I'm running a server with the reforged eden scenario. I'm running empyrion 1.3.3 (latest released update) . We originally started with 1.2.x and I updated the scenario for the new version. BTW reforged eden is pretty tough, probably wouldn't do this scenario again. Anyway my problem is with the server starting playfields. I've had a problem with landing on other planets. On my starting planet I can go into space and come back down ok. I have also warped to a nearby trading sector and that works. Where I run into problems is trying to land on new planets. When it should transition to the new planet nothing happens and after a few seconds it disconnects from the server. If I look at the save game folder in playfields I can see a directory that matches the name of the planet but nothing is in the folder. Looking at playfield logs I see a log that shows us in sector space, then there is a line, Loading playfield 'planet name'. After this RandomPlacer: StartBiome center: 0,0, planets size class: 3. Then nothing. The next playfield log doesn't show much. The one after that shows us back in sector space, followed by loading our home sector and then going loading our home planet. Normal looking logs. We tried starting the server and it was the same situation. I guess at this point I'm not sure what to do. I did try upgrading the server to a bit more capacity after I wasn't able to land on the moon which gave the same issue. When we warped to the trade sector I just assumed that it was good. Does anyone have any suggestions?
Have you tried running the scenario on your local pc to rule out physical server issue? Gonna be hard for anyone to really diagnose issue without logs. drop your dedi log and I can poke at it for anything that stands out as "off".
Thanks for offering to look. I'm really hoping there is a way to save this and we don't need to restart. Here is the log file.
I tried running it locally. It said that the save file wasn't usable. I loaded it anyway. I was getting a lot of those pop ups about errors. My based was buried in the mountain. I drilled out some of the base and things looked ok. I took my CV up into space. Once I left the Roggery where I started the errors stopped. I went to the moon and was able to go into it fine. Everything was working better. Ships that were struggling and slow were faster. I think the reforged config stuff was missing. I am not sure it was running the same scenario? I saved a backup. It was still saying that the save files were no longer usable, and to delete them. Looking at the PDA I don't see any of the project eden stuff. At this point I really don't much care about that. The story missions and quests looked better than they used to. So now the question is can I get this version to run on my server and stop doing reforged eden?
So, you are loading the RE scenario...which eliminates my thought of earlier. Everything seems legit, no major errors. One thing that catches my eye is you are trying to connect to the playfield Roggery. That's not an RNG playfield. Is that a playfield you made? If so, that most likely is where the issue is. If that is your playfield you loaded in, how are you loading it in? Did you alter the sectors file? the galaxy file? etc. Send me the playfield.yaml of that file if you want and I can check it out. You can send it in a private message if you don't want your stuff out in view, up to you. As for your other question, you can load that scenario on your local game, just copy the whole directory from your server to the scenarios folder locally then you can load it up on your private game and do some testing.
Roggery is one of the starting playfields for the RE Scenario. No I've not customized anything other than in the configuration folder for the scenario. I modified the settings for the advanced multitool to do bigger chunks for repairing, salvaging, and picking up blocks. So Roggery was the planet we started on. Flying up to Roggery space playfield was fine. Going to Roggery Moon or Roggery Moon 1 would result in flying into the planet and having the game disconnect us saying there was an error. Rebooting the server wouldn't help. Later we went to another area within our starting system, a polaris trading outpost area. We warped to this location and it worked fine. Then we decided to go to another planet in our system, Beta II sector. The planet Beta II was supposed to have neodynium. So when we got into the sector in space we scanned and low and behold there was a Neodynium asteroid. So we landed on it and just as we started to get out two fast moving drones showed up. By the time we got back into the ship and took off we had lost most of the front of the ship and the side. Miraculously it was still flyable. We flew to Beta II figuring it would be a safer place to land, repair and assess our next steps. When we flew into the planet beta II we again like the moon flew through the planet and got disconnected from the server. When we got back in we were floating in space and being attacked by these killer drones. We eventually got back in the ship and I had to use admin to spawn in a pentax tank for our warp drive. We warped back to Roggery system and landed back at our base on Roggery. As you suggested I downloaded my save game and put it into the save folder of my windows pc client install. When I started empyrion and went to load a saved game it said my roggery save should be deleted. I loaded it instead of deleting it. My base and ships were there. The base was built under a mountain and the mountain had refilled in so the base was mostly buried. To test I got in my CV and flew to roggery space and then to roggery moon. This time it transitioned without any problem. I was able to land on the moon. I then returned to Roggery. There were several issues running it locally. 1. Empyrion when I would open the list of saves gave an error and said to delete the save. Why was it doing this? How do I fix it? 2. Only on Roggery I frequently got the little popup saying something went wrong, continue, email & quit, or quit. Something like that. This only happened on Roggery. In space and the moon I never got that error. 3. The game didn't have the reforged changes. So CPU and engine characteristics were immediately noticably different. On my server my CV would fly at like 28M/s. On the local save it was flying at 60M/s. 4. Looking at the PDA I didn't see any of the entries related to project eden. Looking at the skill tree stuff I did not see the progenitor tab. 5. Looking at the local client logs I did see errors loading assets not being found. I concluded that the save I downloaded from my server was missing something that tells empyrion where to find the scenario info. Looking at the logs it looks like it loaded but there were a lot of errors in the log. I attached the log in one of the earlier posts. I saw this error in the logs; ResumeGame: Problem with 'ReforgedSave' - custom scenario folder 'D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Client/../Content/Scenarios/Reforged Eden' empty or missing Any suggestions would be greatly appreciated!!
