Laugh if you will, but someone had to bring up this smelly topic. I figured I'd do it and spare some other soul the humiliation of making this thread some day. Don't worry, I've got your back! I was happy to see the Empyrion team on a roll when we got the update that allows players to actually sit on chairs, sofas and benches, which made a lot of previously decorative objects functionally useful. And I was amused to find the toilet included in that list. However, after sitting around thinking about this for awhile, I realized that the toilet immediately makes a flush sound the instant you sit on it, rather than when you get off. I'm a very detail-orientated person and this type of thing really drains me. In fact, it seems pretty crappy. You don't want to think about what the next person who opens that toilet gets to find, especially in a game where it is normal for people to eat 15 or more hamburgers in a day. This is, of course, an incredibly trivial detail in the cosmic scope of Empyrion, so I'd understand if the developers decide to put a lid on it, but my suggestion is that one day someone spares a minute or two to change the flush sound to trigger when a player departs from the toilet, rather than when they first sit down on it. I think it would be tubular if you could take care of all the problems, even the ones at the bottom. Now, I honestly can't handle the suspense of waiting to see if this suggestion will become contested, supported silently with many likes, or if anyone will be brave enough to pitch in support verbally and attach their username to a thread discussing toilets. For now, carry on, have fun, over and out!