thank you for answering me as quickly as possible to the coordinator-2618,73,228 i am stuck inside the exp team base on valea thank for your help
Hey, sorry for the delay. I warped you to these coordinates but I thought you mention another Planet or Orbit. So please try if it works now for you. Maybe it was just because there were too many structures. By the way how much RAM do you have / at what graphic options are you playing that game? RexXxuS
thank you for your speed I v connect and my configuration for the moment is very just 4gb ram and a graph of 1go may I have a new computer next week so I will not have this problem thank you thank you and I tell you if I have managed to connect
so I can not connect if you can not kill me my character so that I can respawn in my base thank you and take off the inconvenience and take off for my English thank you google translation I am french
Oh, yeah, 4GB is not recommended by Eleon and really too low for MP. I warped you again away from so many structures. Try to login please. (I can't kill you virtually) No problem. RexXxuS
ok thank you I try to connect me may the server is full for the moment I keep you current and thank you
I can not connect anything anymore, it makes me send you a screen so before it works nickel I do not understand
Hello !, I play on the EU server, and the problems with my CVs, are fixed. but I still have ploblema with my base. I downloaded it from my file, but I can not get into it because the server says it's from another faction. but she is mine. I waited several weeks waiting to disappear but it did not disappear. Nobody is registered using it, and nobody is there. I knew it might be I.D. problem, and I wondered if you could see it for me. My name is markoredflag, my faction is : RSC REDSKULL CORPORATION and my base is: "JOINVILLE". the base is in valea, pve, near the green barrier, on the large lake.
Yeah sorry, but the playfield consumes too much performance for you then. I warped you to on of your outpost at the starter planet again. Hey, I have set it to your faction now. RexXxuS
Is it normal that in space the carriers "moving poi" will not regenerate? there is alwayes the same stripped derelicts for weeks in space..no new ones Also the poi in pandora space except the central one are not regenerating
i think no carriers are regenerating.. because there is also a strippe one outside meldo orbit and is there for 2/3 weeks already
maybe it can be setted up to regenerate once a day or weekly? Seems a bit a dead space right now... not much to do
say what server - (US) * I went under ground, and got thrown out into space. * Today * http://steamcommunity.com/sharedfiles/filedetails/?id=1222565455 I just want to be put back on the planet.
Playing on the US server. When I spawned a base half underground, half underwater, I got disconnected from the server. Whenever I try to reconnect afterwards, I get disconnected. Checking the logs I found this error message: Code: 6-19:03:33.194 14_03 -LOG- Playfield 'Eleen' with seed 75170 loaded. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Boo.Lang.dll (this message is harmless) 16-19:03:35.406 14_03 -LOG- Window 'FullTexture' is already open 16-19:03:37.563 14_03 -ERR- Error in reader ch=1 16-19:03:37.567 14_03 -EXC- System.Exception: Could not instantiate unknown active block type 0 at Assembly-CSharp.PcitureAttribute.ProcessFunction (DeploymentOptions , Assembly-CSharp.NodeEventArgs , Int32 ) [0x00000] in <filename unknown>:0 at Assembly-CSharp.NodeEventArgs.CloneSymbol (System.IO.BinaryReader , UInt32 , Boolean ) [0x00000] in <filename unknown>:0 at Assembly-CSharp.NodeEventArgs.CloneSymbol (System.IO.BinaryReader , UInt32 ) [0x00000] in <filename unknown>:0 at Assembly-CSharp.ContextEventArgs.FormatEditor (System.IO.BinaryReader ) [0x00000] in <filename unknown>:0 at Assembly-CSharp.MemorySet.ShowSelection (System.IO.BinaryReader , Assembly-CSharp.QueueContext ) [0x00000] in <filename unknown>:0 at Assembly-CSharp.AssistantEventArgs.ShowSelection (TemplateStack ) [0x00000] in <filename unknown>:0 16-19:03:37.574 14_03 -LOG- Disconnected from server [ConnRes] 16-19:03:37.717 14_03 -LOG- Got disconnected from server: Disconnected 16-19:03:37.718 14_03 -LOG- Steam: CancelAuthTicket 14, disconnect reason: Disconnected 16-19:03:37.727 14_03 -LOG- Disconnected from server [ConnRes] 16-19:03:37.734 14_03 -LOG- Playfield saving and cleaning up 16-19:03:37.919 14_03 -LOG- Unloading playfield 'Eleen' Unloading 5 Unused Serialized files (Serialized files now loaded: 2) The start planet was Eleen and the location of the base was a lake south of the Admin base near the Titan crash (Mid). What needs to be done to be able to resolve this? Thank you.
Getting the same error, just checked, my most recent logs: Code: Platform assembly: D:\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Boo.Lang.dll (this message is harmless) 16-19:39:39.384 19_39 -LOG- Window 'FullTexture' is already open 16-19:39:40.283 19_39 -ERR- Error in reader ch=1 16-19:39:40.285 19_39 -EXC- System.Exception: Could not instantiate unknown active block type 0 at Assembly-CSharp.PcitureAttribute.ProcessFunction (DeploymentOptions , Assembly-CSharp.NodeEventArgs , Int32 ) [0x00000] in <filename unknown>:0 at Assembly-CSharp.NodeEventArgs.CloneSymbol (System.IO.BinaryReader , UInt32 , Boolean ) [0x00000] in <filename unknown>:0 at Assembly-CSharp.NodeEventArgs.CloneSymbol (System.IO.BinaryReader , UInt32 ) [0x00000] in <filename unknown>:0 at Assembly-CSharp.ContextEventArgs.FormatEditor (System.IO.BinaryReader ) [0x00000] in <filename unknown>:0 at Assembly-CSharp.MemorySet.ShowSelection (System.IO.BinaryReader , Assembly-CSharp.QueueContext ) [0x00000] in <filename unknown>:0 at Assembly-CSharp.AssistantEventArgs.ShowSelection (TemplateStack ) [0x00000] in <filename unknown>:0 16-19:39:40.299 19_39 -LOG- Disconnected from server [ConnRes] 16-19:39:40.374 19_39 -LOG- Got disconnected from server: Disconnected 16-19:39:40.374 19_39 -LOG- Steam: CancelAuthTicket 52, disconnect reason: Disconnected 16-19:39:40.379 19_39 -LOG- Disconnected from server [ConnRes] 16-19:39:40.384 19_39 -LOG- Playfield saving and cleaning up 16-19:39:40.511 19_39 -LOG- Unloading playfield 'Pandora' Unloading 5 Unused Serialized files (Serialized files now loaded: 2) Unloading 20884 unused Assets to reduce memory usage. Loaded Objects now: 202749. Total: 429.171910 ms (FindLiveObjects: 9.597865 ms CreateObjectMapping: 20.968956 ms MarkObjects: 179.868504 ms DeleteObjects: 218.736292 ms) 16-19:39:43.223 19_39 -LOG- OnApplicationQuit