Yeah something happened in the transition and you didn't get all the files. I noticed all the errors in your local logs and that told me you missed somethin. all you need to do is zip up the whole scenario and drop it in your local came scenario directory. Should load fine. as for old saves locally being erred..i'd just delete them as they got fubar in the process. The errors you get in game on MP unfortunately, are not uncommon. Some of them are just things that don't really matter, just click continue and move on. IF they get persistent or always at same spot, you can try to chase it down and see why. The RE scenario is fun, but she' still quite buggy. I thought you had issues at roggery, not the moons. so i'd need to see those logs/playfields. sorry to have you send the other file, it's working and it is default so its probly not an issue. It might be a pain, but if you want to zip up your save game and send it i can drop it on mine and chase down some errors. bt if you did not change anything, other than your tools, there should not be an issue. So did I read correctly? the only thing you altered was the multitool?
Earlier i thought I read that you could not go to any playfields, which is why was suspecting server or install issues. but if you are only having issues with those 2 moons....those playfields could just be corrupted or busted.
I don't get to play much as running the server takes all my time, lol. .so I didn't even recognize roggery as the beta starter. I just started a new game and went to roggery, roggery moon, and moon 1. all loaded fine. My thought was maybe it was broken from original load. but it's not. So the system works. So you either got a server issue (doubful at this point), a botched install (could be) , or messed up sector/config/playfield files. (most likely). One thing you can do is replace any of the config files you made changes to with the original files. Load up the server and see if the problem persists. That will tell you right away if it's a config issue. If the problem perists, then the next culprit would be playfield files. But we circle back to IS this only those two playfields, or many others? If it is infact only those two playfields...there is a good chance they can be altered/fixed so you can get back to playing without being tossed out.
also, are you using EAH to manage your server? I overlooked these lines earlier. 18-02:21:50.285 21_21 -LOG- Info: Missing heartbeat of 'Beta II Sector' server, will kill in 2.8 seconds 18-02:21:52.186 21_21 -LOG- Info: Missing heartbeat of 'Beta II Sector' server, will kill in 0.9 seconds 18-02:21:52.911 21_21 -LOG- Client CId=2, EId=2175, 76561198030783622/=/'Ethion' changes playfield to Beta II 18-02:21:52.911 21_21 -LOG- Changing to playfield 'Beta II' needs new playfield server, queueing now 18-02:21:54.087 21_21 -WRN- Killing server of 'Beta II Sector' (PID 11048) since we got no heartbeat followed by the series of connection attemps and dc's. Heartbeat is set by default to go 30 seconds before killing the playfield and kicking the player...yours did it after just 2-3 seconds. So check that setting and make sure it's not on the default 30 seconds. It may just not be having enough time to load. beta II sector seems buggered, but I also see it was loaded earlier on before that. So that is pretty strange. Have you tried wiping that playfield via EAH? If you're not using eah you can do it through console. simply wiping the playfields could rectify the issue. Doesn't explain the "why" but it could at least stop the issues.
I don't have eah. Not really sure how to set it up. I'm running my server on nitrado. I did upgrade the server to the next step up from recommended just to give it more memory and stuff. Where is the heartbeat setting? I don't have a log of info on what doesn't work. I only have experience trying to go to two planets other than my starting planet. So I've done 3 space sectors without any problems. I've tried to land on 2 planets not counting roggery my starting planet. For both planets and multiple attempts I've had these failures. I will send you a copy of my save.
EAH is a great tool for managing your server. It's been so long that I've run a server without using it that I've forgotten most of the manual way of doing it to be honest. I would do yourself a favor and install it and use it. Once you do that, I, or others ,can help you more in the way of setting that up and using it. There is a lot of information on their website on how to get it and install it and use it. It's documented well. https://eah.empyrion-homeworld.net/download There is a setting in EAH to set the heartbeat to a set time frame or off. Doesn't help you much now, but like I said...that's just something that caught my eye. Seems odd it was kicking after 3 seconds. It takes more than 3 secs to load a playfield sometimes, especially on a hosted server like Nitrado or Ping Perfect.