Name: Bugs-Universe|Events|FamilyFun|24hSupport|Coop-PvE/PvP (NEW SERVER 8/17!!) Slots: 150 EAC: Active _________________________ Server Location: North America _________________________ Admin Ingame Name: Amalek Admin Forum contact: Amalek _________________________ Offers donations or perks: Yes Infolink to donations: http://steamcommunity.com/groups/BugsEmpyrion/discussions/0/2592234299550104546/ Uses 3rd Party Tool: EAH _________________________ Savegame started with version: 6.6.1. build 1202 Mode: Survival Seed: 987577 MP Type: Scenario (Possible: Scenario, Standard) Scenario Name: Bugs Custom (Possible: Name as visible in the folder ...\Empyrion - Galactic Survival\Content\Scenarios) Scenario Workshop link: Custom Maximal Blueprint Spawn Class: 10 Allowed BP Types: ALL (owned, subscribed, stock) (Possible: Non, Stock-Only, All) _________________________ Decay Time: 24 (Time after which player-built structures without core or less than 10 blocks get removed when not visited) Wipe Time: 240 (Time after which any player-built structures get removed when not visited) Protect Time: 48 (Time during which structures are offline protected) Note: -All times are given in real time hours, 1h real time = approximately 24h in game -Timer counts down as long as the dedicated process is active - deactivated playfields do not stop the timer) _________________________ Maximum Structures per playfield: 150 Antigrief Distance: 100m AntiGrief Zones: PvE AntiGrief Ore Distance: 100m AntiGrief Ore Zones: PvE Max Block Count: Active (Max count for certain devices per vessel or structure, e.g. turrets, fixed weapons..) _________________________ Allow alliances between Origins: Yes (Yes = will allow alliances with or join factions from other Origins) Auto-allied within Origin: No (Yes = Factions of the same Origin are allied per default) FriendlyFire in PvP: Yes (Yes = will not damage any allied structure even in PvP. Will still hurt players) _________________________ Global Marketplace: Available _________________________ Difficulty Settings: Escape Pod Content: Easy Player Progression: Normal Degradation Speed: Normal Radiation Temperature: Normal Amount Of Ore: Rich Number Of Deposits: Plenty Drone Base Attack: Medium Drone Presence: Normal Enemy Spawn Rate: Normal Attack Strength: Medium Constructor Craft Time: Normal Blueprint Production Time: Normal _________________________ Additional Info: Hello and welcome all my friends and fellow gamers. Thank you for being a part of this awesome community of players and for joining us on Bugs Expanding Universe. It is our goal to make this server the best and your only place to play Empyrion. It has been a pleasure to watch the family grow and we will continue to provide a server that you can all call home. If you have not played with us or are new to Empyrion then please come give us a visit. Any questions? Ask away, we have a very friendly group who are always happy to help. Hope to see you all soon. Contact us You can Contact us here for SUPPORT and to HANGOUT Discord: https://discord.gg/PrBbA7d Steam Group: http://steamcommunity.com/groups/BugsEmpyrion Website: http://bugsuniverse.com/ Staff Emails: Amalek: [email protected] - Owner Mattboy: [email protected] Steenhole: [email protected] 'Airstrike' Ivanov: [email protected] *If you have any questions, don't be afraid to ask! We are very friendly! UNIVERSE MAP -DISCLAIMER- Verified Servers are neither run, nor owned by Eleon Game Studio staff, but are 100% driven by community members (owners). Eleon Game Studios provides the dedicated server files for free. Any costs that result from being hosted at a 3rd party hoster, are subject of the individual contract between the owners and the 3rd party hoster. The Verified Server initiative does not offer compensation or other monetary gifts or other, similar advantages for the owners of 3rd party hosted servers. The owners are fully responsible what happens on their server(s) in terms of user management and world layout. If you do not agree with the servers administration, please file a complaint directly at their admins. Eleon Game Studios staff can not moderate or manage such complaints. Eleon Games Studios can not be held responsible for bad behavior of either the owners or their admins towards their players - although this will lead to a removal of the Verified Server label. Same applies to update frequency of the server and technical issues that are not related to the game itself (aka "bugs").
CSW (CrossServerWarp) Instructions: Travel to the Deep Warp Out orbit. Make sure your ships are set to Private until you have created your faction on the other server. Wait 2-3 minutes for your ship to register. Type csw:start:BUGS2 (for travel to Bugs-XU-Far Leap- second server), csw:start:BUGS1 (for travel to Bugs-Expanding-Universe main server). Wait for the prompt and type cb:yes. You will receive a message and be disconnected from the server. Immediately connect to the other server. On first warp connection you will be have to pick a starting planet, choose the CSW Starter. After you spawn in the base starter you will be teleported within 1 minute to the Deep Warp In orbit just outside of your ship. Create you faction for the first time on the second server. Future travel back and forth will put you near your ship right after you log in. WARNING!! Your ship will lose its Group Device Bindings as well as the fuel, o2 and pentaxid in the tanks. Any HV and SV docked will also be detached after warp. It is best to not warp with an HV docked as redocking can be difficult. These are current limitations with CSW.
BUGS has just introduced our new custom designed trade and housing station in the FTA Alpha Zone. :....The past two decades have seen a sharp increase in both human and alien activity throughout the local sectors. Seeing an opportunity for profits, the FTA has recently initiated an energetic trade station building program. Stage one of this program, building a grand station for their central trade hub. FTA Alpha encapsulates everything the FTA needed to squeeze every Cred they can from the sectors. This state of the art trade station includes a space mall, a teleportation hub, docking facility for both Small and Capital vessels, and a luxury apartment. The FTA has spared no expense to create the greatest trade station the quadrant has ever seen. "Creds is Cred!"