General

Discussion in 'FAQ & Feedback' started by EleonGameStudios, Jun 26, 2015.

  1. jadefalcon

    jadefalcon Captain

    Joined:
    Jan 30, 2018
    Messages:
    553
    Likes Received:
    2,299
    Dang.
    That's upsetting.
    The great Jade Falcon clan did not become this powerful by hiring legions of serfs to dig its bases out of the ground.

    In addition to pineapple chunks, bookshelfs with books and a drinks globe I would like to suggest this be improved in a future release if possible.
     
    #1041
  2. Track Driver

    Track Driver Rear Admiral

    Joined:
    Jun 28, 2016
    Messages:
    798
    Likes Received:
    1,591
    Afraid so. I've built a number of BA with subterranean bits that, when spawned, had to be excavated. At least the drill doesn't harm the plants in the greenhouse.
     
    #1042
    Tyrax Lightning likes this.
  3. Skavn

    Skavn Lieutenant

    Joined:
    Jun 19, 2017
    Messages:
    23
    Likes Received:
    21
    So, I thought I could give the public server a try again. Spawned on a planet without breathable athmosphere, get instantly swarmed by multiple enemies (can't even read the intro message).
    Spawn again and fight my way back to my starter loot, by this time I'm down to almost no o2, use up all I got and place an o2 generator. But it can't produce enough o2 for me to survive? So I die again.. and again. That's fun.


    I guess planets without enough o2 in the athmostphere are something for people who don't care about dying. A lot.
     
    #1043
    Last edited: Apr 5, 2018
    Tyrax Lightning likes this.
  4. Hicks42

    Hicks42 Rear Admiral

    Joined:
    Dec 4, 2016
    Messages:
    507
    Likes Received:
    1,803
    1 drone 5 t2 drills 2 stacks of drill charges bring music
     
    #1044
    Tyrax Lightning likes this.
  5. WolfEyes

    WolfEyes Captain

    Joined:
    Mar 20, 2018
    Messages:
    233
    Likes Received:
    417
    Godmode, itemmenu, grab charges and drills as needed, commence digging*, trash any leftovers and extra drills (I try to keep cheating to a minimum), turn off godmode, done.

    *as Led Zepplin's Immigrant Song plays and visions of Viking Kittens dance through my brain
     
    #1045
    Track Driver and Tyrax Lightning like this.
  6. Hicks42

    Hicks42 Rear Admiral

    Joined:
    Dec 4, 2016
    Messages:
    507
    Likes Received:
    1,803
    Amen
     
    #1046
    Tyrax Lightning and WolfEyes like this.
  7. Track Driver

    Track Driver Rear Admiral

    Joined:
    Jun 28, 2016
    Messages:
    798
    Likes Received:
    1,591
    Hi,@WolfEyes
    Today I was re-reading the backstory for EGS when I remembered your question about what century the game takes place. In the story, the fleet, of which we are a part, leaves for Andromeda in 2473, which actually puts us in the latter half of the 25th Century, when Buck Rogers rocked the cosmos.

    BTW, regarding our conversation on recycling, I don't know if you've tried it, but just so we're clear, the way I use it is this:

    If I'm not actually building a blueprint, I select an expensive BP to send to the factory, one that uses some of everything. Then I start tossing in all my excess devices and components. As long as what you toss has some element that the BP requires, it will accept it until you meet or exceed the required amount, with excess stored in rhe factory for future use. Once requirements are met, no more will be accepted.

    In the case of things like ammo, the factory will accept the metal bits and spit out things like magnesium and nitrocellulose that have no use in a BP into your inventory to be used elsewhere.

    when I reach a point where I have a surplus of readily available resources, i like to stock the factory with iron, cobalt and such. When it comes to erestrum and zascosium, I tend to add it only as needed.

    This works for me and the way I play, though it might not suit others. ;)
     
    #1047
    Ballard, Tyrax Lightning and WolfEyes like this.
  8. WolfEyes

    WolfEyes Captain

    Joined:
    Mar 20, 2018
    Messages:
    233
    Likes Received:
    417

    Oooohhh! Thank you! Thank you! Thank you! That is a huge help!

