What did you do in Empyrion today?

Discussion in 'General Discussion' started by Slam Jones, Oct 17, 2015.

  1. StyleBBQ

    StyleBBQ Captain

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    Those are a couple of bad a** looking ships there @Brimstone , me likee!! :D Thanks for the pics!

    now though... i have to decide on whether to rename to 'Cheap Charlies Econo Yard' or 'Rust Bucket Industries' :(
    he just neglected the potty training bit... :D ( how big would -that- newspaper have to be?? :eek: )
     
    #12601
    Tyrax Lightning and binhthuy71 like this.
  2. The Tactician[ Λ ]

    The Tactician[ Λ ] Rear Admiral

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  3. Dead8Eye

    Dead8Eye Captain

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    actually under construction: Jericho Transport Hauler. 4 versions are actually planned.

    the base of every ship are the small survival CV with cyan coloring. but i found a way for modular cockpits and build some containers and attrachements on it. xD what you can see is a fully modified transport in custom sizes.

    what think you are better? the small version incl. the cargo boxes for custom modifying in creative, or the finished ships itself?
    20180528102757_1.jpg
     
    #12603
  4. Brimstone

    Brimstone Rear Admiral

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    All of them? Takes almost nothing to post a BP to the Workshop, let players decide which works best for them. I'd subscribe to each/all
     
    #12604
  5. Myrmidon

    Myrmidon Rear Admiral

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    This. Let each player interested in your creations to decide how to handle them in the future.
     
    #12605
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  6. Brimstone

    Brimstone Rear Admiral

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    Nice as always. One suggestion: your current signal logic means that either sensor or the switch turn on both lights:

    20180528090107_1.jpg
    If you change it to this, the front sensor turns on the front light (Sig001), the rear sensor does the back light (Sig002), and the switch does both

    20180528090307_1.jpg
     
    #12606
  7. The Tactician[ Λ ]

    The Tactician[ Λ ] Rear Admiral

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    ya i REALLLLLYYYYY want to sub to the large one
     
    #12607
    Tyrax Lightning likes this.
  8. Sasquatch

    Sasquatch Captain

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    After seeing the new health station I've decided to make a large hv that can serve as a mobile base. I'm trying to keep it level 8 at the mo.

    Creative 8.6exp_2018-05-28_15-17-07.png Creative 8.6exp_2018-05-28_15-00-52.png Creative 8.6exp_2018-05-28_14-59-33.png Creative 8.6exp_2018-05-28_15-18-41.png
     
    #12608
  9. The Tactician[ Λ ]

    The Tactician[ Λ ] Rear Admiral

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    #12609
    Tyrax Lightning likes this.
  10. Jenniphurr

    Jenniphurr Captain

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    @Brimstone That was an oversight on my part, I need to address this. Thanks for the heads up!

    Also I am finally tackling a Outpost/Base. This started out as the "ZeroG-Theta-Storefront" as now on my server I have dubbed it the "ZeroG-Store" Now I am giving it the proper treatment and going full out Base/POI Here is just the most recent of my progress.
    [​IMG]
    I still have much to work on but I do have plans on adding a CV dock and Cargo module docking area. Maybe work from there. I want it to be fairly clean and very functional.

    But above ground is only a small part of this base, the really fun is the areas you cannot see! Muhahahaha!!!
     
    #12610
  11. Hicks42

    Hicks42 Rear Admiral

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    You truly have an excellent eye for composition. As always thank you for sharing your work.
     
    #12611
  12. Dead8Eye

    Dead8Eye Captain

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    ok thanks for your feedback! i want to build a customization blueprint with all templates inside and some finished ships. :)

    i think the community can sub the new 8.0 blueprints over the upcoming week. i build many new vessels and structures, but want to bring more detail into them in moment. the actually blueprints got not good feedback the last times so, i try now to make them better for use.

    the tramsport haulers are a small milestone for me personally in ship building.

    the next very detailed blueprint and huge 8.0 milestone are the Agais Cruiser wich i worked over 2 weeks only for the design of the ship inclusive logic automatics and lever system inside.

    if someone has first ideas for coloring or textures - please send me an pn! -> actually it is the only CV what has cost a much amount of time and mark the begin of a complete new ship class by the RDF-Faction.

    here are some screenshots


    20180520105321_1.jpg 20180520105313_1.jpg
    COCKPIT
    20180520105419_1.jpg
    HV BAY
    20180520105337_1.jpg


     
    #12612
  13. Ballard

    Ballard Rear Admiral

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    What did I do? @Hummel-o-War has been all over some of the threads that I'm interested in, so I decided to like all his posts to get him over 10,000 likes. It's kinda become a thing, ya know. We should have a 10k party when he makes it.

    My MP game is just reaching the point where I am about to start spawning my best stuff!
     
    #12613
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  14. jadefalcon

    jadefalcon Captain

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    Created a little beach house base with a pier out the back:

    upload_2018-5-28_17-18-39.png

    upload_2018-5-28_17-18-57.png


    Also a little decorative tower thing to look cool next to the Citadel:

    upload_2018-5-28_17-21-46.png
     
    #12614
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  15. jadefalcon

    jadefalcon Captain

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    Also,
    Now available in my workshop:


    upload_2018-5-28_17-50-2.png

    If anyone can do a Harp - ill send you a crate
     
    #12615
  16. dpburke2

    dpburke2 Captain

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    While I have been doing a little here and there on many WIP over several days, I thought I would share some interior work on a WIP that was probably far overdue. Maybe if I stay focused it will get done?

    Aft observation window.

    Racers Creative_2018-05-28_10-45-26.png
    Some of engineering.

    Racers Creative_2018-05-28_10-46-08.png

    Engineering is split because I couldn't fit it all on one side of the vessel.

    Racers Creative_2018-05-28_10-46-33.png

    The "garage".

    Racers Creative_2018-05-28_10-45-50.png

    Some might recognize this WIP. It has been awhile since I worked on it. Feels like I should have finished it long ago, but for some reason I was having a creative block working on it.

    Racers Creative_2018-05-28_10-47-18.png

    Just realized that although I placed the Repair Bay, I forgot to add a Repair Station. Anyways, the interior has made a lot of progress recently.
     
    #12616
    Last edited: May 28, 2018
  17. Brimstone

    Brimstone Rear Admiral

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    NP... it seemed a bit of an odd mistake for someone of your skill level.. but hey, at my age, I forget what I was going after while walking into the room... :confused:
     
    #12617
  18. Friendly Timo

    Friendly Timo Captain

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    Tonight I spend couple hours in creative mode again, designing. I tried to make a base but somehow came up with another SV again. This one is going to be Dreschner Corporation release also, code name Backbiter. I designed it to be very fast, agile and light POI buster with 4 rocket launchers against turrets (acquire target / aim / shoot / dodge incoming) and two gatling guns for taking out drones.

    It is level 12, so pretty much a mid game vessel. I think I will let it linger for some days before I revisit it again and perhaps release the blueprint if I am happy with it.

    20180528235747_1.jpg


    20180528235800_1.jpg
     
    #12618
  19. Hicks42

    Hicks42 Rear Admiral

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    Looks like it should have a 'Gerwalk' mode. nice job
     
    #12619
  20. The Tactician[ Λ ]

    The Tactician[ Λ ] Rear Admiral

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    very cool, i just renewed my fighter as well
    upload_2018-5-28_18-24-28.png
    upload_2018-5-28_18-24-52.png

    i love this thing, Kieve's epic handywork
     
    #12620

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