New to messing with playfield files. Have successfully created a new planet with lots of water up to 112m mark and peaks that go to 200. Having trouble with mobs not spawning however. Only mobs that spawn are parasaurs and the blue scorpions despite setting y,minmax values between 112-200 for all mobs. Is there an elevation value somehow associated with the mobs that i'm not seeing?
Hi, creatures spawning often seems to be problem. There are some factors to consider: Most importantly: Creatures can only spawn in correctly set-up BiomeClusters in yaml: Guide how to correctly set up biomes and their dummy biomes in the first place. This is important, as it is the main reason for creatures not to spawn. http://empyriononline.com/threads/tool-empyrion-playfield-designer-v1-34-3.9789/page-13#post-123342 The reason for this is, that you set up BiomeClusters maybe like: e.g. Altitude Range: 25-55, Slope Range 20-45, ClusterSize:20, No. of Clusters: 40: Then your creatures can only spawn inside those BiomeClusters, which are limited to the above set-up Height and slope range. If you set those values to narrow, creatures won't ahve enough space to spawn, especially if you have set up many different types of them in the same cluster. BiomeClusters order in yaml is important: Empyrion works it's way down the BiomeCluster List and ignores previously set-up height-ranges. e.g. If you would set up a cluster with height range from 0-255 as the first in list, all the following clusters will be ignored. Don't set the amount too high. 5 per type and biome cluster is maximum, otherwise they won't spawn. Don't use RestrictY, until you see them already spawn once. Predators (those creatures who attack you at first sight), won't spawn until a inital delay of 24 in-game hours has passed. Hope this helps. Feel free to ask, if you have any follow-up questions. If you can't get it to work, you could also send me your playfield.yaml (upload it here renamed to .txt), and i will take a look at it to see, if i can find the problem. /jmc
It's max per type per biome cluster. So you could have 5 Slimes AND 5 TalonGuards AND 5 Raptors AND ... in the same biome cluster at the same time. /jmc