Hello, I was hoping to get some feedback on a few designs I've made on Steam Workshop. I've made a few SV's specifically for my own survival games and uploaded them to the Workshop. These are the most popular SV's I've made but I've received very little comments on them or any other ships I've made really. I was hoping to get some feedback here as to what exactly is good and bad about these two ships: http://steamcommunity.com/sharedfiles/filedetails/?id=1089612934 http://steamcommunity.com/sharedfiles/filedetails/?id=853401342 There are a few other SV's in my workshop page and I'm interested in some feedback for those as well.
Warp Capable SV ***Requires Alpha Experimental 7.x.x to work!!!*** Introducing, War Razor Igneous. Slower turning, but plenty fast enough. Should be fine for drones and related duties. Is stunningly sexy at night. Super hard to kill, lots of redundancies, 4 rocket launchers. Spawns with the name "Igneous Razor." -> Not for PVP. Steam Link: http://steamcommunity.com/sharedfiles/filedetails/?id=1148980916
Warp Capable SV ***Warning! Only works in Alpha experimental 7.x.x!!!*** Introducing, Warp Razor Obsidian. Igneous's bigger, meaner, much tougher, but also slower and higher level brother. Nothing in single player survival can kill this ship. It is sexy as hell at night. 4 railguns and 4 homing rocket launchers. Spawns with the name "Obsidian Razor." -> Not for PVP Steam Link: http://steamcommunity.com/sharedfiles/filedetails/?id=1148981134
Unpainted versions: Razor Alpha: http://steamcommunity.com/sharedfiles/filedetails/?id=1149036773 and Razor Beta: http://steamcommunity.com/sharedfiles/filedetails/?id=1149037115
Here is Fearless. A lvl 7 warp SV. Meant for early game despite its slightly higher costs. Steamlink: http://steamcommunity.com/sharedfiles/filedetails/?id=1149380330
and for finish Some SV are not textured and n°3 is not finished. Enjoy. https://1fichier.com/?5ah53l6d6l
RAIDO CORPORATION 'VAGABOND' !!! NOTE - EXPERIMENTAL ALPHA 7 ONLY !!! Contains SV warp drive. >> Steam Workshop Vagabond started it's life as a long range fighter operating aboard space carriers. But it was soon discovered that it was a role it was seriously lacking in. Long range and good survivability were too little to offset it's shortcomings - light armour, light armament; but most importantly it's bulky size. Flight characteristics were described as 'gentle' - but it had a hard time keeping up with the more advanced and aggressive fighters. Vagabond quickly became obsolete as a carrier borne fighter - there wasn't a role for it where it would be anything more than mediocre. But it wasn't long before it was picked up by mercenaries, space travelers, headhunters and other lone wolfs needing a cheap and reliable all around warp capable ship for getting around places. It's mediocrity became it's main selling point as it was truly a jack-of-all-trades - a ship that would not let it's user down. This is the Vagabond MK.I variant - which is the basic factory model. It's still widely used in this basic configuration, but it's also very popular vessel for all kinds of personalized upgrades, modifications and refits.
*Experimental Branch 7 craft* The Hornet is a small (32 tonne) warp capable SV with 4g acceleration in all directions from its normal drive system. Armed with 4 rocket launchers and 2 gatling guns, it is capable of both interception and recon-in-force missions. Outfitted with mini-constructor, fridge, multiple cargo boxes, and an O2 station, it is capable of becoming a resupply point for short duration away missions. Pilots' main complaints are the cramped cabin and relatively light armour (generally 1 block thick hardened steel). Just remember to bring enough warp fuel to get home! http://steamcommunity.com/sharedfiles/filedetails/?id=1152577289
Dark Hopper First attempt of a warp capable SV out of normal steel. Hopping to your nearest higher tier resources. http://steamcommunity.com/sharedfiles/filedetails/?id=1156388783
It's been a very long time since I last created a SV with warp tanks but now it's legit.... lol Time has passed but they still look like home trailers duct taped to a rocket.... Ho well, here is my last one, a warp capable space trailer.... Falcon Dropship
And now the smallest Warp Capable SV I build this far, a version of my Sprite updated to patch 7.0 and equipped with a warp. Sprite-WP
FUN. There is no Fun. Besides you're in a SkyRocket dominating the wildlife in your rough world! "In rough Places you need Spikes. A lot of Spikes. And Rust. Yes, Rust too."
Warp Hunter (Rugged Edition) ======================= An Early DroneHunter from the old Days. Back then an Experimental Fighter. Lost in the Unknown... Recently found by a stranded victim. It has seen better days.... BUT.... It's still fully functional! Intact! And it has an Experimental Warp Drive included!!! ** You need the Experimental 7.0 for this! ** It's. a. DroneHunter!! -------------------------------------------------------------- Alright, guys, why there's another one. (Experimental) 7 will introduce some heavy Ressource changes that alter especially the beginning survival part of the game. No more Cobalt in deposits (you can find it in surface rocks or as loot). Sathium and Neodymium on the Moon or Asteroids? Nada. Try Drones (Capacitor Devices) or disassemble military POIs instead (Hardened Steel blocks). Not to mention the usual rare ores Erestrum and Zarcosium. These are now needed for any "advanced" Weapons and even Ammo!! So no Seeker Missiles or Rail guns in the beginning anymore... ByeBye beloved "Mark 5", even the MKIII and MKIV are EndGame now, the MKII I will change and replace Seekers with normal Rocket Launchers, but it is a bit too small to include Warp tech. So a new class between the MKII and MKIII had to be designed. This as a background, with this new Alpha-7-Fighter you'll need ** 8x Capacitor Devices from Drones for the Neodymium (minus the Loot you find in POIs). ** additional 28x Capacitor Devices OR 23x Hardened Steel Blocks for the Sathium (minus Loot) ** additional a good amount of Cobalt from Surface Rocks. BUT this is manageable just from the Starter Planets: Drones and 1 military POI ;-) Then you get a Hardened Steel Performance Fighter with Warp Tech and Constructor included! Features: - High Performance (47m/s² lateral Acceleration, around 9m/s² Pitch/Yaw) with two Thruster-Configurations - Hardened Steel armor - Good Weaponry for any Drones and POI Turrets : 5x Gatlings + 4x Rocket Launcher - Full Warp Tech included for Long Range Engagements, Looting and Recon missions! - Constructor for any Survival needs (hidden, needs access through Control Panel "P") - 4x Cargo Boxes (2 Hidden) + 2x Fridges + 2x Armor Lockers + O2 Station It's old, it's a bit rusty.... but it's a DroneHunter! https://steamcommunity.com/sharedfiles/filedetails/?id=1159635899
That is awful! You fiend! *tries to contain laughter* but so brilliant! Ahahahahahahaha! Very clever sir! You need to upload that to the workshop immediately!
Already uploaded the version 2 but I can't upload anything new since 6.x, all new bps are invisible to anybody but me and the screenshot in description is a grey placeholder, bp has no name and it removes the bp from my list of bps when I try to upload. The noob catcher 2 has been succesful on hws, catched a few players, they run in panic, only extreme laggers seem to be immune.