We’re back with Experimental Update 1.12 - Part II with some more additions to the game.
This update introduces Field Repair, allowing players to repair their structures on-site. We’re also rolling out a Structure Ownership Transfer feature, making it easier than ever to hand off bases and vessels to other players.
For content creators, we’ve added the powerful PDA PlayfieldOp "ReplaceCcStandingOn", enabling POIs to dynamically transform into different blueprints during runtime.
New shield generator models, a shield extender block, and updates to POIs across multiple factions (UCH, Zirax, Arkenian Republic, and Prenn Federation) add more depth to the universe. Speaking of missions, we’ve refined encounters like Deserted Powers (Skillon) for a better gameplay experience, and added in-game feedback surveys so you can share your thoughts directly from the PDA!
For racers, the HeKaTon Cup has received new enhancements, including updated start/finish signals and additional dialogues. And for builders, there’s new CV Jet Thrusters with upgrade options, new crafting templates, and various blueprint refinements across key factions.
Field repair block:
When activated on the CV/BA the block is placed on it will repair damaged blocks & devices up to their full HP.
The player has to go to the device to use it; it's not accessible via the control panel.
It won’t work when:
- The structure/vessel is under attack (similar to shields do not recharge when being fired at)
- When the shields are active
- When turrets are active & firing
- Not enough resources
Structure ownership transfer feature:
Players can now transfer the ownership of a structure (BA, CV, etc.) to another player. When online with another player open the Control panel & on the “Main” window on the info column the button should be visible.
- Private and Faction Structures: Players can transfer ownership of their private structures or faction structures. For faction structures, the transferring player must...
As we gather to celebrate this special season, we want to share a message of hope, love, and optimism with all of you.
While the world continues to face its challenges, this time of year reminds us of the power of unity, resilience, and the unshakeable spirit of humanity. Together, we have overcome obstacles and built a foundation for brighter days ahead.
This Christmas, let us hold onto the belief that better times are not just possible—they are within our reach. Each act of kindness, each moment of understanding, and each effort to make a difference brings us closer to a future filled with peace, progress, and joy.
As we step into 2025, let’s embrace the opportunities it holds with confidence and determination. May this New Year be a turning point, bringing success, happiness, and fulfilment to us all.
Merry Christmas and a Happy New Year!
PS. The picture is created by Ju! Currently the game is on the winter sale from Steam on a 60% discount!
The year has flown by again and Christmas is just around the corner. We have put together a small gift package in the last few weeks, which we are giving to you as a test version in the Experimental Update 1.12!
Not only can you try out a completely new five-part campaign for your avatar's home faction, the UCH, but this faction also gets a completely new series of NPC models that will from now on represent the ‘people of the Milky Way’ in the game! In addition, we have included the first version of a racing event. You can find the ‘HeKaTon Cup’ by visiting the Arkenian Republic's home world. Just stop by the Hurrz Hoverbikes Store on Arkenia Prime or fly directly to the moon.
We are looking forward to your best times - and of course to seeing how you like the UCH campaign!
Of course, there are even more goodies. Starting with local energy barriers and energy sidewalks that can be activated in the tech tree, to a new planet type, a new drone bay model, over 90 new/revised POIs and more.
As always, you can find all the details of the update in the changelog below!
Two important notes in advance:
- Much of the new content is only available if you start a new savegame.
- Regarding the new NPC models, there is an important note for Builder/Scenario Managers at the bottom of the changelog.
The Experimental Version is expected to run until mid/late-January 2025. So you have plenty of time to test the new content extensively.
We look forward to your feedback and hope you enjoy testing!
Yours,
Empyrion Dev Team
PS: With this Experimental release we will also fully wipe our Official Servers! Please check the changelog below for the related changes!
Changelog: v1.12 B4711 2024-12-11
Blocks/devices
- New Energy Barriers (New Techtree Unlock; Stops bullets and lasers, but can be walked through, doesn't seal a structure)
- New Energy Walkways (New Techtree Unlock: Cannot shoot through, possible to walk on the walkway, doesn't seal a structure)
- Both of the above blocks are controllable by the signals & circuits system to allow for...
We have released a small patch just to sync the Steam & Epic build numbers on both platforms.
This update today is for Steam owners & the changes only affect the Epic version.
Changelog: v1.11.10 B4546 2024-12-04 Fixes:
- Epic version: Main menu could show Start DF button even if not owned
- Epic version: The Epic client doesn't evaluate command line arguments
We’re excited to announce the upcoming release of the Dark Faction DLC on the Epic Store!
Mark your calendars—the DLC will be available starting November 21, 2024, alongside an exclusive bundle option.
Get ready to explore new depths and content with the Dark Faction.
You can add the DLC to your wishlist today to ensure you don’t miss out on the launch!
Stay tuned for more updates, and we look forward to seeing you in-game!
We have a small patch ready to help with some issues server owners found with EAH.
Please make sure to update both the Client & Dedicated server asap.
This update is for both Steam & Epic platforms.
Changelog: v1.11.10 B4545 2024-11-05
Fixes:
- Fixed an exception that could occur when trying to join a dedicated server after exiting a single-player session.
- Fix: Epic players with names with spaces truncated
- Fix PDA DevicePower PDA logic (Missing placement decals in RotDF scenario start SV in hangar)
This patch addresses an issue where some Epic players could not use EAH chat commands or access certain mod features.
Important note for mod developers: Previously, Epic player .ply IDs could occasionally exceed the Long data type's maximum range (9,223,372,036,854,775,807), requiring an Unsigned Long (18,446,744,073,709,551,615), referred to as “20 digits.” When a player had a 20-digit .ply file, EAH could not detect or process it, as EAH only supports Long IDs.
With this patch, Epic IDs will be recalculated to max. 19 digits at game startup (Client) or server startup (Server). This means that any 20-digit .ply files (and respective folders) will be automatically renamed to the new ID, retaining their content.
For server admins and mod developers: If your mod or server setup references specific 20-digit IDs (e.g., in adminconfig.yaml), you’ll need to update those entries with the new ID after the patch to ensure that players retain their existing bans, mutes, or permissions.
Fixes:
- Fix: Exception when quickly restarting refreshing in server browser (Issue was only with the Epic version)
- We detected an issue with our server manager that affects the Epic version & the steam dedicated server. Important: Steam users should update their dedicated server & Client as soon as the update appears for you in Steam Library > Downloads
We are aware of issues with launching the game for the first time due to the Epic "User Agreement" UI, which requires you to select "Accept." PC stats overlays like MSI Afterburner (RivaTuner) or Nvidia Crossplay can prevent this UI from loading.
Please disable any PC stats overlays and try launching the game again. These overlays can also block the Epic in-game social overlays, so disable them before launching if you wish to use those features.
Fixes:
- Fixed an exception in the server browser
- Fixed Hourly re-authentication for Epic clients
- Fixed: Official Eleon servers not displayed as such in Epic clients