We have the same thing going on occasionally, along with autominers sometimes just emptying and giving no ore to players once in a while. I didnt think to even report it because it seems ANY mod that deals with items has been buggy all of a sudden as of RC1. Are you guys not having these issues?
Sorry to say. Both issues i didnt notice so far. Cb survival gave me items and auto miners mine perfectly and gives me the items with the command aswell
So whats this about ? Keeps saying my poi are being deleted and when i build a poi from scratch or spawn one out they disappear. Even some of the player i have are getting the same issue with basses being deleted. Any help ?
Hey, this message can have 3 reasons: - You wiped the playfiel manually or via timetable - You started a new game (but did not do a fresh start) - There is a major bug in game. A corrupted structure or something else causing the Playfield to wipe. If its in Alpha 8 then please do the following asap (to ensure its fixed in the release) - Zip the log files of the server and send them us - Zip the EAH-Tool log folder and zip it for us - In EAH go to Functions-Logs and Statistics-Playfield and make a screenshot of the time of the error (and a few lines before/after). Filter for the Playfield and Mabye filter even for "Playfield" in the Name column. Important for us is to see when the Playfield was unloaded before and Loaded (right before the error) You can also use the "Send logs" function. - Make a screenshot of the deleted structures in the structure log: Also what you could do is try to check the structure list. Try to find the deleted structures and check the reason in the Structure activity (turn on details on the left bottom first). If one of those deleted structures has no reason, then there is a major game bug: For future references I will try to always update the docu when questions come up. Also I created a trouble shoot section: https://eah.empyrion-homeworld.net/documentation/trouble-shooting/deleted-structures
https://drive.google.com/open?id=1WR4TdbJh3sj70Ow3ipNlAQdp0qc1GnRJ Here is the logs and screen shoots I went to this link https://eleon.zendesk.com/hc/en-us/requests/new but its broken also looked here [email protected] no luck so im posting here for this
Just a note: If anyone has problems changing the Game Version to Alpha 8 in the Config, please edit the Settings.xml in the Config folder of EAH and set GameVersion="15" I will fix that bug soon.
Hey guys after the last little update now im getting this error 67.60.195.129:30000 if you would like to connect see if it happens for you
Hey, this should have nothing to do with EAH. You might want to try the Game bug forum with that error.
I added additional PVE planet and EAH does not recognize that it is PvE. I can't seem to select it under features -> playfields either. The playfield is confirmed PvE in game.
Hey, thanks for letting us know. It should do so after a game or eah restart. But I check that function again. Something seems to change it during the game.
EAH version: 1.41.9 Reproducibility: Always Severity: Major Description: Cannot change MP game options in EAH and it changes the server file to blank. Also cannot change manually as it gets wiped by EAH. Server running on defaults need a solution. Thanks
Changing the gameoptions is not possible through the lite version. The dedicated.yaml on the other hand should not contain the old gameoptions entries anymore. Can you be more specific what setup you have and which file gets wiped and when?
The dedicated yaml is cleaned up has no old references. The file that keeps getting wiped is the gameoptions.yaml in the Saves\Games\NewGame_0\ Here is what it resorts back to. Options: - ValidFor: - SP - Survival DecayTime: 0 ProtectTime: 0 ProtectDelay: 0 MaxStructures: 255 AntiGriefDistancePvE: 0 AntiGriefDistancePvP: 0 AntiGriefOresDistance: 0 EnableTrading: Player2System EnableMaxBlockCount: false GroundedStructureSpawn: false - ValidFor: - MP - Survival Wipes MP every time I restart the server leaving only default settings. One occurrence leaving blank all: Options ().
Something is going on with the Game Options Config. Selecting Autominer depletion, checking it, does not add the autominerdepletion setting in the game options file. Furthermore in the actual game, automine depletion is in fact not on.
Yeah I concur. I did get a report that promethium and pentaxid did deplete but this hasn't been confirmed. I will give it a test myself. Hopefully the Game Options Config can get fixed soon my offline protection is only 2 days.
Thanks I will check that. Is it getting wiped like that after you start and then later stop the server? If so something in the yaml might be wrong and the game resets the settings. One bug I fixed and will update soon as if you set AntiegrieveOreZone to Off, because Off is actually not possible.
There are many things odd going on with the config. I also think some of the items that are assumed off by default in the gui are actually on. EAH won't update the config file because it assumes it's a default.