I'm putting out the challenge to the community as essentially more poi's and opv's are needed both in space and on the planet's. Unfortunately there's not many people working on them and could do with some help. Why help you ask? Well the more poi's and content added to the game, the more there is for players to explore, fight and trade with. HOUSE SERDU are in need of an over hall/ update and expansion. In relation to this I have built 2 poi construction sets to help with this task, (please see links below) Serdu Ground Construction Kit https://steamcommunity.com/sharedfiles/filedetails/?id=2954367734 Serdu Space Construction Kit https://steamcommunity.com/sharedfiles/filedetails/?id=2955243269 Challenge details: There is no time limit to complete the build challenge. The maximum size class and guidelines for submission are there so please make sure you check your build meets these requirements. If you want to build a Serdu poi that's not on this list, please contact me as it has to make sense and fit into the faction. Please do not take an existing build and simply retexture it to have Serdu colour's. SHORT DESCRIPTION. Serdu are part of the Zirax Empire, but they don't have tight connection to it. They have ancient traditions they have been following ever since the First Speaker laid down the Serdu Code. They are intolerant of any other view of the world and will forcibly take out anyone who opposes them. Serdu see themselves as higher beings that don't only have the right - but a purpose - to enslave or kill those who are too weak. They are not conquerors - but one would be wise not to cross paths with the Serdu - as they will take what they want. They believe that personal challenges will make you stronger and they train hard to become better in every aspect. To achieve this, biomechanical enhancements are very common. A Serdu initiate will receive his first biomechanical upgrade as part of his initiation rite. Serdu do not mourn for the loss of their people - those who perish were simply too weak to exist. Serdu are fascinated with the idea of possible eternal life via biomechanical engineering. Poi list so far: DEFENCE/TIER 0 Serdu Defence I Serdu Defence II Serdu Orbital Defence I (fractalite) Serdu Data Beacon Serdu Portal TIER 1 Serdu Outpost Serdu Monastery Serdu Temple Serdu Prison TIER 2 Serdu Biotech Facility Serdu Slave Camp Serdu Missionary Outpost Serdu Garrison DUNGEONS/INSTANCES Serdu Cathedral Serdu Slave Ship DRONE BASE Serdu Drone Base Serdu Orbital Drone Base PATROL VESSEL PLATFORM Serdu Patrol Vessel Landing Platform VESSEL Serdu Patrol Vessel Serdu Drone Carrier RELATED CIVILIAN THEMED BUILDINGS/VESSELS Freighter Derelict Freighter Serdu Trading Station Serdu Orbital Trading Station Credit to rainyday for the original lore/history and existing build That's everything I can think of for now, if you have any questions or wish to discuss an idea please comment here or dm me.
@Don2k7 the poi list is a list of poi's that are still needed? T0/T1/t2 assuming these are difficulty steps, but should these be in sizeclass or different build dimeons or turrent count limits or playable rooms you want to increase here? dungeon/instances means what excatly? a certain amount of rooms? amount of playable dungeon crawlspace/-time etc? what excatly should be the difference between (T0/T1/)T2 and dungeon/instance? Freiger and Derelict Freigter means these ships in the Sedu style i assume?
"the poi list is a list of poi's that are still needed?" what is posted is taken from original list by rainly day, more pois are needed thought i would start with his list. a few of these are in game but are old builds T0/T1/t2 assuming these are difficulty steps, but should these be in sizeclass or different build dimeons or turrent count limits or playable rooms you want to increase here? - up to you, t2 pois would be harder than t1 dungeon/instances means what excatly? a certain amount of rooms? amount of playable dungeon crawlspace/-time etc? amount of playable dungeon crawlspace - i would assume what excatly should be the difference between (T0/T1/)T2 - difficulty for player and dungeon/instance? - above ground or underground Freiger and Derelict Freigter means these ships in the Sedu style i assume - yes freighters in (zirax) house serdu style
https://steamcommunity.com/sharedfiles/filedetails/?id=2959985608 Check it out to see that it looks like T3 size 10.67
Hello, had a look, really nice work and layout, only feedback is a few things were not set to public that should be but we have all done that before. Also changed the bp name to be in-keeping with existing naming structure. Other than that great job on this build and thank you. also now submitted to eleon. Faction: Zirax (House Serdu) Spawn: Planet Name: BA_SerduAdvOutpost Groupname: BASerdu Spawn name: Serdu Advanced Outpost Size Class: 11
the colors incorporate the original green+purple look to keep the asynchron not matching complementary color scheme of the original serdu design (mostly outside). the purple on purple i found a bit to plain and not fitting with the old serdu monastery look. notes: -mk1 defense=hardened steel full blocks replaced -mk2 defense=combat steel full blocks replaced serdu chapel LOOT: -very rare: core room -normal: cathedral, in front of big snake below -rare: toiletts in living -rare: secret, main room upper level, side airvent/opening in wall -normal: level below core in corner -secret: small cave in asteroid ------------- 1 very rare 2 rare 2 normal 1 secret