" das Spiel startet. Damit kannst du schon mal das EasyAntiCheat als Problem ausschließen.
Ansonsten poste uns doch mal deine Log file! die findest du bei : FESTPLATTE: \Steam\steamapps\common\Empyrion - Galactic Survival\Logs
Bei beiden Exefiles hängt sich das Game im Ladevorgang auf . Hier kommt die Log Datei. Initialize engine version: 2017.1.2f1 (cc85bf6a8a04) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GT 730 (ID=0xf02) Vendor: NVIDIA VRAM: 4017 MB Driver: 10.18.13.5362 Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.Timeline.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.Timeline.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\libnoise.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\libnoise.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Mif.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Mif.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\protobuf-net.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\ufps.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\ufps.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Utils.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Utils.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Noemax.GZip.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Noemax.GZip.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Vectrosity.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Vectrosity.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Magick.NET-Q16-HDRI-x64.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Magick.NET-Q16-HDRI-x64.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.Drawing.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.Drawing.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyBloom.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyBloom.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyOcclusion.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyOcclusion.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\PowerToolsDLL.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\PowerToolsDLL.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.Core.dll (this message is harmless) - Completed reload, in 1.102 seconds OnLevelWasLoaded was found on vp_SpawnPoint This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 380) OnLevelWasLoaded was found on vp_Timer This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 380) <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 1.728002 ms 15-23:52:21.797 01_52 -LOG- ************************************************************************* 15-23:52:21.804 01_52 -LOG- Empyrion - Galactic Survival 15-23:52:21.804 01_52 -LOG- Version: Alpha 7.6.1 15-23:52:21.806 01_52 -LOG- Build: 1466 15-23:52:21.806 01_52 -LOG- Platform: Win, 64 Bit 15-23:52:21.806 01_52 -LOG- OS: Windows 10 (10.0.0) 64bit 15-23:52:21.807 01_52 -LOG- DRAM: 12269 15-23:52:21.807 01_52 -LOG- CPU: AMD FX(tm)-4100 Quad-Core Processor 15-23:52:21.807 01_52 -LOG- Freq: 3616 15-23:52:21.807 01_52 -LOG- Cores: 4 15-23:52:21.807 01_52 -LOG- Gfx: Direct3D 11.0 [level 11.0] 15-23:52:21.807 01_52 -LOG- VRAM: 4017 15-23:52:21.809 01_52 -LOG- SL: 5 15-23:52:21.809 01_52 -LOG- Force DX9: False 15-23:52:21.809 01_52 -LOG- Texture Arrays: True 15-23:52:21.809 01_52 -LOG- Instancing: True 15-23:52:21.813 01_52 -LOG- TimeZone: +02:00 15-23:52:21.818 01_52 -LOG- Build: Release (outputDisposed) 15-23:52:21.818 01_52 -LOG- ************************************************************************* Localization key 'Armor' is already present (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Localization key 'rswRepair' is already present (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Setting up 2 worker threads for Enlighten. Thread -> id: 4dc -> priority: 1 Thread -> id: 13dc -> priority: 1 Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.283828 ms 15-23:52:41.735 01_52 -LOG- EAC: Initializing client... 15-23:52:41.739 01_52 -LOG- EAC: OnLoadCompleted: InitSuccess - EasyAntiCheat successfully initialized 15-23:52:42.128 01_52 -LOG- Args: Empyrion.exe -logFile Logs/1466/Client_180416-015206-21.log 15-23:52:42.268 01_52 -LOG- Screen: Changing from 1280x900 FS:True to 1440x900 FS: True Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.Xml.dll (this message is harmless) Unloading 388 unused Assets to reduce memory usage. Loaded Objects now: 3641. Total: 4.610839 ms (FindLiveObjects: 0.147823 ms CreateObjectMapping: 0.163681 ms MarkObjects: 3.975652 ms DeleteObjects: 0.322549 ms) The referenced script on this Behaviour is missing! (Filename: Line: 1516) The referenced script on this Behaviour (Game Object '<null>') is missing! (Filename: Line: 1759) A script behaviour (probably TerrainEngine.TreesPreset?) has a different serialization layout when loading. (Read 48 bytes but expected 140064 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1895) 15-23:52:45.491 01_52 -LOG- Local player 76561198066419883/'belutz'
Das sollte der Fehler sein. Habe ich für meinen Teil so noch nicht gesehen. Vielleich weiß jemand anders Rat?` Anonsten die Logfile per Email an de Developer! Da kann ich pers. nur gutes berichten, gab immer schnelle hilfe!