Filed / Tracking Turrets sometimes fail to aquire new targets when current is unreachable [1387]

Discussion in 'Tracking / Filed' started by Ente, Jan 5, 2024.

  1. Ente

    Ente Commander

    Joined:
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    For more information see here Bug Report Template

    Build:1.10.8 4262
    Mode:Survival

    SERVER NAME: -
    SEED-ID: -

    If applicable:
    MODIFIED PLAYFIELDS:-

    Reproducibility: sometimes
    Severity:minor

    Type:Turret AI

    Summary: Turrets sometimes fail to aquire new targets when current is unreachable

    Description: When a (NPC) Turret fires at a target it sometimes fails to switch to a different target, if the firing direction becomes blocked by geometry. The issue does trivialise some fights because turrets stop firing in some situations.
    See also the linked video for a showcase.

    Steps to Reproduce:
    1) Start a new survival, load the attached blueprints
    2) Activate the base and set it to a hostile NPC faction
    3) Take control of the CV, note at which of the two generators the base is firing
    4) Positionyourself such that the turret can no longer fire at its current target (move it behind the base wall), but so that it could fire at the second generator.
    5) Repeat step 4 until the turret stops changing targets, usually the first 1..3 target switches work, then it stops working.

    Screenshots, Crash Logs, any other Relevant Information or Download links:
     

    Attached Files:

    #1
    Sandro M and Myrmidon like this.

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