Empyrion – Galactic Survival - Community Forums

Feb
20
by Pantera at 11:20 AM
(815 Views / 9 Likes)
1 Comments
Hello Galactic Survivalists!
We have some fixes ready we would like to put out & also to mention we have much more to come very soon.

As always, please report any bugs here:
https://empyriononline.com/forums/bugs.24/

If you would like to give any constructive feedback:
https://empyriononline.com/forums/faq-feedback.25/

Thank you.

Changelog v1.11.3 B4457 2024-02-20

Main game:
Fixes:

- DF Research console is missing dialogues in SP game with DF injection
- Some Wildlife was not spawning on planets
- Melee NPC's are not inflicting any damage on players in MP

DLC:
Changes:

- Loca/PDA/Dialogues update for RotDF scenario: DE,FR,IT,ES,PT(b),RU & ZHs

Fixes:
- Some Wildlife was not spawning on planets
- Melee NPC's are not inflicting any damage on players in MP
- After DF corruption come to Aratos a CoQ triggers
- CoQ appear after leaving the Nova planet during story quest
- Fixed some occurrences of broken dialogues (Send a screenshot of the ingame-console open with the red dialogue error message visible to [email protected] for error reports)
Feb
16
by Pantera at 11:19 AM
(837 Views / 3 Likes)
1 Comments
Hello Galactic Survivalists!
We have some fixes ready we would like to put out after finding some errors in dedicated server logs & also to mention we have much more to come very soon.

As always, please report any bugs here:
https://empyriononline.com/forums/bugs.24/

If you would like to give any constructive feedback:
https://empyriononline.com/forums/faq-feedback.25/

Thank you.

Changelog v1.11.2 B4454 2024-02-16

Fixes:
- Multiple exceptions found in dedicated server logs
- A fix for artifacts on stars with DLSS/FSR enabled
Feb
08
by Pantera at 5:35 PM
(1,741 Views / 8 Likes)
3 Comments
Hello Galactic Survivalists!
We have some fixes ready we would like to put out with more to come soon.

As always, please report any bugs here:
https://empyriononline.com/forums/bugs.24/

If you would like to give any constructive feedback:
https://empyriononline.com/forums/faq-feedback.25/

Thanks.

Fixes:
- Custom AssetBundles from the "ShardData" Folder do not work anymore
- Fixed an issue when exiting to main menu while battle music was still playing
- Fixed a crash that happened when opening the Control panel > stats window on some vessels
Feb
06
by Pantera at 6:30 PM
(1,897 Views / 6 Likes)
1 Comments
Hello Galactic Survivalists!

Today we are not only releasing "Dark Faction", our first content expansion for Empyrion Galactic Survival - we are also releasing a general update for version 1.11

You can find all changes in the changelog below.

The bugfixes listed below also apply to owners of the DLC. We released most of the planned bug fixes towards the end of last year because we didn't want to keep you waiting for the release of version 1.11!

Very important: For the main game version without DLC, development will of course continue (with free content updates and bug fixes)!

As always, we look forward to your valued feedback!

Have fun playing!
Your Eleon Game Studios team.

Main game changes:
- Base attack system changes: now the base attack's system checks for the playfield difficulty level & also the player structures attack & defense rating to determine what kind of attack will be triggered.
- Decreased the overall fog seen when lights (suit light, handheld light, spotlights) are enabled in particular weather types
- DialogueState from BlockConfig.ecf: if this is set, always this dialogue state is taken (even if it is overwritten using god mode)
- DialogueSystem: added 'RemoveBookmark(int bmId)' and new 'AddBookmark()' with possibility to get the bookmark id (bmId) on bookmark creation
- Edited FWN constructor icons to include a colored background and darker shadows.
- Various optimisations done for loading into saves to cut down on how long it takes to load into a save game.

Playfield changes ‘Akua’ playfield:
- RockResources can be easier dug close to poles
- Tundra biome is larger
- Nights are a bit brighter; adjusted Storm fog colors
- Biomes tweaked for decorations, added Savanna transition biome ‘HighGrass’
- Terrain stamp placement tweaks, removing some texture artifacts. Note: Playfield seed has been altered.

