How about the ability to walk around your capital ship while it is in motion? That is something that has been sadly absent and would both be useful and make sense.
I mean there are numerous other things that could go along with it that would also be great additions I am referencing space engineers ofc as both games have their relative strengths and weaknesses. Scripts programmable blocks, remote control etc would be invaluable additions to the overall game.
That "Feature" would call for a complete redesign of the Game Systeme and how Colliders work - so IF it comes to life ALL will be changed!
I do have some new sound effect demos completed and awaiting review from the team, but the priorities for the team as a whole are (and honestly should be at this point in time with the major changes and balancing/review that is needed) gameplay and feature related more than sound. Once the game's focus shifts more towards sound, I would love to expand my toolkit to be able to work more in depth with sound design too. Right now my setup is almost entirely music focused.