Playing the test version of PE. Looks great so far. Just one question. Did you intend for space to be so lively? I am atm flying out towards the center in non faction space and all the playfields are jampacked with POIs of all kind of different factions. And no matter where i mine an asteroid i get Zirax Drones chasing me.
It's random, so what I can do is lower the number and chances to find POIs in non faction space, but you will still get situations where there will be a lot of different POIs in some playfields.
Thank you, again. One thing though, I noticed the player can not deconstruct Eden blocks i.e weapons etc. Many can be found in loot, and for CV weapons i.e the player can have more than the CV can handle, without knowing what to do with extra ones.
Then we remove them from the old save vessels, spawn a dummy vessel starter block, attach them to it, save blueprint, start new game and just spawn this dummy vessel blueprint and salvage the blocks.
Any idea what is this? Appears when I access any container on my copied CV 1.4 to 1.5. Old "Project Eden" items where removed from cargo before copy.
Hi Ravien, back after a long break. Playing on the latest 1.5 update all the resource nodes on SnowStory planet are voxel. Is this intended?
Eventually I had to spawn the blueprint and transfer the cargo from problematic vessel to the new one and the message was gone.
I found a POI in your Senario, the Talons and other creatures just stand around and don't fight back after I decided to take the XP with me. I think there is something wrong or am I wrong.
I need to know the name of the POI and what faction it is please. Also what planet class it appears on.
they were warriors and he name was Temple of Lazepreis or something like that, otherwise I would have to look again. I think it was on the starter planet Haven.
Haven is set up with the default POI set so whatever is in vanilla will be there as well (plus the extra ore survey sites).