Fixes:
- Parts Collection window: fixed CoQ when pressing "L" in the search window, now updating the page "Info" when pressing "Reload" of a BP and also reloading it in BP lib (so the new version gets spawned)
- Parts Collection Window: fixed Blueprints losing blocks when saving a BP via Parts Collection Window and there were blocks without Id changed/moved in BlocksConfig.ecf
01184: Delay of Fuel calculation for just loaded structure lead to wrong fuel consumption
01113: Forcefield effect visual glitch while moving in 1PV on the vessel...
Feb
06
by Taelyn at 6:23 PM
(1,197 Views / 3 Likes)
4 Comments
Hello Galactic Survivalists!

Today, not only are we releasing version 1.11, but we are also celebrating the launch of our first true expansion of the main game with "Dark Faction"!



In order to reward you for your monetary support with appropriate content, we have been working hard on various features that will also open up entirely new thematic areas for the future.

Among others:

- Dynamic territory expansion of the Dark Faction across the galaxy!

- The Dark Field, a planetary and orbital effect field that will affect your drives, weapons, and much more.

- New decoration on conquered planets as well as corrupted animals and NPCs

- A completely new type of enemy that dynamically develops from an egg form to camouflaged soldiers and then to an egg-laying queen.

- Grenade launchers (with bouncing grenades), bows (with explosive arrows), and swords (including a temporary energy shield!)

- The organic-technological arsenal of the Dark Faction with new devices, weapons, and new organic building blocks, including textures and more than 50 exclusive, organic shapes and organic doors!

- Volumetric fog in conquered orbits.

You can find detailed information in our Game FAQ: https://empyriononline.com/threads/faq-dark-faction.102209

For all other questions please head over to our general FAQ about the DLC: https://empyriononline.com/threads/faq-dark-faction-dlc.102169/

Of course, with these contents, we are just getting started on the theme "Dark Faction" and the associated features and functions.

More content and updates are planned and will follow - as always, incorporating your feedback!

But for now, we hope you have a lot of fun and thank you in advance for your support!

Your Eleon Game Studios team.
Jan
12
https://i.imgur.com/f6V6QmT.jpg
by Hummel-o-War at 6:51 PM
(7,639 Views / 10 Likes)
31 Comments
Hello Galactic Survivalists!

First and foremost: We are extremely excited about your enthusiasm for the upcoming DLC 'Dark Faction'! We are also delighted with all the positive feedback and numerous questions that have reached us in the last few days .

You can find the announcement including the trailer OVER HERE.

We will now try to answer some of the most frequently asked questions about the Empyrion Galactic Survival DLC 'Dark Faction'.

Additionally, we plan to release more blog posts with further details and information about the DLC in the weeks leading up to the release!

As always: If you have specific questions about the gameplay or the new features of the DLC, feel free to post them below this message and we will try to answer them in the next theme blog.

Without further delay - let's get started!

FAQ

- General -

Does the DLC only work in single player?
Server owners can set up servers based on the DLC-included game version as normal. However, all players must own and have installed the main game and the DLC to play on these servers

Is the "Dark Faction Rising" scenario suitable for multiplayer mode?
The scenario is intended for single player and small co-op games. It is not balanced or made for dedicated servers. Dedicated multiplayer scenarios based on the DLC may follow in the future.

Will the content of the main game (version with and without DLC) continue to be updated free of charge (content updates, bug fixes)?
We will continue to provide the main game (version without DLC) with free content and bug fixes for its owners. Owners of the DLC version of the game will of course also receive associated bug fixes and DLC-specific content updates free of charge

Will there be another bug fix update before the DLC release?
Bug fixes that are relevant for both the main game version with and without DLC will, whenever possible, be fixed and installed at the same time. However, it is also possible that the DLC game version and the non-DLC game version will sometimes be updated independently of each other. Please keep an eye on our announcements!

- Compatibility -

Can I download/subscribe to blueprints created with the DLC for my non-DLC game?
We are currently clarifying the final technical...
Jan
09
1.jpg
by Taelyn at 4:19 PM
(4,890 Views / 28 Likes)
31 Comments
The first planet falls on February 6!

Hello Galactic Survivalists!

Today, we’re absolutely thrilled to announce that Dark Faction, our most ambitious project yet, arrives on February 6!



