I don't follow you personnally, sorry. I spend my life repeating stuff, just like you and everyone, especially when it can make points clearer. I don't change the way I use facts and arguments depending on my interlocutors. If you don't care losing your credibility by using fallacious statements with me, anyone can see that and see it for what it is. And this is totally unrelated to you jumping on me because I used wordings like "dumb down". I challenge you to show me how many people have no choice but to pollute disproportionally to their own real needs and spoil the Earth and other humans. How can you see intelligence in beings destroying their own habitat ? Speaking of changing human nature : what about simply stopping usage of fallacies to start with, and see what this will open up upon ? I - and many others - care little for what happens once humanity has vanished. But I do care that some people deny the rights of others to live longer on this planet than what their tiny selfish minds allow them to see. Someone pursuing a discussion despite having no interest in it is a fool. Did you really need me to tell you that ?
Haven't read the whole thread yet, but as a SE player i have to clarify something in regard to this: To clarify - nothing has beeen moved to another branch, every gameplay system in SE is still available in the base game without having to switch any branches. After the recent multiplayer update and in preparation for the influx of new players, Keen have decided to play it safe in regard to new and inexpirienced players and moved all unfinished and less stable gameplay feastures to a new experimental gameplay feature section, which is disabled by default for new players. This includes room pressurisation, programable blocks and NPC AI (as in spiders & wolves). If you are an older player and fire up a save from before the MP update, the experimental options (with which you were playing before) will be ON by default, so there won't be anything different than before. If you start a new game however, the experimental gameplay features group is represented as a tickable box in the gameplay options, so you can easily enable or disable all advanced gameplay features with a single click on a rectangle Here's the official explanation on Marek Rosa's multiplayer blog post:
You beat me on the number of games on Steam I own...by ONE game Yeah, my only played game is... (since 11.12.2017)
I only have one game from Steam and that game is Empyrion so how could I have more games than you? *looks at her Steam profile* Oh crap. I forgot all about having PN. Oops. Sorry about that.
$60+(USD) for an game that is just now getting into alpha? That's ridiculous. Especially considering they have investors that have recently handed over $3.5 million for development. That's another one to scratch off my list. Pickings are getting slimmer by the day.
Intuitiveness has been around as long as humans have had sentience. Intuition has always been "a thing" for humans. ETA: And your ageism is showing, which, as an "old" person I find highly offensive.
I dunno... things seemed more intuitive in the old days. Nowadays its all "mash this one ambiguous button and hope it does what you want". And for those who have just 1 or 2 games? Wow, you need to diversify... expand your horizons... get out more...
I only have 2 STEAM games. I have other games besides those on Steam. Why only 2 on Steam? I do not like Steam. I do not like NOT having the discs. This 'everything is download only' is bullshit. We don't even get the option of download or disc anymore. Meh. Too early in the morning to be getting all riled up. Haven't even finished my first cup yet.
Yeah, and the writing in those manuals... stories. Mmmmmm... I do miss a good universe/plot/explanation.... anything.
The industry is phasing out standard transmissions. I've always felt that if you can't drive a standard, you shouldn't be allowed to drive.
Meh, automatic transmissions are superior to manual transmissions in most ways nowadays, particularly the CVTs. Sure, it requires a computer and is trickier to repair, but that goes for most parts of a modern car engine these days anyway. Of course, my perspective is as one who thinks humans should be taken out of the driving loop as much as possible. I was recently driving a fairly late-model rental with adaptive cruise control and was quite pleased to find it reacted intelligently to cars entering my lane and slowed itself to a stop in stop and go traffic (once somewhat unexpectedly, as the car in front was slow to brake for the car in front of it; my car reacted faster than I would have and was already braking).
Sorry. I will never trust any computer to do my thinking and acting for me. Not when my life is on the line. They were programmed by humans. Humans are not infallible. Neither are computers.