Empyrion – Galactic Survival - Community Forums

May
17
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by Pantera at 12:47 PM
(1,616 Views / 16 Likes)
27 Comments
Hello Galactic Survivalists!

Welcome to the first round in the new Experimental version! As always, Experimental 1.8 will be divided into several phases. In the first stage we have a version for you, which mainly release the integration of the new features for testing, such as the new game start, the new tutorial and various technical functions, including to the PDA, servers and more!

You can find a list of the current contents of Experimental Phase 1 in the changelog below!

Please note that we have created specific areas for bugs as well as feedback in the Experimental forums linked below. Please use the pinned topics in the Feedback section to provide your feedback on specific new game features in Verison 1.8. This will help us tremendously in the ongoing evaluation and implementation of your suggestions!

https://empyriononline.com/forums/experimental-features-discussion.35/

As always please note:
Report bugs and issues right over here: https://empyriononline.com/forums/bugs.34/
Fixed Experimental version bugs can be found there: https://empyriononline.com/forums/fixed.90/

We thank you already for your participation and all your feedback!

Eleon Dev Team

Disclaimer:
Version 1.8 will not be a savegame break BUT as always we recommend starting a new game in the Experimental Version. Although we try to avoid this, starting a new game may be necessary again in the next phases of the Experimental Version.

Because we added the new decoration to more planets, all our Official Servers will be wiped on the Public Release.

Important note for modders: You have to update Unity to v2021.3.2f1

Changes:

New default scenario start:

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We don't want to spoil too much here, so let's just say that the new game start has been completely reworked and may be very different from the previous game experience in the default scenario. Especially for players who have been in the game for a while, there might be some new strategies that can be pursued on the way up into space. Without giving too much away, it can be said that the starting playfield will not be limited to just one celestial body and that exploration will play a more...
May
16
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by Taelyn at 9:18 PM
(973 Views / 12 Likes)
24 Comments
Everyone who wants to jump into new game material early on - save the date! #Empyrion v1.8 EXPERIMENTAL will be released tomorrow! :NewSunglasses:
Apr
14
by Pantera at 10:39 AM
(3,393 Views / 4 Likes)
20 Comments
Hello Galactic Survivalists!

We have some changes & fixes now released on the public branch.

As always please note:
Report bugs and issues for the public release right over here:
https://empyriononline.com/forums/bugs.24/

Patch: 2022-04-14 v1.7.9 (B3724)

Changes:
- Added new config files "_PoiGroupsConfig.yaml" & DamageMultiplierConfig.ecf
See "_PoiGroupsConfig_example.yaml" & "DamageMultiplierConfig.ecf" in ../Content/Configuration
- DialogueSystem: Update function OpenHtmlWindow & added CloseHtmlWindow():
See Dialogues-config-and-examples.txt in ../Content/Configuration
- Implemented a Join Queue system for MP servers (example can found found in the stock dedicated.yaml):
Code:
    ### Number of players that will be put into a waiting queue if the server is full 
    # PlayerLoginFullServerQueueCount: 5
   ### If specified, the number of parallel logins to a server are restricted to this number. This is important when you expect a big number of people to login at the same time
    # PlayerLoginParallelCount: 5
    ### Add steam ids for preferred players that will get a better position in the login queue
    # PlayerLoginVipNames: "steamID1,steamID2,steamID3"
Fixes:
- When a player has too much money in their Bank Account the Station Services don't work
- Missing icons "Datapads", "ExplorerToken" etc

EAH:
- https://eah.empyrion-homeworld.net/download/patch-notes-emp-admin-helper-full
Mar
14
by Pantera at 10:58 AM
(2,142 Views / 6 Likes)
11 Comments
Hello Galactic Survivalists!

We have some more fixes now released on the public branch.

As always please note:
Report bugs and issues for the public release right over here:
https://empyriononline.com/forums/bugs.24/

Patch: 2022-03-14 v1.7.8 (B3720)

Fixes:
- NPC's found dropping under terrain when the player is mining close to them
- Mining with the survival tool causes character movement
- Teleporters in trading station BAO_Waystation-02 were set to off

EAH:

- https://eah.empyrion-homeworld.net/download/patch-notes-emp-admin-helper-full
Mar
09
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by Taelyn at 7:32 PM
(2,179 Views / 20 Likes)
18 Comments
Hi Galactic Survivalists!

These are some of the renewed and thus better recognisable (resources) stones we will put in your way in update 1.8!

Taelyn
Community Manager
Eleon Game Studios
Mar
01
by Pantera at 10:53 AM
(1,089 Views / 6 Likes)
1 Comments
Hi Galactic Survivalists!

In addition to the previous patch we have an important fix for an exception that was found.

Report bugs and issues for the public release right over here:
https://empyriononline.com/forums/bugs.24/

v1.7.7 B3718

Fixes:
- Fixed a spamming exception that triggered when looking at a portal from an instance
Feb
25
Eleon.jpg
by Hummel-o-War at 6:52 PM
(7,477 Views / 30 Likes)
61 Comments
Hi Galactic Survivalists!

While we are still putting the finishing touches to the current version 1.7.x, it is time to give you a short overview of the topics that are planned or expected to be worked on this year.

20220225123939_1.jpg

Version 1.8 & 1.8.5
For the big summer update 1.8 there are several major topics on the agenda!

First and foremost, we will be adding completely new models for NPCs and creatures that will soon be roaming the worlds of Empyrion. At the same time, we also plan to revamp some of the NPCs and creatures currently in use, replacing them with new and revised models that fit in with the general visual overhaul of the planets.

