AARHA Aerospace 1st-6th series are updated (new front engines scheme). Much more dynamics in the space and core is better protected! How do you like my new gridmap images? F6A2 Opta-X2 interceptor 8th series F8A Meta-X strike fighter F8B Meta-X2 interceptor A8A Meta-Z attacker Check link below for more vehicles
RWF Rhein Hey Guys, this is my first Transporter like one of these standard things xD It has lot of O² and enough Energy tanks -You can take 4 Passengers with you- 4 Construcors and a lot of Cargoboxes so save your Loot hope you enjoy it regards B00n Passenger Seats with personal Fridge an Box Engine Room with seperate Fuelroom O² Room Crafting and Store Finaly the Cockpit
Dont know If I have posted this here yet, some months back I took the tier 1 SV and gave it a survival cabin with a ridiculous amount of spec for its size... I liked the original and wanted it to be more useful to me. I was sick of fridge being shot off.. Now it has 2 of nearly everything and the cockpit rebuilt by hand, passenger seat, yet its still the same length... Oh yes now 2 fridges..in cabinets XD Truly a survival refit. This inspired me into further minimalist builds of my own. http://steamcommunity.com/sharedfiles/filedetails/?id=913458346 When you see the first 3 pics It is hard to comprehend that you are looking at a tier 1 sv
seemingly not as when sat in a seat you have no effects from empyrion able to touch you. Also you can only access that seat from being stood in the back compartment looking through or on roof through hatch, so there wont be any room in there for movement or entry other than F key.
A long-overdue update of another ship of mine. This is intended to be a maneuverable heavy attacker for base assault and anti-CV combat. Features include two pressurized Cockpits, constructor, armor locker, O2 station, 2 Cargo boxes, 6 Ammo boxes, 8 Fuel tanks, 2 O2 Tanks, and ALL THE GUNS! Reflex Aggressor II
Hey survivalists I really liked this vessel. I think i'm getting better at create modern lines and faster ships http://steamcommunity.com/sharedfiles/filedetails/?id=957543715
PSI P-33 'Shooting Star' light scout (Steam Workshop) PSI F-33 'Shooting Star' light fighter (Steam Workshop) Two variants of the same frame. P-33 is cheap and lightweight scout vessel, gets you from point A to point B no problem. No fancy stuff. Unlock level 7, just over 200 iron cost. Unarmed. F-33 is the lightweight fighter variant armed with one gatling gun. More thrusters. Unlock level 10.
Seeing as I am working on a Battlestar Galactica (In Survival) figured it wouldn't hurt to make a Colonial Viper MK II in creative. Work Shop Link Stats are at Bottom of post Would love any input on this ship as it will be a compliment to my current Capitol Vessel build
SV Scorpio Battle vessel with high "Alfa strike" (with a small help of macro). Good acceleration and maneuverability. Two passenger seats for rescue operations. 4 x Rocket launchers 4 x Homing Rocket launchers 4 x Rail guns I was building it for PVP, reasonably effective and cheap, with an idea to make something better looking than a brick. Light SV will not survive rockets anyway
Having returned in recent weeks and restarting my private server for all the new goodies, I've since updated my Gunship/Troop transport: The workshop item is updated with the current version; maxed out all guns, some minor gun rearrangement, additional fuel tanks due to fuel tank size nerf, ventilator and armor lockers added. Still not completely done up, I'd still like to do something more with the outside, as well as get all the blocks upgraded.
Made a little fighter SV with the new long cockpit. Level 12. 6 weapon mount points (only 2 gatlings on blueprint - railguns ideal in the other 4 spots but left off because of their high zas/ere cost). 64m/s all directions, 7* pitch 4* yaw. Mobile constructor, fridge, cargo, oxygen station. Only 3 blocks thick, not counting landing gear. Calling it Shadowbolt workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=962386393 more pics in spoiler Spoiler
Yes, it's Legal, at least I didn't find anything in rules if it is forbidden It can be done by hands, easily with 2 weapons, harder with 3. But with macro, it's much better.
RAIDO CORPORATION TIGERSHARK. Evolution of the Grasshopper frame - Tigershark is full fledged strike fighter armed with four railguns and three homing rocket launchers. Hardened steel hull, all the vital ship functions are accessible via maintenance hatches outside the ship. Responsive controls, designed to take out hostile enemy installations. >> Steam Workshop
Welcome to the DroneHunter-Series! ========================== This is all about High agile scout and combat Vessels, in short: SCHAC-Fighters! (Super Compact High Agility Combat) From right to left: MK I : Early/Low cost Scout and DroneHunter MK II : Mainstay DroneHunter, Scout and Area Defense Fighter MK III : Deep Space Superiority AttackFighter MK IV : Deep Space Small Group Drop and Gunship Code: Comparison Chart: ================= Variant Build Hardened Weapons Level Steel Count Gatlings Rockets Homing Railguns MK I 12 - 5 2 3 - - MK IIEarly 10 - 7 4 3 - - MK II 15 X 7 4 - 3 - MK III 15 X 11 4 - 4 3 MK IV 15 X 11 4 - 3 4 Variant Speed/Acceleration/Manoeverability (higher is better) Accel Brake Lateral [m/s²] / Pitch Yaw [deg/s²] MK I 75 30 51 / 17.01 15.04 MK IIEarly 41 15 27 / 11.61 10.61 MK II 76 25 51 / 14.88 13.60 MK III 69 27 50 / 11.93 9.74 MK IV 62 31 34 / 10.98 8.96 Variant Area of Operations MK I Early/Low cost Scout and DroneHunter MK IIEarly Similar to MKI, better armed at the cost of some agility MK II Mainstay DroneHunter, Scout and Area Defense Fighter MK III Deep Space Superiority AttackFighter MK IV Deep Space Small Group Drop and Gunship The Variants: ============= Early small low cost Fighter, the SV_DroneHunter_MKI: http://steamcommunity.com/sharedfiles/filedetails/?id=951410059 Small, fast and deadly armored Fighter, the SV_DroneHunter_MKII: http://steamcommunity.com/sharedfiles/filedetails/?id=954048059 The early low cost variant (SV_DroneHunter_MKIIEarly): http://steamcommunity.com/sharedfiles/filedetails/?id=958927352 Now we're getting serious: Bigger, badder, more Weaponz! SV_DroneHunter_MKIII: http://steamcommunity.com/sharedfiles/itemedittext/?id=970507021 This one is a Dropship/Transport variant while still maintaining high Agility and Firepower!! SV_DroneHunter_MKIV: http://steamcommunity.com/sharedfiles/filedetails/?id=970507316 Spoiler: Some more Pictures MKI (Early/Low cost Scout and DroneHunter) : MKII (Mainstay DroneHunter, Scout and Area Defense Fighter) : MKIII (Deep Space Superiority AttackFighter) : MKIV (Dropship/Gunship/Armed Personell Transport) - WiP - :
AARHA Customs Skins for specific vehicle (F1A3 Opta-X fighter). Unique design with the same size, properties, statistics, production time and resources required Asiimov Opta-X Midas Opta-X The new YTron Opta-X More skins (include special and legendary) Check link below for more vehicles http://steamcommunity.com/sharedfiles/filedetails/?id=830676194
EXPLORER 1 Amazing ship for explore and combat. Steam link: http://steamcommunity.com/sharedfiles/filedetails/?id=974487299&searchtext=