Don't forget we got regularly "spammed" with threads recently, for unknown reasons, by "new members" making multiple accounts and copy-pasting their stuff. No need to start getting paranoid about players here; Steam has been "infected" for some time now by these "voting" methods to push games up on the top of lists even if they appeal to a very tiny portion of the whole customer base. Now I even start at the "lower end" of filtered lists (ex. "user ratings" from best to worst) as some "good games" are pushed down by criticism and the &??&* mangas and "visual novels" get the "top ratings". That's pure nonsense, but what can we do against that ?
That is exactly what I wanted to be going to do (read: try) now . At least the SSG seems to work for you on the planet tab. Since the 805 exp, i dont have any list entries there anymore Yesterday i've down- and upgraded again, to try today if that helped.. It didnt. Now i'll have to reinstall the game completly - if the 'verify installation' doesnt help - and hope it'll work afterwards.
verification of files should work....what build are you on? and is it only the planet tab not working?
I hope they can really do the whole waterworld thing some day. Underwater bases, vehicles, docks, floating bases the works! it seems like it would be a real giggle exploring underwater caves for wrecked bases etc. Maybe we could even get a few sea mosters to fight!
Sadly it didnt. Yes other tabs work fine, i could create a custom Scenario. Didnt 'play' with the Orbit Thing just yet, as i first want a (more) planet(s) https://empyriononline.com/threads/ssg-planet-tab-has-no-types-in-droplist.38061/
I decided to hop on the wooden base gravy train and make one aswell. Turned out pretty well. https://steamcommunity.com/sharedfiles/filedetails/?id=1403506856
Nice looking base there @T431 like the texture camoflage too! The devs seem to have made good progress on the drone attacks this experimental phase so a wooden base seems viable now, which is great! So far in P6/RC1 I haven't had a single, 'drones already there waiting to pounce' event when returning to base. And even the 3 at a time waves are easily handled by a single Cannon turret. Not a single scratch on the base yet (med diff settings).
So I finished a full rework of the bug-beast into something, well, a _bit_(?) less buggy. This is purpose built to have a go at planet POIs using 6 Cannons. I've no idea how it will fare against tougher POIs like the Drone base since it hasn't been field tested yet. It's very tight quarters, no warp or constructor. Wasn't planning to but fit in a tiny vehicle bay that fits my normal HV. In last pic the red Shutter is 2x2 and the yellow horizontal Shutter is 3x3. Drive HV up onto it, lower, then slide in sideways. Works pretty well since no landing gear, heh. As always, any & all critiques/comments are welcome & in this case anyone with CV vs. planet POIs tips or experiances would be greatly appreciated! {I'm just doing this for fun and trying to keep the ship early-lvl/cheap to see if it's a real option gameplay wise} Edit: oops, should mention this is my normal 5-min paint job. But the light Orange blocks are to remind me that directly behind each of those is something like a T1 genie, or fuel/O2. The darker red/orange are surronding the core, and the only few Combat Steel blocks on the ship.