Editing the config need some help

Discussion in 'Scenarios' started by remeey, Feb 21, 2019.

  1. remeey

    remeey Commander

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    SO i want to add armorheveyepic to the tech tree, what do i add and were to make it visible

    { Item Id: 2653, Name: ArmorHeavyEpic, Ref: ArmorHeavy
    Oxygen: 1000, type: int, display: true
    Armor: 1000, type: int, display: true
    Heat: 800, type: int, display: true
    Cold: 273, type: int, display: true
    Radiation: 40, type: int, display: true
    FallDamageFac: 0.7, type: float, display: true
    PowerFac: 0.7, type: float, display: true
    SpeedFac: 0.9, type: float, display: true
    JumpFac: 0.7, type: float, display: true
    JetpackFac: 1.1, type: float, display: true
    FoodFac: 0.9, type: float, display: true
    StaminaFac: 1.1, type: float, display: true
    NrSlots: 0, type: int, display: true
    Mass: 35, type: float, display: false, formatter: Kilogram
    Volume: 8, type: float, display: true, formatter: Liter
    UnlockLevel: 1
    TechTreeNames: Hidden (<--- Im guessing this needs to be changed to something ?)
     
    #1
  2. Myrmidon

    Myrmidon Rear Admiral

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    Either replace the ArmorLight or set it as parent adding a line TechTreeParent: ArmorLight above the TechTreeNames: Weapons. See other components and weapons for example of the parent devices.
     
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  3. remeey

    remeey Commander

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    Thank you :d
     
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  4. ravien_ff

    ravien_ff Rear Admiral

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    I haven't figured out a way to make it craftable in-game.
     
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  5. remeey

    remeey Commander

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    So will probley have to add it to pois with personal lockers or some sort of mission reward maybe
     
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  6. ravien_ff

    ravien_ff Rear Admiral

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    They do drop as random loot, I think from purple alien containers, but yes if you want players to be able to have a guaranteed chance to obtain it you'll have to use personal lockers, PDA missions, POIs with admin cores, or traders.
     
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  7. remeey

    remeey Commander

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    OK thank you for the info I was about to go in to edit mode to see if i could get it to be craftable in game but maybe ill make a mission just for that 1 item seems like it would be the lesser of the 2 evils
     
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  8. MidareToushirou

    MidareToushirou Lieutenant

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    Set the Category:
    Category: Weapons/Items

    Set the TechTreeName:
    TechTreeNames: Weapons

    And add TechTreeParent:
    TechTreeParent: ArmorLight

    Use the find feature of Notepad++ to find the ArmorLight template and add this underneath it:

    Code:
    { Template Name: ArmorHeavyEpic
      CraftTime: 120
      Target: AdvC
      { Child Inputs
        SteelPlate: 999
        Electronics: 10
        OpticalFiber: 10
        CobaltAlloy: 10
        SathiumIngot: 20
      }
    }

    So, it would look like this:

    Code:
    { Item Id: 2653, Name: ArmorHeavyEpic, Ref: ArmorHeavy
      Oxygen: 1000, type: int, display: true
      Armor: 1000, type: int, display: true
      Heat: 800, type: int, display: true
      Cold: 273, type: int, display: true
      Radiation: 40, type: int, display: true
      FallDamageFac: 0.7, type: float, display: true
      PowerFac: 0.7, type: float, display: true
      SpeedFac: 0.9, type: float, display: true
      JumpFac: 0.7, type: float, display: true
      JetpackFac: 1.1, type: float, display: true
      FoodFac: 0.9, type: float, display: true
      StaminaFac: 1.1, type: float, display: true
      NrSlots: 0, type: int, display: true
      Mass: 35, type: float, display: false, formatter: Kilogram
      Volume: 8, type: float, display: true, formatter: Liter
      UnlockLevel: 25
      Category: Weapons/Items
      TechTreeNames: Weapons
      TechTreeParent: ArmorLight
    }
    Adding the template entry into and modifying the above item id of your config should make Epic Heavy Armor craftable with the Advanced Constructor, requiring the materials I have set on the template.
     
    #8
    Last edited: Feb 22, 2019
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  9. remeey

    remeey Commander

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    Thanks for the info
     
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  10. Myrmidon

    Myrmidon Rear Admiral

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    I get this
    armor.png

    Construction code
    Code:
    { Template Name: ArmorHeavyEpic
      CraftTime: 180
      Target: "SurvC,SmallC,HoverC,LargeC,AdvC"
      { Child Inputs
        SteelPlate: 120
        Electronics: 10
        OpticalFiber: 10
        ArmorHeavy: 2
        EVABoost: 2
      }
    }
    Armor code

    Code:
    { Item Id: 2653, Name: ArmorHeavyEpic, Ref: ArmorHeavy
      Oxygen: 1000, type: int, display: true
      Armor: 1000, type: int, display: true
      Heat: 800, type: int, display: true
      Cold: 273, type: int, display: true
      Radiation: 40, type: int, display: true
      FallDamageFac: 0.7, type: float, display: true
      PowerFac: 0.7, type: float, display: true
      SpeedFac: 0.9, type: float, display: true
      JumpFac: 0.7, type: float, display: true
      JetpackFac: 1.1, type: float, display: true
      FoodFac: 0.9, type: float, display: true
      StaminaFac: 1.1, type: float, display: true
      NrSlots: 0, type: int, display: true
      Mass: 35, type: float, display: false, formatter: Kilogram
      Volume: 8, type: float, display: true, formatter: Liter
      UnlockLevel: 20
      TechTreeNames: Weapons
    }
    Any ideas?
     
    #10
  11. ravien_ff

    ravien_ff Rear Admiral

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    I don't think you can make an item craftable, only change existing crafting recipes or make an item uncraftable.
     
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  12. Myrmidon

    Myrmidon Rear Admiral

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    This is what I was thinking too.
     
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  13. Taelyn

    Taelyn Guest

    U cant make your own templets. Game doesnt understand that. You can only edit the current ones

    So

    Currently there is no way u can make Medium, Heavy and Epic armor craftable
     
    #13
  14. Myrmidon

    Myrmidon Rear Admiral

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    So I can make Light armor have the characteristics of Epic armor, right?
     
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  15. Taelyn

    Taelyn Guest

    If u change the light armor templet to Epic Armor its beeing seen as a new created Templet.

    Only thing u can do is makeing the light armor with the same stats as Epic amor
    It just only has the look of a light armor.

    Its requested to get the templets for the other armors but thats very low prio for us
     
    #15
  16. Myrmidon

    Myrmidon Rear Admiral

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    I understand now, thank you.
     
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  17. MidareToushirou

    MidareToushirou Lieutenant

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    Well I do notice that you don't have the item id details that I provided for you, you're missing some stats at the bottom.

    You need to add these:
    Category: Weapons/Items
    TechTreeParent: ArmorLight

    But if what the devs say is true, then we'll just have to wait or you will have to follow their suggestion of modifying existing armor to suit epic's stats.
     
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  18. Taelyn

    Taelyn Guest

    Missing things dont matter,

    the config works in this way:

    when something is missing it uses game default settings
     
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  19. remeey

    remeey Commander

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    WoW thanks guys for all the feed back.
     
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