Mode: Multiplayer Survival Version: v1.3.1 Seed: 896037 Related Issue: https://empyriononline.com/threads/warp-jump-not-working.64219/ Description: When activating warp AU from warp tank is removed and warping animation plays. However, the ship and the player are not moved to the warp target. This is only a multiplayer issue, warping works fine in singleplayer. Both testing players could not warp if alone in the ship and could not warp when having passengers. Savegame: https://gofile.io/d/i5mbK8 (folder in /saves, too large to upload here) Edit: Some further testing with the save game resulted in some strange bugs: When doing the first warp, the warp animation started and pentaxid got removed. Right as the warp animation ended an error alert popped up. Log: Windows 10 (10.0.0) 64bit Version: v1.3.1 3197, RAM: 32 GB ---- Initialize engine version: 2020.1.11f1 (698c1113cef0) Version: Direct3D 11.0 [level 11.1] ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () at Assembly-CSharp.ContextEventArgs.RemoveDockingPane (Assembly-CSharp.StubService ) [0x00052] in <025a1e9955414e4fb299641b316e1025>:0 at Assembly-CSharp.VectorManager.AttachReference (Assembly-CSharp.MethodSet , DroneBaseSetupData+FixedDroneBaseData+FixedSpaceVessel , System.Int32 ) [0x00077] in <025a1e9955414e4fb299641b316e1025>:0 at Assembly-CSharp.MethodSet.ConnectOutline (DroneBaseSetupData+FixedDroneBaseData+FixedSpaceVessel , System.Int32 ) at Assembly-CSharp.BookmarkContext.ReduceProcess (DroneBaseSetupData , DroneSpawnData , Assembly-CSharp.MethodSet ) [0x0019c] in <025a1e9955414e4fb299641b316e1025>:0 at Assembly-CSharp.MethodSet.DisableSymbol (System.String , System.Boolean ) [0x000a6] in <025a1e9955414e After hitting Continue some visual bugs occured (see attached image) The game was not responding to inputs but I could get to the menu and quit the game. When trying to reload the save, an error alert occured Log was the same as above. The game did not load at all and i was stuck in a blue screen and needed to alt+f4 to get out of the game. Concluding: The above linked save game is corrupted and sends one to hell
Can you attach a copy of this log so I can take a look at the error ? The client log & crashes folder locations: Client log location: Right click on Empyrion in your steam library > Properties > Local files > Browse local files > Logs Create a compressed copy of it & attach it here please.
Thanks for the log we are currently looking at this particular exception & will try to get a fix out asap for it. Can you try out the latest release B3199 & say if it is still present there for you ?