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Hey everyone, So I wanted to do some work with the config files, but I couldn't load them procedurally. @geostar1024 said that he could use the...
Hey there, So i want to start a new modding project to help out the community, and I have two options that I can take, I just want to see if...
Hey there, In talking with a couple of server owners, I found some really low-hanging fruit, so I created a mod to capture some common needs....
Hey everyone, I've been working on a couple of mods, and I found that it was kind of hard to work with the API in it's original form, so I made a...
Hey everyone! I've noted a lot of frustration with managing mods on dedicated server, so I built a mod to help you manage your mods! You can...
Hey All, I've created a mod that addreesses some issues that my play group has been having with progression. This mod sets up the next mod,...
Hey all, I'm wrapping up a mod that I've been working on for a couple of weeks, so I'm publishing my dependencies. The second is a utility I...
THIS PROJECT HAS BEEN DEPRECATED check out: https://github.com/lostinplace/EmpyrionAPITools I'm leaving this message here for posterity Hey...
Hey everyone, If you've worked on building playfields, you probably know htat it's hard for one real reason, "I don't know what the valid values...
So, you may have already thought of this, but those pole boundaries are a little silly, but as a guy who's spent a bunch of time working on maps,...
I created a thing, it can be found here: https://github.com/lostinplace/egs-scenario-updater Here's the readme: Empyrion Scenario Updater...
Hey there, I've got an idea for a script that would create progressively "growing" versions of blueprint files. I'd like to make this script...
I would like the ability to: Spawn alien CVs in a playfield from blueprint (with drone carrier behavior) Spawn alien space stations in a...