Where does "- Key: RegenAfter" work?

Discussion in 'Planets & Playfields' started by [WG] Mr Fun, Nov 17, 2017.

  1. [WG] Mr Fun

    [WG] Mr Fun Lieutenant

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    - Key: RegenAfter

    So is there a list someplace of where this does and does not work? I know not to use it on buried POIs, as stated in the yamls. I've tried it on a handful of POIs in the past but I am just now getting back into building custom content for the WASDGames server and I'm crossing my fingers that someplace someone has the magical list of what does and does not work with "- Key: RegenAfter"
    I seem to recall that it should work with resource nodes on planets, and certain agro POIs and there was confusion if the core was destroyed or replaced if it would still regen or not.
    I have a LOT of work to get done before I can get my server up and live again, and I don't have time to do the research on something only lightly documented.

    Thanks in advance!
    -MrFun
     
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  2. [WG] Mr Fun

    [WG] Mr Fun Lieutenant

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    #2
  3. ZzzSmileYzzZ

    ZzzSmileYzzZ Lieutenant

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    Don't think so, you will have to setup the asteroid on the playfield, so when the resource get down to a certain value, asteroid will fall to "replenish" that resource, the regen won't work.

    Cheers,
     
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  4. Hummel-o-War

    Hummel-o-War Administrator Staff Member Community Manager

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    Works only with pois, not with Ressourcen.
     
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  5. SilvRav

    SilvRav Moderator

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    works only with resources in asteroid belts :) but as Hummel stated not on planets. For that you need to use meterois
     
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  6. [WG] Mr Fun

    [WG] Mr Fun Lieutenant

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    Can someone tell me if:
    Code:
                    Amount: Infinite
    works for all:

    Code:
            - GroupName: DroneBaseAkua
              DronesMinMax: [ 0, 0 ]
              ReserveCount: 0
              DroneProb: 0
              Difficulty: 0
              PresetStyle: 0
              Stock:
    drone base stocks? IE:

    Code:
                  - Name: DroneTroopsTransport
                    Amount: Infinite
                    Extra: 2
     
    #6
  7. [WG] Mr Fun

    [WG] Mr Fun Lieutenant

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    Added extra thoughts, if "Amount" is the number of drones you want to be in stock then what purpose is "Extra" ?
     
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  8. ZzzSmileYzzZ

    ZzzSmileYzzZ Lieutenant

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    Extra tell the game what the drone does.

    # PresetStyle:
    # -> 0 = no drone attack base,
    # 1 = day + 2 triggers,
    # 2 = night + 2 triggers,
    # 3 = at once + 2 triggers,
    # 4 = night + turret trigger

    # Extra:
    # -> 0 = Default drone
    # 1 = Drone that attacks base
    # 2 = Troop transport
    # 3 = Ground troop - content of troop transport

    # Troop Transport:
    # 4 slots for NPCs per troop transport
    # Proportion of NPC in each transport determined by ratio of total amounts

    So if set to;

    Extra: 0 # Default drone; Drones that patrol or protect resources & POI's
    Extra: 1 # Drone that attacks base; those are drone that the drone base will send to attack players base if trigger is met
    Extra: 2 # Troop transport; those are transport that the drone base will send to protect POI's if it get attack by a player, if trigger is met
    Extra: 3 # Ground troops - content of troop transport, 4 slots for NPCs per troop transport. Those are troops inside the transport that will be deployed once the transport as land to protect the POI.

    Cheers,
     
    #8

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