Apart from that, we will technically fully integrate the new decoration system that we have shown as an example in the last versions. In 1.8 we will revise the planets and partly completely redesign them so that they can unfold their potential in the light of the new possibilities. This includes new, but also revised models for decoration, rocks, harvestables and resources (e.g. Rock resources on the surface).

Another focus will be improvements to the UI, to various help and display systems and a partly completely new game start.

In conjunction with that, 1.8 will continue to be worked on in numerous other areas. In addition to bug fixes, work on the code base is planned to make the game fit for the next updates and game content. Some Quality of Life and Convenience will also be in focus.

We will publish more information about this in the next few weeks on the way to the experimental release!
For version 1.8.5, the focus will then be on new playable content, missions and activities that will build on the innovations of 1.8. Fixing bugs is, of course, always part of the plan.

Version 1.8: approx. end of June/beginning of July
Version 1.8.5: approx. middle/end of October


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Version 1.9
The year-end update will be all about the player avatar, its appearance, its movement possibilities and related functions and features! The update will not only change some settings, but will be a complete rework!

This means a considerable intervention in the code base (which is currently already being prepared) and will challenge all departments in the team due to the deep integration of the functions of the player controller in features and gameplay. However, we are sure that the effort is worth it and that we will be able to...
Feb
24
by Pantera at 12:50 PM
(1,622 Views / 9 Likes)
16 Comments
Hi Galactic Survivalists!

In addition to the previous patch here is the changelog for v1.7.6 with some fixes we have been working on. Have fun and please report bugs and problems as usual - thanks a lot!

Report bugs and issues for the public release right over here:
https://empyriononline.com/forums/bugs.24/

v1.7.6 B3717

Changes:
- (legacy ModInterface): In Request_Player_ItemExchange added immediate "ok" answer if opening item exchange window has worked

Fixes:
- Fix for an issue with vessels losing control when another vessel docks to them
- Fixed a exception loop that happened when looking at a portal that doesn't lead to an instance playfield
- Multiple exceptions found from logs sent in
Feb
22
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by Pantera at 10:53 AM
(2,222 Views / 10 Likes)
16 Comments
Hi Galactic Survivalists!

With today's update 1.7.5 we are fixing more problems that were found and repaired thanks to you in the past experimental phase.

Also some changes and additions that didn't fit in 1.7.3 are included this time.

Among other things, the Empyriopedia has been updated with all the important information about each status effect, medical equipment and items! All information can now be found again in the groups Afflictions, Benefits and Medical Items / Devices. In addition, minor adjustments have been made here. For more details, see the list below.

We are also trying out a new feature for you by adding a 'REPORT' button to the top right of the player inventory (TAB). This will allow you to access the forum from within the game. Let us know how you like such a shortcut or what you would like to see there instead.

Many more changes and adjustments can be found in the full list below.

Important: Please note that all our Official Server will be wiped with this release.

As always please note:
Report bugs and issues for the public release right over here:
https://empyriononline.com/forums/bugs.24/

v1.7.5 B3715


Changes/Additions: Gameplay
- Added:: PDA Descriptions can now contain images within the description text (insert with {imagename.ext})
- Updated PoisonFood & Indigestion values for ItemsConfig.ecf
- Updated: Registry and teleporter windows now sort the playfield entries (left content) alphabetically
- Added: Information about BuffMod to head area of ItemsConfig.ecf
- Added: Information about currently available INSTANCE settings added to example playfield
- Renamed folder 'InstanceTaipane' into 'ExampleInstance' ( ../content/playfields/ )
- Added: Medical Station Type 1 now cures PoisonBit (Stage 2)
- Added: Medical Station Type 4 now cures EndoParasite Stage 2 and 3, RadiationOverload
- Added a wearoff margin for RadiationOverload, as well as a cleansing effect on it for Scanner3
- Updated Localization: Main loca, Dialogues, PDA (as of 08 02 2022)
- Changed: Removed Intoxication chance from AkuaWine
- Changed: Necrosis does not create Mutilation when healed anymore
- Changed: Mineral Synth Lab and Bunker admin cores are now pre-damaged (2)
- Changed: Underground Bunker: added ladder at entry ara so players without jetpack do not get trapped (2)
- Changed: Prisoner (Dr. Mandor) on Heidelberg now drops report also when killed (unintentionally! ;) ) (2)...
Feb
15
by Pantera at 4:08 PM
(1,161 Views / 8 Likes)
9 Comments
Hi Galactic Survivalists!

We have some more changes & fixes to add to v1.7.5 find all the details below!

====

Patch: 2022-02-18 v1.7.5 (B3715)

Changes:
- ModAPI: Add property IBlock.ParentBlock to get the parent block of a multi-block model

Fixes:
- Fixed an exception caused by explosives


====

Patch: 2022-02-18 v1.7.5 (B3714)

Changes:
- Added Dialogue function IsPdaTaskActive(chapTitle, taskTitle)

- Changed: When opening the player window (TAB) for the first time the suit constructor is now shown (instead of the info panel, players overlooked it)

Fixes:
- ModAPI: Adding an item via Request_Player_AddItem while Exchange window is open replaces the exchange window

- Item reward counts higher than in config file no longer lead to a removed chapter but just a warning
- Deactivating a chapter-activated mission leads to not being able to play the mission in the same session


====


Changes:

- Added display of allowed boosts per armor type in hover info
boosts2.jpg
- Map Info Panel: Fixed "Habitable Zone MIN/MAX" distance display (distance was shown too big before)
- Instances: added...