[TOOL] eWSSC | Empyrion Web Solar System Creator

Discussion in 'The Hangar Bay' started by RexXxuS, Dec 1, 2019.

  1. ravien_ff

    ravien_ff Rear Admiral

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    No I mean in-game.
     
    #21
  2. Myrmidon

    Myrmidon Rear Admiral

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    How? "Lock Target" does not get active if the two planets do not have warp connection.
     
    #22
  3. ravien_ff

    ravien_ff Rear Admiral

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    I forget the hotkey. I'm not in game at the moment. I think it's left click on first planet, then CTRL-ALT-Left click on second planet to plot a route. It's a bit buggy though.
     
    #23
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  4. Myrmidon

    Myrmidon Rear Admiral

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    Wow....it worked! :p We need the automatic multijump now.

    Screenshot from 2019-12-03 13-54-13.png
     
    #24
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  5. Monroe

    Monroe Commander

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    I did not find 'undefined' , - but I did find a 'null' that had been added somehow. You might look into that unless you think the recent update re: connecting explicitly denied playfields fixed it.

    Thank You again for this great tool. Smash that Donate button kids.

    null.jpg
     
    #25
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  6. RexXxuS

    RexXxuS Rear Admiral

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    That is what I tried to explain here mate:



    Maybe in future releases we can identify such errors automatically and warn the user even more about it...

    Thanks man! :)
     
    #26
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  7. RexXxuS

    RexXxuS Rear Admiral

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    03.12.2019 | v1.1.0
    • Implemented a new shortcut: CTRL + ALT + Left Mouse Button click on a playfield => Deletes the playfield (same as clicking on red X in the left sidebar)
      upload_2019-12-3_18-4-22.png
    • Fixed that warp toggle listened for click. It fires with mousedown event now. => Prevents accidentally switching warp lines while rotating the camera
    • Fixed Numpad 5 was a global shortcut. It fires only pressed in the universe map now. => Prevents accidentally resetting the camera if typing 5 in left sidebar
    • ⚠️ Fixed Allow/Deny properties were forcefully set to "Orbit"! A bigger bug, which needs a clean up from your side unfortunately (IF you had different names set as Orbit. In my case all of my "Orbits" are normally called "System or Sector"). I recommend the regex search:
      - [a-z].*Orbit
      Delete those, save, import in eWSSC and export again. Sorry for the inconveniences.
    • Fixed static name crawling for Allow/Deny playfields
    • Fixed left sidebar style flickering
    • Fixed Color values are rounded
    You have to press F5 (reload the page) every time a patch comes out to apply the changes.
     
    #27
    Last edited: Dec 3, 2019
  8. ravien_ff

    ravien_ff Rear Admiral

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    Thank you for the awesome fixes!
     
    #28
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  9. RexXxuS

    RexXxuS Rear Admiral

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    I've just put it in the changelog above, but @Taelyn™ poked me to look again at the colors for Suns for example.
    Pushed a fix for proper color outputs (decimal 0.34 for example)

    • Fixed Color values are rounded

    Have fun styling your suns... maybe sun colors are showing up one day ingame (always try to be the trend setter :D )

    upload_2019-12-3_22-28-27.png
     
    #29
  10. Guardian44

    Guardian44 Commander

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    Wohooo, what a great work
     
    #30
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  11. Guardian44

    Guardian44 Commander

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    What step did i miss here?


    [​IMG]
     
    #31
  12. ravien_ff

    ravien_ff Rear Admiral

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    I think that's fine.
     
    #32
  13. RexXxuS

    RexXxuS Rear Admiral

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    Yeah, I could reproduce it and resolved in Discord with him.
    It was basically this workflow:
    https://streamable.com/wd798

    An empty Template is really dangerous, so we try to sync the input field in real time at least. In the next patch.
     
    #33
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  14. RexXxuS

    RexXxuS Rear Admiral

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    04.12.2019 | v1.1.1
    • Fixed Templates are not reflected in real time in the left sidebar tree
    You have to press F5 (reload the page) every time a patch comes out to apply the changes.
     
    #34
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  15. RexXxuS

    RexXxuS Rear Admiral

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    05.12.2019 | v1.2.0
    • Added comment of version + website in output yaml to have a better reference in the future
    • Updated js-yaml to latest version
     
    #35
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  16. Monroe

    Monroe Commander

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    Thanks @RexXxuS . Can we get a new hot-key combo or some kind of new setting for "Allow / Deny states for the connected playfields"? I'm still accidentally making one-way warp lanes all the time. It's too easy to screw up.
     
    #36
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  17. RexXxuS

    RexXxuS Rear Admiral

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    You mean instead of left mouse button click to toggle between wormhole/allow/deny?
     
    #37
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  18. Monroe

    Monroe Commander

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    Yes. Something more difficult than just a left click, because we are just left-clicking all over the place as we rotate the map. A combo-key would be great. Like ctrl-alt-right click or something.
     
    #38
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  19. RexXxuS

    RexXxuS Rear Admiral

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    Hehe, good point actually. I toggled the lines by accident myself about 30 times yesterday/today. But the external poke was missing

    05.12.2019 | v1.2.0
    • ATTENTION: Changed shortcut for toggling warp lines. It is now ALT + Left mouse button. To prevent toggling warp lines by accident.
    upload_2019-12-5_16-11-38.png

    You have to press F5 (reload the page) every time a patch comes out to apply the changes.
     
    #39
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  20. Monroe

    Monroe Commander

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    Bionic updates. Did you learn a lot creating this?
     
    #40

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