For more information see here Bug Report Template Build:1.10.8 4262 Mode:Survival SERVER NAME: - SEED-ID: - If applicable: MODIFIED PLAYFIELDS:- Reproducibility: sometimes Severity:minor Type:Turret AI Summary: Turrets sometimes fail to aquire new targets when current is unreachable Description: When a (NPC) Turret fires at a target it sometimes fails to switch to a different target, if the firing direction becomes blocked by geometry. The issue does trivialise some fights because turrets stop firing in some situations. See also the linked video for a showcase. Steps to Reproduce: 1) Start a new survival, load the attached blueprints 2) Activate the base and set it to a hostile NPC faction 3) Take control of the CV, note at which of the two generators the base is firing 4) Positionyourself such that the turret can no longer fire at its current target (move it behind the base wall), but so that it could fire at the second generator. 5) Repeat step 4 until the turret stops changing targets, usually the first 1..3 target switches work, then it stops working. Screenshots, Crash Logs, any other Relevant Information or Download links: