Reforged Eden Scenario

Discussion in 'Scenarios' started by Vermillion, Jul 16, 2020.

  1. me777

    me777 Commander

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    reply to Scoob:
    (Its still the Problem withg walking over a window)


    (my english is not good enough to explain better... so i made a video ;))
     
    #2221
    Last edited: Feb 16, 2024
  2. ravien_ff

    ravien_ff Rear Admiral

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    Sorry could you upload it to YouTube and try to give a brief explanation first?
    Even if you have to use Google translate.
    Thank you.
     
    #2222
  3. me777

    me777 Commander

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    Sorry I was replying to Scoob, its still the problem with walking over a window placed flat on a surface...
     
    #2223
  4. ravien_ff

    ravien_ff Rear Admiral

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    Ah that can happen depending on the gravity and what armor you're wearing.
     
    #2224
  5. Scoob

    Scoob Rear Admiral

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    Oh, I see. I thought you meant you were walking over a Window block that was flush with the surface and getting stuck. It's pretty normal for even a very thin block - like a Window - to impede movement, especially if gravity is high. I don't think it should be that way, I mean, the player avatar should readily be able to step up onto it, but it's almost second nature for me to have to do a little jump in such situations.

    Indeed, it's perfectly possible to get stuck on 100% flat blocks after landing from a jetpack aided jump. Happens all the time to me. I'll jetpack jump, land on flat blocks and cannot move until I tap space to jump again.
     
    #2225
    stanley bourdon likes this.
  6. stanley bourdon

    stanley bourdon Captain

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    I tried.

    This organization can't accept donations right now.
     
    #2226
  7. ravien_ff

    ravien_ff Rear Admiral

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    Donation info is in the PDA (if you're running an old save game it will be under the project eden section of the Empyriopedia).
     
    #2227
  8. Scoob

    Scoob Rear Admiral

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    Hi, random question...

    Amongst the many suggestions and ideas that have been bounced around while discussing the future of RE, were things like personal shields and melee weapons. While there are damage immunity "shields", are things like regular recharging suit shields and melee weapons now implicitly off the cards for RE now Eleon has implemented these in the DLC? I mean, I'm assuming you cannot be seen to be giving a feature for free that Eleon charge for, even if the implementation is different.

    While you've mentioned that RE will never require the DLC, what if Eleon continue to add features just for DLC owners that align with ideas you had? Or perhaps they implement some framework as part of the DLC that more readily supports something you'd like to add?

    I've not bought the DLC, don't plan to either. The one thing that'd make me is if it became a requirement for RE. You should get some commission if that happens lol.
     
    #2228
  9. ravien_ff

    ravien_ff Rear Admiral

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    We cannot add new game mechanics and right now we have no plans to add the dlc to RE2.
     
    #2229

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