Anyone have a list, or some documentation, describing what kind of different custom tags the game supports? There's stuff like for bold, and [c][HEX] for color, but does anyone have a full list?
From what I can tell, the official use includes Code: [u][/u] - underline [b][/b] - bold [i][/i] - cursive \n - newline [c][019245][-][/c] - colored: second [] is hex [s][/s] - striked through [sub][/sub] - subtext (_) [sup][/sup] - supertext (^) Is there more than these?
You are prolific! I'm somewhat behind you in getting all the code figured out. thank you for the help.. so far it looks like a minimal version of a bulletin board (forum) BB_Code almost ..
in case anyone else is still looking into this Bold Italic Underline Strikethru [sup] Superscript [/sup] [sub] Subscript [/sub] [50] Transparency (I haven't figured out the closing tag for this one yet.) It works for any number 1-99 [c][000000] Color change [-][/c] any html hex code may be used. Both closing tags are required. https://www.rapidtables.com/web/color/html-color-codes.html
Code: [b] Bold [/b] [i] Italic [/i] [u] Underline [/u] [s] Strikethru [/s] [sup] Superscript [/sup] [sub] subscript [/sub] [50] Transparency (I haven't figured out the closing tag for this one yet.) It works for any number 1-99 [c][000000] Color change [-][/c] any html hex code may be used. Both closing tags are required. https://www.rapidtables.com/web/color/html-color-codes.html
Unable to confirm. Transparancy simply cuts the text off, rather than making it transparant for me atleast.. (Used it in the PDA) Where did you apply it? And potentially, do you have a test string? I did: Code: Description: "Greetings, Commander. I am [10]IDA (Integrated Datapad Assistant).\n\nThere has been an unknown malfunction and you have crash landed on the planet in your escape pod, but your vitals are stable.\nThe emergency Robinson Protocol has been activated due to your low health and food levels.\n\nDo you want to follow it?" With the result being For testing purposes, I also did the same at the 'preamble', where it also just cut the text off.
Alright. Confirmed to work in normal text-chat Value indeed 1-99 (99 still being a considerable amount off from not using it (90,50,10 transparancy) Unable to find closing tag ([-] isn't doing it either). Closest workaround is to start a new tag with [99], while it is still not ideal.
I can't say, that I've tested. I don't *think* they do however. I could be wrong. They all work in text-chat, some works in PDA (all but transparancy), some work for playfield descriptions, etc
Too bad. It would be cool with more control over those. I have a pretty clear grasp on how these are stored in the EPB files but not so much about what they can contain. Edit: From memory I don’t recall seeing any such tags in the EPBs - only a bunch of non-ascii UTF8 characters stands out. Foreground colour, background colour and font size is stored in separate fields. I guess that implies that no tags would work.
Ok, I can confirm that these do NOT work with LCD screens. I did have mixed luck using superscript and subscript unicode characters. The bold and italic sets did not work though and some, like Ⓣⓗⓔⓢⓔ worked in the editor but gave me an error when applying them to the screen. Weird. I suppose we can go back to the original topic now.
Yes, you can use a lot of ascii for the displays, which makes them a little more flexible. But I suspected they wouldn't support these tags Thanks for checking! Honestly, anything related to text-formatting is welcome It's not like this thread is seeing much use