This DLC is priced at $9.99 / €9.99 and therefore, it contains a brand-new experience and a whole lot of content.

In this first ever DLC for the game, you will discover a terrifying threat to the entire galaxy: an almost indestructible organism driven to spread and take over any life it touches. Plunge into an intense survival story from the moment you enter the world.

We developed this scenario with both new and veteran players in mind. The new player experience provides an easy way to learn the basics of the game while setting up the new story. If you want to experience the new content on an existing character but without the story, you can do that too.

New Features

A New Story (requires new character):
Wake up on a derelict ship and discover what has befallen the crew. Uncover the secrets of the Dark Faction and how to stop its spread across the galaxy.

Dark Faction Planets:
Explore a new and deadly environment that’s spreading across the galaxy.

Dark Faction Building Blocks:
Expand your creativity with a new set of organic building blocks.

New Devices:
Craft new powerful devices such as the Translocator, Phase Shield, and Corrupted Shield.

2.jpg

Updated Melee Combat:
We’ve updated melee combat, which plays a large role from the beginning of the scenario.

We’ve Partnered with Funcom!

In addition, we’re delighted to announce that we’ve partnered with Funcom for marketing duties on our future projects. That goes for Dark Faction... and beyond.

Funcom’s previous publishing record includes Shiro Games’ Dune: Spice Wars and The Outsiders’ multi-award winning Metal: Hellsinger. They are also the developers of the open world survival game Conan Exiles.

With Funcom taking care of marketing, we’re free to focus entirely on development, and as you will see with Dark Faction, this has given us the opportunity to raise the bar for both the quality and quantity of our content.

3.jpg

A New Chapter for Empyrion

We want to thank you all so much for your support. Being able to release a DLC of this size and scope is a big milestone that...
Dec
25
https://i.imgur.com/AsxeKYU.jpg
by Taelyn at 10:18 AM
(1,812 Views / 23 Likes)
6 Comments
Hello Galactic Survivalists,

As we wrap up another incredible year together, we want to take a moment to extend our warmest wishes to each and every one of you. This festive season, may your hearts be filled with joy, your homes with laughter, and your spirits with the magic of Christmas.

:ChristmasTree: Merry Christmas and Happy Holidays! :SantaClaus:

We are immensely grateful for the unwavering support and enthusiasm you've shown throughout the year. Your dedication has truly made our community a vibrant and thriving space. Together, we've achieved so much, and we couldn't be more excited about the journey ahead.

:Pressent: A Special Thank You :Pressent:

We want to express our heartfelt gratitude to each member who has contributed bug reports and valuable feedback. Your attention to detail and commitment to improving our game has been instrumental in making it better every day. It's a true testament to the strength of our community, and we're thankful for your support in this journey.

:Party1: Looking Back, Moving Forward :Party1:

As we reflect on the year gone by, we're filled with pride and joy at what we've accomplished together. The challenges we've faced have only strengthened our bonds, and we're excited about the opportunities the future holds.

In the spirit of the season, let's continue to support and uplift one another. May the coming year bring even more success, growth, and moments of shared joy.

:Fireworks1: Cheers to a Wonderful New Year! :Fireworks2:

Eleon Game Studios
Dec
20
by Pantera at 11:19 AM
(2,144 Views / 5 Likes)
2 Comments
Hello Galactic Survivalists!
Just a small patch for the following fix more to come soon.

Changelog v1.10.8 B4262 2023-12-20

Fixes:

- 01178: Production devices are not going back to idle energy level

Changes:
- Added seasonal food recipes to food processor (requires new ingredients!)
- Added new ingredients & templates for seasonal food
- Added ingredients to traders and some loot drops
- Added seasonal food as loot drop (Traders, Zirax Soldiers, Civilians)
- Updated Loca (Main) with seasonal food references
Dec
15
by Pantera at 7:35 PM
(1,961 Views / 1 Likes)
4 Comments
Hey guys,
In addition to yesterdays hotfix we have an additional fix to accompany it. More to come soon.

Changelog v1.10.7 B4260 2023-12-15


Fixes:
- 01179: Request_Player_Item_Exchange does not seem to reset after using it once