Recent Activity

Activity stream for all registered members at Empyrion – Galactic Survival - Community Forums.

  1. Antonio_RU66 2 replied to the thread Current BuildID of the game [Closed].

    But I just can't master C# to make a big mod to the program. The program itself is written in another language. )

    Jun 7, 2024 at 2:46 PM
  2. Antonio_RU66 2 replied to the thread Current BuildID of the game [Closed].

    Thanks, I've already done it in my program. Now my tool is able to detect the output of the game update and perform some actions, such...

    Jun 7, 2024 at 2:21 PM
  3. Taelyn replied to the thread Filed / Tracking OpenDevice and OpenDevicePos in Dialogues.ecf don't return info [01452].

    Thank you, iam able to reproduce it now

    Jun 7, 2024 at 12:17 PM
  4. imlarry425 replied to the thread Filed / Tracking OpenDevice and OpenDevicePos in Dialogues.ecf don't return info [01452].

    The problem that I am seeing appears to be a "fail the first time and work on activations after that" sort of thing. See the attached...

    Jun 7, 2024 at 2:59 AM
  5. Taelyn replied to the thread Filed / Tracking OpenDevice and OpenDevicePos in Dialogues.ecf don't return info [01452].

    Hello, using the provided code I get the correct output [IMG]

    Jun 5, 2024 at 8:27 PM
  6. ASTIC replied to the thread Current BuildID of the game [Closed].

    This is the code from the EWA which can be used for an automatic update [IMG]

    Jun 5, 2024 at 6:18 PM
  7. Antonio_RU66 2 replied to the thread Current BuildID of the game [Closed].

    Thanks! This is a great way.

    Jun 5, 2024 at 3:25 PM
  8. ASTIC replied to the thread Current BuildID of the game [Closed].

    Maybe this helps...

    Jun 5, 2024 at 11:23 AM
  9. Antonio_RU66 2 posted a new thread.

    Current BuildID of the game [Closed]

    How can I get the current BuildID of the game through Steam client or other way? I looked into Steam information and found that it is...

    Forum: The Hangar Bay

    Jun 5, 2024 at 5:08 AM
  10. ravien_ff replied to the thread NPC spawners bound to separate motion trigger device in a POI dont trigger spawning.

    Sorry pretty busy at the moment so it might be a day or two before I have time to check it out.

    Jun 5, 2024 at 1:42 AM
  11. rtracy replied to the thread NPC spawners bound to separate motion trigger device in a POI dont trigger spawning.

    shared and bumped as a reminder. And a thank you for your help.

    Jun 4, 2024 at 4:28 PM
  12. Wellingtoon liked Peter Conway's post in the thread What did you do in Empyrion today?.

    [IMG] Not so much only today, but I cruised around a new system with my now completely constructed Annic Nova, renamed Annex Nova...

    Jun 4, 2024 at 1:30 AM
  13. Peter Conway liked XLJedi's post in the thread What did you do in Empyrion today?.

    [IMG] I finished my God Phoenix, ever heard of it?

    Jun 3, 2024 at 10:39 AM
  14. Peter Conway liked Wellingtoon's post in the thread What did you do in Empyrion today?.

    Today this happened... [IMG] What an unbelievably great time I've had with this game over the past few years. Have I rage quit? Yes....

    Jun 3, 2024 at 10:37 AM
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