[US]RDNt Cluster|Empyrion Dedicated Server|100MB|PvE/PvP

Discussion in 'Multiplayer Meeting Room' started by RDNt, Sep 5, 2017.

  1. RDNt

    RDNt Lieutenant

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    Name: US | RDNt Cluster | Empyrion Public Server | 1GB | PvE/PVP
    Slots: 32
    EAC: Active
    _________________________

    Server Location: USA, Detroit MI.
    _________________________

    Admin Ingame Name: r0d3nt
    Admin Forum contact: RDNt
    _________________________

    Offers donations or perks: Yes
    Infolink to donations:
    Bitcoin - 1KwD8f2QcnzeqeuBbLQkg2PkXHZWifniQ9
    paypal.me/2600net
    Uses 3rd Party Tool: EAH
    _________________________

    Savegame started with version: Alpha 6.7.0 1211
    Mode: Survival
    Seed: 2309115

    MP Type: Scenario
    Scenario Name: Default Multiplayer
    Scenario Workshop link: *available with standard game installation*

    Maximal Blueprint Spawn Class: 15
    Allowed BP Types: ALL (owned, subscribed, stock)
    (Possible: Non, Stock-Only, All)
    _________________________

    Password: *EMPTY* (password was removed after testing phase)

    A friend and I wanted a quiet sandbox to play EMP together, so I setup a dedicated server. I already have a bunch of colocation hosting and services, so it was easy to toss up another machine dedicated to the task.

    Most default settings excepting for the following:
    MaxAllowedSizeClass: 15
    ProtectTime: 72
    DiffEscapePodContent: Easy
    DiffAmountOfOre: Rich
    DiffNumberOfDeposits: Plenty

    Please feel free to join us, and if you have any questions, you can email [email protected] or message RDNt on irc.2600.net/#empyrion

    IRC is best, email worse case, or you can find me on Facebook - Andrew Strutt in the EMP group.

    DISCLAIMER
    Verified Servers are neither run, nor owned by Eleon Game Studio staff, but are 100% driven by community members only (Owners). Eleon Game Studios only provides the dedicated server files for free. Any costs that results from 3rd party hosters are fully up to their individual contracts and offers. The VerifiedServer initiative does not offer compensation or other monetary gifts or other, similar advantages for the owners of such servers.

    The owners are fully responsible what happens on their server(s) in terms of user management and world layout. If you do not agree with their administration, please file a complaint directly at their admins. Eleon Game Studios staff can not moderate or manage such complaints.

    If you run into a game issue, please report this at our bug forums: http://empyriononline.com/forums/bugs.24/

    Although the servers with the VerifiedServer lable have been chosen after a careful review, Eleon Games Studios can not be held responsible for bad behavior of either the owners or their admins towards their players - although this will lead to a removal of the VerifiedServer label. Same applies to update frequency of the server and technical issues that are not related to the game itself (aka "bugs").
     
    #1
    Last edited by a moderator: Sep 29, 2017
  2. RDNt

    RDNt Lieutenant

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    #2
    Last edited: Sep 8, 2017
  3. RDNt

    RDNt Lieutenant

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    Added DMM player death notification mod. wooo!
     
    #3
  4. RDNt

    RDNt Lieutenant

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    Server is running well, some new players. Myself and coadmin hid some public loot out in the solar system for new players to get a leg up. Just need to do some exploration! Happy Hunting!
     
    #4
  5. RDNt

    RDNt Lieutenant

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  6. RDNt

    RDNt Lieutenant

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    Starting to make some minor tweaks to the default multiplayer scenario for the server.

    Instance is too easy, increased difficulty.

    Researching how to add more planets, and other tweaks.

    Request: mod to announce when players connect/disconnect from the server. Similar to the DMM mod that announces players deaths.
     
    #6
  7. RDNt

    RDNt Lieutenant

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    Preemptively banned several reported griefers and exploiters reported in the forums.
     
    #7
  8. RDNt

    RDNt Lieutenant

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    Changed more zones from PVP to PVE per player requests. I think the idea is that we'll have only a couple zones where it will be no holds barred PVP but the rest will be for PVE building cool stuff and exploration and instances.

    (designing as we go along, staying close to the default multiplayer scenario as possible)
     
    #8
    Last edited: Sep 13, 2017
  9. RDNt

    RDNt Lieutenant

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    the Death Announcement mod works really well. I sincerely wish there was an easy to to announce players connecting and or joining/leaving the playfield.
     
    #9
  10. RDNt

    RDNt Lieutenant

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    Advertised the group in another facebook group. Looks like some more players are interested. =)
     
    #10
  11. RDNt

    RDNt Lieutenant

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    Finally got EAH working right. Wooo! progress! regular 4-6 players throughout the day, all systems nominal at this time.
     
    #11
  12. RDNt

    RDNt Lieutenant

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    I did setup a 2nd server to test settings and bugs. This way I won't have to restart the main server to test things for whatever reason.
     
    #12
  13. RDNt

    RDNt Lieutenant

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    Security Updates on the server, rebooting, will be back up shortly. =)

    (other admins should be doing their windows updates on their servers)
     
    #13
    Mortlath and SilvRav like this.
  14. RDNt

    RDNt Lieutenant

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    Server updated, no issues reported.
     
    #14
  15. RDNt

    RDNt Lieutenant

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    CLASSIFIED SUBSPACE TRANSMISSION RECEIVED

    A distant world has been sighted on long range scanners. It appears as though the Galactic Space Pirates Coalition has begun scouting this region of space. There is a planet, moon, and asteroid field. This region of space is extremely dangerous, long range sensors detect high levels of radiation, and numerous AI transmissions in the area. Long distance probes were destroyed upon entering the sector.

    The GSPC buoy states "Abandon all hope, ye who land here."

    DECRYPTION COMPLETE
    END TRANSMISSION
     
    #15
    Last edited: Sep 23, 2017
  16. RDNt

    RDNt Lieutenant

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    Since things have been running well, I'm coming out of testing for the server. I've removed the password for connections =)

    Not like it was a big secret, but now it's public.

    If you are a current player, it will prompt you for a new password, the password is blank/none/empty. Just press enter.

    Thanks for playing Captains!

    ~r0d3nt/RDNt
     
    #16
  17. RDNt

    RDNt Lieutenant

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    Possible wormhole sighted in the Haven sector.
     
    #17
  18. RDNt

    RDNt Lieutenant

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    Updated server description & other specifications to match hardware & network. 100mb to 1gb. It's actually on a 1 gigabit ethernet connection to the internet.
     
    #18
  19. RDNt

    RDNt Lieutenant

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    No password now! totally public!

    Welcome! tell me what you want and I'll add it! So far we've added some new planets and we're scheduling events for PVP and Special events.
     
    #19
  20. RDNt

    RDNt Lieutenant

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    Looks like we got Verified!! Sweeet! Thank you Empyrion! Devs, Admins, Players, and Server Owners!

    PVP Event this weekend! More news to come later today/tonight.

    ~r0d3nt
     
    #20

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