wollte die solarblöcke ein bisschen stärker machen und den Solar Generator so einstellen das man 5 dafon hinstellen kann. Nur ändert sich leider nichts im Spiel ! Die Config_Example auf meinm Server hab ich wie folgt angepasst,, Block Id: 1494, Name: SolarPanelBlocks Group: cpgSolar PanelAngle: 30 SolarPanelEfficiency: 3.6 Material: metallight Category: Devices Mass: 250, type: int, display: true, formatter: Kilogram MaxCount: 30, type: int, display: true Info: bkiSolarPanel, display: true IsOxygenTight: varies, display: true UnlockCost: 5, display: true UnlockLevel: 3, display: true TechTreeParent: SolarPanelSmallBlocks TechTreeNames: Base } { Block Id: 1495, Name: SolarGenerator Group: cpgSolar Material: metalhard ShowBlockName: true StackSize: 1 IsOxygenTight: false, display: true Info: bkiSolarGenerator, display: true Category: Devices HitPoints: 150, type: int, display: true MaxCount: 5, type: int, display: true BlockColor: "110,110,110" FuelCapacity: 800, type: int, display: true EnergyOut: 5000, type: int, display: false, formatter: Watt Mass: 2000, type: int, display: true, formatter: Kilogram BlastRadius: 5 BlastDamage: 200 UnlockCost: 0, display: true UnlockLevel: 1, display: true TechTreeNames: Base } { Block Id: 1496, Name: SolarPanelSlope Group: cpgSolar PanelAngle: 30 SolarPanelEfficiency: 3.6 Material: metallight Category: Devices HitPoints: 150, type: int, display: true Mass: 250, type: int, display: true, formatter: Kilogram MaxCount: 30, type: int, display: true TemplateRoot: SolarPanelBlocks IsOxygenTight: false, display: true BlockColor: "110,110,110" } Auf dem Server läuft die Experimental Alpha 8.0.6 Version
Did u chance the config_example to just config? remove the _example part? If not there is your problem.
Jepp - die Datei muß 'config.ecf' heißen. Und wie schon... uhh... @StyleBBQ anmerkte: besser ist es, eine neue Datei config.ecf anzulegen, und dahinein nur zu kopieren, was sich ändern soll. Defaultwerte mit Defaultwerten zu überschreiben muß nicht, aber kann Verwirrung stiften. Zum Thema Solar hab ich den folgenden Abschnitt bei mir drin: Code: # more solar power ######################### { Block Id: 1495, Name: SolarGenerator StackSize: 10 MaxCount: 10, type: int, display: true } { Block Id: 1494, Name: SolarPanelBlocks SolarPanelEfficiency: 1.9 MaxCount: 35, type: int, display: true } { Block Id: 1496, Name: SolarPanelSlope SolarPanelEfficiency: 1.9 MaxCount: 35, type: int, display: true }
ok, I agree with @Moonsugar ... even though I have noooo idea what he said! (ich spreche kein Deutsch ) Edit: if the translator was accurate, " And as already... uhh... @StyleBBQ pointed out: it is better to create a new file config.ecf, and then only to copy what you want to change." then nope wasn't me, thanks though! --- and if I recall correctly the person suggesting a new file was mainly saying that making a file that -only- contained those values you want to change significantly reduces load times & makes it far easier to keep up with changes the devs make to the main file. -- think I got that right, heh
Just agree with everything - WE know whats good for you, son... Yes, the translator was right, astonishing... just some years back this would only have been amusing, or entertaining, but not informative.
Yes, you got it right. Also makes it easier to keep track of what you are changing, and to recover if you bork it up
<knock knock> "Who iss it (merrily)?" "The Government. We're here to help." <shrieking & fading running steps are heard...> Suprised me since it read like it had been written in english And it -wasn't- g00gle! Thanks for the sanity check @Brimstone ----- ignore the bit below, just venting ----- I'm sick of g00gles bs so been using NoScript in FF to see what a site is actually using behind the scenes. Holy hell g00gle is frickin -everywhere- waahhh!!! <<<=== sry, just my personal 'tilting at windmills' unwinnable fight thing