    [​IMG]
     
    #1048
  9. Track Driver

    Track Driver Rear Admiral

    Joined:
    Jun 28, 2016
    Messages:
    798
    Likes Received:
    1,591
    Glad to be of service. :D
     
    #1049
    Tyrax Lightning and WolfEyes like this.
  10. Goldschuss

    Goldschuss Lieutenant

    Joined:
    Sep 10, 2015
    Messages:
    19
    Likes Received:
    12
    I am really unhappy with the fact that even capital vessels require a base to spawn. It makes sense with hover vessels but even CV's?
    In a coop game with a friend, we tried spawning the capital vessel for about 20 minutes until we finally gave it up. We tried placing it above the trading station, a selfmade building and then we went back to a planet. tried to spawn it on a huge plattform. Still didn't work.

    Please, just make CV spawnable in space again, it's supposed to be like a flying base after all, so why would it require a base?
     
    #1050
    Tyrax Lightning likes this.
  11. Track Driver

    Track Driver Rear Admiral

    Joined:
    Jun 28, 2016
    Messages:
    798
    Likes Received:
    1,591
    Are you talking about spawning a BP of a CV or building a CV from a starter? I just spawned a BP in space with no issues. I haven't tried to build a CV in space.
     
    #1051
    Tyrax Lightning likes this.
  12. Goldschuss

    Goldschuss Lieutenant

    Joined:
    Sep 10, 2015
    Messages:
    19
    Likes Received:
    12
    Yes, I was referring to the BP spawning. Also in survival mode, mind you. Not in creative, where it works at it used to.
     
    #1052
    Tyrax Lightning likes this.
  13. IronCartographer

    IronCartographer Captain

    Joined:
    Sep 27, 2017
    Messages:
    101
    Likes Received:
    126
    There is an option to disable the restriction of placing blueprints, even in survival.
     
    #1053
    Tyrax Lightning likes this.
  14. Goldschuss

    Goldschuss Lieutenant

    Joined:
    Sep 10, 2015
    Messages:
    19
    Likes Received:
    12
    Oh! Thanks, I'll check this out later.
     
    #1054
    Tyrax Lightning likes this.
  15. ASTIC

    ASTIC Captain

    Joined:
    Dec 11, 2016
    Messages:
    991
    Likes Received:
    707
    Well, spawning on a base can be seen as a step towards the shipyard. If you want a workaround in the SP you have two options
    1. In the startup difficulty settings of the game that turn off
    2. open the console in the game and enter the command "sbp" that will also cancel (and a little more ;-))
     
    #1055
    Tyrax Lightning likes this.
  16. Track Driver

    Track Driver Rear Admiral

    Joined:
    Jun 28, 2016
    Messages:
    798
    Likes Received:
    1,591
    It was in survival that I spawned that BP.
     
    #1056
    Tyrax Lightning likes this.
  17. Track Driver

    Track Driver Rear Admiral

    Joined:
    Jun 28, 2016
    Messages:
    798
    Likes Received:
    1,591
    Apparently I have always had the 'BP spawn limit' set to 'false'. I never paid attention to it, didn't know what it was for.:oops:
     
    #1057
    Tyrax Lightning likes this.
  18. WolfEyes

    WolfEyes Captain

    Joined:
    Mar 20, 2018
    Messages:
    233
    Likes Received:
    417
    I didn't either until I got tired of having to type in 'sbp' and looked for a better way. That's when I stumbled across all those settings that I swear weren't there before. :confused:
     
    #1058
    Track Driver and Tyrax Lightning like this.
  19. Track Driver

    Track Driver Rear Admiral

    Joined:
    Jun 28, 2016
    Messages:
    798
    Likes Received:
    1,591
    I frequently find that I have overlooked some new little feature that's been added. As much as I try to keep up with developments. I am also frequently lost in the terminology of the game's workings. Like I know what SSAO stands for, but have no idea what they're talking about. I foumd out what LOD refers to, and that, if you say it fast, over and over, you can learn to yodel! ;)
     
    #1059
    Tyrax Lightning likes this.
  20. CainesRage

    CainesRage Ensign

    Joined:
    Dec 8, 2016
    Messages:
    1
    Likes Received:
    1
    This is about the Solar System Generator. ATM it is a very limited utility but I see BIG potential with the application.Here are a few things Id like to be able to do with it...

    1) Have the ability to personalize my created planets by giving them names.
    2) Be able to add even more planets to a randomly generated galaxy.
    3) Be able to move planets around on the sector map.
    4) Have the ability to move POI,Resources,ect on the planet map to personalize them more.

    Now I know that you can go into a file and edit some of this but it would be alot easier if you could do most of the work with the SSG provided by the devs.
     
    #1060
    Tyrax Lightning likes this.

Share This Page