[ZeroG] Challenge Build 02! (HV) Tank ~Completed~

Discussion in 'Questions, Discussions & Feedback' started by Jenniphurr, Feb 26, 2018.

  1. Bigfeet

    Bigfeet Captain

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    @styLmntz : Wow, stylish,Tron, awesome !
    @rucky : Yeah, evil vibrant, muahahahaaah !
    @Friendly Timo : Sweet front view, must see it inside some time.

    They're dropping in good now , mooooore lol !!!
    ========
    Little update on the Nightshade (for those who might allready spawned) : added more beef to sensetive areas, bit longer now.
    ========
     
    #161
  2. Macbrea

    Macbrea Commander

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    The second set of hoverjets are redundant on the tank. The only purpose of them is a backup when the outer ones have been destroyed. They do seem to have a modifier on amount of upward thrust. The jump packs were because I started with 3, and discovered it doesn't really cause it to jump at all. I increased it to a complete bottom section plus those first three and it will manage to get it over a rock if it gets stuck. But this item really in the classification of heavy tank. It's not supposed to do acrobatics.

    I personally have ridden an M1 abrams. They feel more like your in a boat vs a ground vehicle. And they really do have that slow up and down feeling. That was the feeling I was trying to get in this tank.
     
    #162
  3. Pyston

    Pyston Captain

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    #163
    Last edited: Mar 5, 2018
  4. rucky

    rucky Rear Admiral

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    wow.. nice!!! +1
     
    #164
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  5. Pyston

    Pyston Captain

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    Thanks Rucky. I dig yours as well. I think your ship, no joke, is the first build in Empryion that actually scares me. I mean its like a horror movie. I think I would poo my pants if I ran into a group of those in a game. The red color and changes you made really take it to the next level.
     
    #165
  6. rucky

    rucky Rear Admiral

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    and the best about it is, there is no red coloring ;-) it's just the indirect lights giving it that scary glowing feel ;-)
     
    #166
  7. Pyston

    Pyston Captain

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    Ohh no kidding! WOW, I need to sub and check it out. That is crazy.
     
    #167
  8. Trig

    Trig Captain

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    Finally got mine done:
    AHV Olympia
    [​IMG]
    workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=1321150128


    It's not much of a tank, more of a warship that aspires to be a tank. I used this challenge as an excuse to finally build a futuristic water-warship Cruiser thing. It does fine on land, or partially submerged like a boat. Due to the height limit I couldn't make it submerge very far and still move fast (I'd need about 18blocks high for full movement).

    Oh, and it's technically 1 block too long - it's counting the rear entry ramp when extended. I can modify it a bit to be 1 block shorter if needed, but it looks weird when the top of the ramp is further inward than the doorframe.

    Seats 10, has a boatload (heh) of cargoboxes, armor lockers, fridges.
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    edit: added in a bunch of pics to a spoiler, after taking it to Oscutune (best planet)

    Now that I've finally got it done I'll try to make a nicer display platform than the one I linked earlier in the thread. I think larger parking spots would look better, maybe 15x15 block.
     
    #168
    Last edited: Mar 6, 2018
  9. Jenniphurr

    Jenniphurr Captain

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    This looks great! I need to run around and check it out inside. Also don't worry about the ramp issue, we are only going to count the base of it.
     
    #169
  10. Tyrax Lightning

    Tyrax Lightning Rear Admiral

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    Oh wow... that... is... artful... :D

    Lookin totally awesomesauce! :D

    I look forward to UVs someday becoming possible & then after that UV Challenges becoming possible. :D
     
    #170
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  11. T431

    T431 Captain

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    This makes me want to reconsider my entire submission and design something new, that's how nice it is.
    I guess I might, what I got so far has ended up slightly too generic for my taste.
     
    #171
  12. Jenniphurr

    Jenniphurr Captain

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    Argh! I am completely lost on my build. Interior is giving me issues. I have moved and changed over and over and over tonight. Very frustrating.

    Here is what I have left it at right now. FYI I do not like this layout at all, but I like it better than anything else thus far. [​IMG] [​IMG]
    Maybe playing some Chrono Trigger will help~
     
    #172
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  13. Runeshadow

    Runeshadow Captain

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  14. Tyrax Lightning

    Tyrax Lightning Rear Admiral

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    Love Chrono Trigger! ^_^ <3 Marle, Lucca, & Ayla especially! :D Chrono, Robo, & Frog rock too. Magus can kiss my Shiny Glitch Ass. :p

    Also if your efforts at making your Entry don't pan out, ya can always bum a Tyrax Hunting RV Tank from me. :p
     
    #174
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  15. Razorwire

    Razorwire Captain

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    Still got a few days to finish my entry, and once again, the competition is strong :D
    Torn between the minimalist scout tank I made in the first day, and the heavier tank I'm still working on. Here's the scout: scout_tank.jpg
    Yes, it does qualify!

    Only finished the nose on the heavier one, so I don't know how it'll pan out yet. I'm building it inside-out, which is novel for me; I normally start with the skin and build in for larger projects. I'm building it according to the layout of a real tank (as much as I can), so entry is by clambering over the body and dropping into a hatch.

    heavy_tank1.jpg
    More pics behind the spoiler.
    heavy_tank2.jpg heavy_tank3.jpg heavy_tank4.jpg heavy_tank5.jpg
     
    #175
  16. rainyday

    rainyday Rear Admiral

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    Here comes...

    PSI PHT-7 'ROUTA' Medium battle tank
    >> Steam Workshop

    Mainstay battle tank of the Polaris Corporation military forces - 'Routa' is to replace the outdated 'Stringray' models in front line operations.

    -Crew of three - with the ability to carry two extra passengers in combat. Each crew member & passenger has dedicated cargo box, armour locker & fridge.

    -'Combat Mode' which dims the interior & exterior lighting and closes window hatches.

    -All main operations of the vessel can be accessed via hatches and controlled via levers - Control Panel is not needed to operate this vessel (unless you want to access the turrets, of course...).

    20180306111645_1.jpg 20180306111709_1.jpg 20180306111755_1.jpg 20180306111833_1.jpg
     
    #176
  17. Friendly Timo

    Friendly Timo Captain

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    I really like the looks and feels of the scout! Good job! Also @rainyday your design is fantastic as always :)
     
    #177
  18. Jenniphurr

    Jenniphurr Captain

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    Both look great, but I like the turret under the nose on the scout!
    Impressive! Interior looks to be tight and functional. Good touch on the combat mode.
     
    #178
  19. Bigfeet

    Bigfeet Captain

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    Just bin looking at all entries so far = awesomeness ! Let's go attack something, plzzzzz :)
     
    #179
  20. Bigfeet

    Bigfeet Captain

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    The small one looks neat, but i am curious how the bigger one is going to pan out.
     
    #180

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