As far as endgame ships go this is the best i've been able to construct, feeling its a long way from the flieing shoeboxes of my first playtroughs, i still believe there are some things that could use work. I play without weight mechanic, however i do try and build my ships that they would function with it enabled. I'd welcome any feedback about this vessel.
i can retract half of them to make the ship look pretty, all of the bottom ones are atmo guns and also retractable. I just like watching it go pewpew against a legacy fleet and create space junk.
Don't worry about me, I and some other players have a huge bias against the current ship combat system based on auto-turrets. I would prefer a different system that I already described a few times here and there with fewer guns, more power and longer ranges, among other things.
well it does deplete a legacy decimators shields in 5 seconds upon aproaching, i guess i can consider removing a few of those pulse lasers and replace them with piping =D
all 4 my advanced, and theres 6 maxed out Ammo boxes aswell as 6 maxed out cargo containers Only 2 9x9 grow plots though, only half the ship is actually usable space wise, the front half is all xeno steel
Hi there, very nice ship! I just Loot my first Advanced Core, and maybe you can help me with it. How does it work? When i relace the Basic core of my CV with it, it doesn(t change anything. and if i put more stuff on the ship, the CPU count become red, like with a normal CPU. What am i doing wrong (beside my english ^^')?
it will become red but the cpu efficiency will remain 100%, as long as it's 100% ur all good, i'm currently flying around in a ship with 19million cpu but only t1 cpu, the advanced core completely ignores cpu whatsoever, allowing this