CV WORKSHOP suggestions

Discussion in 'Showroom & Submissions' started by Hummel-o-War, Jul 11, 2020.

  1. Hummel-o-War

    Hummel-o-War Administrator Staff Member Community Manager

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    Please ..
    1. post a LINK and maybe a picture of the ship you are suggesting to be used with the game
    2. Suggest which FACTION it could be used for (Civilian, Zirax, Polaris, ... )
     
    #1
  2. guardian_de_la_via2

    guardian_de_la_via2 Lieutenant

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    [​IMG] [​IMG]

    1 . https://steamcommunity.com/sharedfiles/filedetails/?id=2403635937
    2 .
    español - no estoy seguro de si encajaría mas en polaris, uch o quiza talon.
    en un principio queria usarla para crear una faccion propia pero dado a que mi conocimiento es limitado a la hora de crear mods. si mis naves pueden servir para expandir el juego estare encantado de ayudar
    english - I'm not sure if it would fit more in polaris, uch or maybe talon.
    At first I wanted to use it to create my own faction, but since my knowledge is limited when creating mods. If my ships can serve to expand the game I will be happy to help
    .e cambiado el link por el de la nave con un nucleo npc y algunas placas finas de npc y le e añadido algunos contenedores alienigenas ocultos
    [​IMG]
     
    #2
    Last edited: Feb 21, 2021
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  3. Hawkie

    Hawkie Commander

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    I am suggesting the falcata as a dark abyssal ship. It has a mean and dark look to it.
    falcata.jpeg
    Its designed with RE in mind, but dont have RE specific devices on board.
    https://steamcommunity.com/sharedfiles/filedetails/?id=2267741417


    It also fits well together with the Khukuri
    https://steamcommunity.com/sharedfiles/filedetails/?id=2265848760
    khukri.jpg

    And the super khukuri
    https://steamcommunity.com/sharedfiles/filedetails/?id=2267741417
    superkhukri.png

    The names are all derived from knives and weapons. I think they would fit the image of the Abyssal. They are designed by me and Dropbe4r, and we would be happy to see them in the game.
     
    #3
  4. filbertfarmer

    filbertfarmer Ensign

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    #4
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  5. Robot Shark

    Robot Shark Rear Admiral

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    Space Repair Tug
    https://steamcommunity.com/sharedfiles/filedetails/?id=1368360898

    Tractor Beam Concept
    https://steamcommunity.com/sharedfiles/filedetails/?id=1715676924

    Suggested faction: Polaris (just because of the wreck the second build is towing).

    The forward ships are identical, but the second build is towing a wreck with it's "tractor beam".
    The first build is a size class 1, the second is a size class 3.
    They are unarmed, the top turret is a multitool.
    The doors on the second build are set to lock code 0000.
    Build can be easily adapted to tow other wrecked CV's.

    20210424110616_1.jpg
     
    #5
    Last edited: Apr 25, 2021
  6. Don2k7

    Don2k7 Captain

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    The following three ships I built as Polaris Faction.

    OPV Polaris Heavy Freighter
    https://steamcommunity.com/sharedfiles/filedetails/?id=2448271551

    wanted to keep all three inline with the look of the other Polaris ships in game already so taken alot of design looks from vermillions Polaris ships so credit to him for those.
    Size class 8
    CPU Tier 4

    1.jpg


    OPV Polaris Light Freighter
    https://steamcommunity.com/sharedfiles/filedetails/?id=2454773547

    Scaled down version of the heavy freighter
    Size class 4
    CPU Tier 3

    2.jpg


    OPV Polaris Flatbed Freighter

    Size class 3
    CPU Tier 3

    3.jpg

    The flatbed is currently uploaded as a empty deck, but could add cargo containers like the Brotherhood Farr Relocation Freighter if you feel it is needed
     
    #6
    Last edited: May 3, 2021
  7. Robot Shark

    Robot Shark Rear Admiral

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    This post is me fishing to see if there is interest in the series.

    I call it the Escort series because it started with a ship I classified as an escort.
    (It was originally a mobile spawn point from the time before HV's had a clone chamber).

    I just continued building/adding onto the original unil these ships were done.

    https://steamcommunity.com/workshop/filedetails/?id=2474111224

    I think they would go good with a faction that uses cookie-cutter ships, because the internal layouts are very similar and build from the previous model. Please let me know if there is any interest in adding these to the game and what changes I need to make.

    20210503183428_1.jpg

    20210503183444_1.jpg
     
    #7
    Last edited: May 4, 2021
  8. guardian_de_la_via2

    guardian_de_la_via2 Lieutenant

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    #8
    Last edited: May 12, 2021
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  9. Hummel-o-War

    Hummel-o-War Administrator Staff Member Community Manager

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    Please note: If you want to suggest your work to be added to the default game, please open an individual thread (can also contain several submissions for the same faction/build series) in this forum and set the thread tag to "ready for review"

    This way I know you want me to have a look. :)
     
    #9
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