=AWOL= Split PvE / PvP Sectors Active Admins /Fresh Server 09-04-17

Discussion in 'Multiplayer Meeting Room' started by [=AWOL=] Recon, Nov 24, 2017.

  1. [=AWOL=] Recon

    [=AWOL=] Recon Ensign

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    Name: =AWOL= Split PvE / PvP Sectors Active Admins /Fresh Server 09-04-17
    Slots: 64
    EAC: Active
    _________________________

    Server Location: Seattle, WA, USA
    _________________________

    Admin Ingame Name: Recon, EpicZennon
    Admin Forum contact: wolRecon, EpicZennon
    _________________________

    Offers donations or perks: No
    Infolink to donations: -n/a-
    Uses 3rd Party Tool: EAH
    _________________________

    Savegame started with version: 6.0.0. build 1077
    Mode: Survival
    Seed: 2309115

    MP Type: Scenario
    (Possible: Scenario, Standard)
    Scenario Name: Default Multiplayer
    (Possible: Name as visible in the folder ...\Empyrion - Galactic Survival\Content\Scenarios)
    Scenario Workshop link: *available with standard game installation*

    Maximal Blueprint Spawn Class: 9
    Allowed BP Types: ALL (owned, subscribed, stock)
    (Possible: Non, Stock-Only, All)
    _________________________

    Decay Time: 48
    (Time after which player-built structures without core or less than 10 blocks get removed when not visited)
    Wipe Time: 720
    (Time after which any player-built structures get removed when not visited)
    Protect Time: 336
    (Time during which structures are offline protected)

    Note:
    -All times are given in real time hours, 1h real time = approximately 24h in game
    -Timer counts down as long as the dedicated process is active - deactivated playfields do not stop the timer)

    _________________________

    Maximum Structures per playfield: 255
    Antigrief Distance: 30m
    AntiGrief Zones: PvP+PvE
    AntiGrief Ore Distance: 30m
    AntiGrief Ore Zones: PvP+PvE

    Max Block Count: Active
    (Max count for certain devices per vessel or structure, e.g. turrets, fixed weapons..)
    _________________________

    Allow alliances between Origins: Yes
    (Yes = will allow alliances with or join factions from other Origins)
    Auto-allied within Origin: no
    (Yes = Factions of the same Origin are allied per default)
    FriendlyFire in PvP: yes
    (Yes = will not damage any allied structure even in PvP. Will still hurt players)
    _________________________

    Global Marketplace: Available
    _________________________

    Difficulty Settings:

    Escape Pod Content: Medium
    Player Progression: Normal
    Degradation Speed: Normal
    Radiation Temperature: Normal
    Amount Of Ore: Normal
    Number Of Deposits: Normal
    Drone Base Attack: Medium
    Drone Presence: Normal
    Enemy Spawn Rate: Normal
    Attack Strength: Medium
    Constructor Craft Time: Normal
    Blueprint Production Time: Normal
    _________________________

    Additional Info: -n/a-

    UNIVERSE MAP

    Sector map.png

    DISCLAIMER
    Verified Servers are neither run, nor owned by Eleon Game Studio staff, but are 100% driven by community members only (Owners). Eleon Game Studios only provides the dedicated server files for free. Any costs that results from 3rd party hosters are fully up to their individual contracts and offers. The VerifiedServer initiative does not offer compensation or other monetary gifts or other, similar advantages for the owners of such servers.

    The owners are fully responsible what happens on their server(s) in terms of user management and world layout. If you do not agree with their administration, please file a complaint directly at their admins. Eleon Game Studios staff can not moderate or manage such complaints.

    If you run into a game issue, please report this at our bug forums: http://empyriononline.com/forums/bugs.24/

    Although the servers with the VerifiedServer lable have been chosen after a careful review, Eleon Games Studios can not be held responsible for bad behavior of either the owners or their admins towards their players - although this will lead to a removal of the VerifiedServer label. Same applies to update frequency of the server and technical issues that are not related to the game itself (aka "bugs").
     
    #1
    Last edited by a moderator: Nov 29, 2017
  2. [=AWOL=] Recon

    [=AWOL=] Recon Ensign

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    Admin Ingame Name: Recon, EpicZenon
    Admin Forum contact: AwolRecon, EpicZenon
    _________________________
     
    #2
  3. [=AWOL=] Recon

    [=AWOL=] Recon Ensign

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    Fresh server: 21 Dec, 2017
     
    #3
  4. [=AWOL=] EpicZenon

    [=AWOL=] EpicZenon Ensign

    Joined:
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    Thank you for you're response to our server. Our playfields do reset every 6 hours, and server restarts at 3:00am PST to run backups and such of the server. We are running Empyrion Admin Helper so if you log back into the server and type in chat cb:reset and then cb:yes you can start over. If you require any other help, I will be online from 12:00pm EST until 12:00am EST everyday until January 6th, 2018 to help you. I will be going back to work after that and will be online after 6:30pm EST.

    I am very disappointed in hearing our TS members are not doing their jobs in greeting new users when they come to our teamspeak server. We have it setup the way you describe to prevent trolls from coming in and disrupting chat and game play of our TS users. I will bring this up with our senior clan members today as we cannot have this to continue happening. I'm not sure what time zone you are in as to me your message was posted at 3:18am and there may not have been anyone online that could talk to you and give you the formal welcoming to our TS.

    I hope this helps as we would like you and your wife to give our server and TS another try.

    Best regards,
    EpicZenon
     
    #4
  5. piddlefoot

    piddlefoot Rear Admiral

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    Hi, I cant remember what planet I started on, just that it was a PvP area, and the first thing I saw was half a dozen backpacks, then after about 30 seconds the server boots me.
    I suspect its the same for all of those other players backpacks.
    You might have a bugged out planet there in the starter set that needs updating the yaml or something but no one can start a game on that planet, sorry I cant remember its name.
     
    #5
  6. [=AWOL=] EpicZenon

    [=AWOL=] EpicZenon Ensign

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    Hi Piddlefoot,

    Thank you for stopping by our server. The playfield you were on was Dagr created by Celdorak. It's a really hard playfield. I'm checking it over now for errors since you brought it up. I'll let you know if I find anything.
    I've deleted your player file if you want to try again.

    Best Regards,
    EpicZenon.

    P.S. I did check the file over and found a couple errors. The changes have been uploaded to the server. I also change the spawn rate of mobs as they were a little too many.
     
    #6
    Last edited: Jan 3, 2018
  7. [=AWOL=] EpicZenon

    [=AWOL=] EpicZenon Ensign

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    Our IP has changed to 138.128.150.144

    Better faster, bigger box. Server is not showing up as verified anymore since Alpha 8. The added line still goes in the dedicated.yaml under server config section?
     
    #7
  8. [=AWOL=] EpicZenon

    [=AWOL=] EpicZenon Ensign

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    Server has changed from split PvE / PvP to mixed PvE / PvP
     
    #8

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