IS there a setting in the Dedcated yaml for playfeild parking I have noticed some times when a playfeild becomes idol it will shut the unused playfeild down with out syncing data between player and client first causing missing items so what i was hopeing to try is adding a 1-2 min delay before the server closes the playfeild
Try adjusting the heart beat. Try editing this part of the file and see if that helps ### Timeout in seconds after which a playfield server process will be killed (and all players on it disconnected) if it does no longer send heartbeat messages to the dedi ### Set 0 to disable this feature HeartbeatServer: 15