ty, for a first ship its not bad, had to redo the front of the ship like 3-4 times, we badly need more blocks to work with, its not a ship that we got tons of blocks to make it, next one I will look at what the block we got, then I`ll know what I can make from it overall its good, it got a lot of glass on the side of the ship to make it really light, almost the same armor, so yes I did add a lot of it the cockpit is on the inside with a roof access to it. also a door on the back to get in, big ship handles really good and got 4 phasers ADDED IT IN SV
My latest build, made in survival, Hawk-Hunt. Just a remark for devs, when using the Symmetry tool, when placing a block in the center the game uses 2 blocks instead of just one...
I'd be so happy to see my CV in the game proper. I Think she's pretty nice. Sorry I didn't finish painting it. Also, I'm getting a bug with the windows. Some of them are invisible? Here's my SV, The Decimator, too.
I made a thing I call Ancient Altar wich was taken by Aliens and improvised as warehouse for some goodies. Edit: Couldn't add fancy Spawnplates : (
A-10SV Warthog Ground/Space Attack The 'Hawg recreated in Empyrion. Features rocket pods, large fuel capacity, nose-mounted gatling gun, and extra seats. Armaments: 6x Rocket Pods; 1x Gatling Gun Capacity: 2x Cargo Boxes; 4x Passengers Fuel: 40x Fuel Slots Please give credit. Thank you. Size Comparison: Nav Lights:
Yeah, that was something I would change in Survival. I figured since I was only using it in Creative, that didn't really matter.
For use as a POI. I am calling it POI_Watch-Tower_1.6 Aliens have rebuilt it and armed it. Needs Alien Core. Only the first of 3 major levels is finished. each level has 6-8 areas to loot or get killed. I'll upload the completed file later. I hope you use it. Thanks.
Here is the second light CV for HV transportation. People were reporting issues with the original .epb zip so I zipped it differently and reposted the leviathan and Icarus's files.
This is an administration building that I made to be used as a POI. I'm thinking I (or anyone) could continue the theme (angled bottom, window style, turret stand style, basement ceiling style) for other buildings to make other POIs like condos, factories, defense outposts, etc. I don't know if you guys recolor things but I painted this one anyway. If you change/adapt this one and use it in the game, I will try to make others with the adapted style(s) to match. View from outside The reception/waiting area Cube city, break room, and supervisor's office Barracks/quarters, cafeteria and facilities. There's also a small basement where the equipment (generators, fuel, etc) is kept. Blueprint View attachment Administration.zip
I decided to see how easy it would be to stick with the theme. So here's the Condominium building. View from outside (for some reason the radar didn't import with the blueprint, is this a known bug or did I do something wrong?) Ground floor, where the fuel/generators are. (The core is elsewhere.) There are two floors of condos, these are the main hallways. Each condo is a complete living quarters.
This is my Gunslinger, a fast and agile ship thats a dream to manoveur, and packs plenty of firepower to down those pesky drones.